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#16019: Upgraded Mace

Item ID 16019 Type Weapon - Mace
Name Upgraded Mace Slots 1
NPC Buy 0 Weight 80
NPC Sell 0 Weapon Level 3
Range 1 DEF 0
ATK 80 Refineable Yes
MATK 0 Min. Base Level 0
Equip Location Main Hand
Equipable for Normal / Transcendent / Baby / Third / Third Transcendent / Third Baby
Equipable Jobs Novice / Swordsman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist
Item Script

1 if (BaseLevel > 70) bonus bAtk,(((BaseLevel-70)/10)*10); if ((getrefine() > 0) && (getrefine() <= 10)) { bonus bAtk,(getrefine()*10); bonus bHealPower,getrefine(); } else if (getrefine() > 10) { bonus bAtk,100; bonus bHealPower,10; } if (BaseJob == Job_Acolyte) bonus bHealPower,10; else if (BaseJob == Job_Merchant) bonus2 bIgnoreDefRate,RC_All,8;

Equip Script None
Unequip Script None
Description A light, spiked one-handed
mace coated with
pure gold, increasing
its puncturing power.
_
Every Refine Level
up to +10;
ATK +10
Healing Done +1%
Every 10 Base Levels
above 70;
ATK +10
[Acolyte]
Healing Done +5%
[Merchant]
Pierces 8% of Hard DEF.
Type: Mace
Attack: 80
Innate: Unbreakable
Weight: 80
Weapon Level: 3
Jobs: Novice, Swordsman, Merchant and Acolyte

Upgraded Mace Dropped By

ID Monster Name Drop Chance Monster Level Monster Race Monster Element
1939 Weapon Chest 5% 1 Formless
Neutral 1