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#13018: Sucsamad
Item ID | 13018 | Type | Weapon - Dagger | |
---|---|---|---|---|
Name | Sucsamad | Slots | 3 | |
NPC Buy | 0 | Weight | 80 | |
NPC Sell | 100,000 | Weapon Level | 4 | |
Range | 1 | DEF | 0 | |
ATK | 155 | Refineable | Yes | |
MATK | 0 | Min. Base Level | 36 | |
Equip Location | Main Hand | |||
Equipable for | Normal / Transcendent / Baby / Third / Third Transcendent / Third Baby | |||
Equipable Jobs | Swordsman / Magician / Archer / Merchant / Thief / Knight / Wizard / Blacksmith / Hunter / Assassin / Crusader / Sage / Rogue / Alchemist / Bard/Dancer / Soul Linker / Ninja / Kagerou/Oboro | |||
Item Script |
1 bonus bUnbreakableWeapon,0; bonus2 bAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Wind,20; if (BaseClass == Job_Thief) bonus bFlee,15; |
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Equip Script | None | |||
Unequip Script | None | |||
Description |
A specialty dagger made by a small, mysterious, desert-dwelling tribe. _ Cannot be broken. Increases Physical damage done to Earth and Wind property targets by 20% [Thief] FLEE +15 [Set Bonuses] Kandura Autocasts Lv.5 Whirlwind Kick when physically attacking by a chance. Every Refine Level of the Armor; Increases the chance. Type: Dagger Attack: 155 Weight: 80 Weapon Level: 4 Required Level: 36 Jobs: Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja |