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#16019: Upgraded Mace
Item ID | 16019 | Type | Weapon - Mace | |
---|---|---|---|---|
Name | Upgraded Mace | Slots | 1 | |
NPC Buy | 0 | Weight | 80 | |
NPC Sell | 0 | Weapon Level | 3 | |
Range | 1 | DEF | 0 | |
ATK | 80 | Refineable | Yes | |
MATK | 0 | Min. Base Level | 0 | |
Equip Location | Main Hand | |||
Equipable for | Normal / Transcendent / Baby / Third / Third Transcendent / Third Baby | |||
Equipable Jobs | Novice / Swordsman / Acolyte / Merchant / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist | |||
Item Script |
1 if (BaseLevel > 70) bonus bAtk,(((BaseLevel-70)/10)*10); if ((getrefine() > 0) && (getrefine() <= 10)) { bonus bAtk,(getrefine()*10); bonus bHealPower,getrefine(); } else if (getrefine() > 10) { bonus bAtk,100; bonus bHealPower,10; } if (BaseJob == Job_Acolyte) bonus bHealPower,10; else if (BaseJob == Job_Merchant) bonus2 bIgnoreDefRate,RC_All,8; |
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Equip Script | None | |||
Unequip Script | None | |||
Description |
A light, spiked one-handed mace coated with pure gold, increasing its puncturing power. _ Every Refine Level up to +10; ATK +10 Healing Done +1% Every 10 Base Levels above 70; ATK +10 [Acolyte] Healing Done +5% [Merchant] Pierces 8% of Hard DEF. Type: Mace Attack: 80 Innate: Unbreakable Weight: 80 Weapon Level: 3 Jobs: Novice, Swordsman, Merchant and Acolyte |
Upgraded Mace Dropped By
ID | Monster Name | Drop Chance | Monster Level | Monster Race | Monster Element |
---|---|---|---|---|---|
1939 | Weapon Chest | 5% | 1 | Formless |
Neutral 1
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