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September 23 | Patch v11.0 - Rapture Edition


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Terpsichore

Terpsichore

    why

  • The Devil
  • 1,182 posts

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[ General ]

  • Memories of Sarah, a new instance for beginning Third Jobs was added. It's been revamped and expanded with custom loot, content and mechanics, the cards were also improved!
  • Moscovia region cards were added, all of them were improved and some rebalanced, they are: Leshij Card (27157), Lesavka Card (27158), Kikimora Card (27159), Baba Yaga Card (27160), Mavka Card (27161) and Zmey Gorynych Card (27162), they also come from Old Card Album (with the exception of the MVP card of course)
  • Jitterbug's Nightmare monsters now drop their cards, buffed and/or rebalanced, they are Performing Pere Card (27107), Singing Pere Card (27108), Jitterbug Card (27109) and Grand Pere Card (27106), they come from Old Card Album and Mystical Card Album as well, this obviously excludes the MVP card
  • Revamped Rogue and Shadow Chaser skill descriptions

 

 

[ Monsters & Maps ]

  • MVP monsters no longer change their target when attacking, doing that only on chase instead, this change excludes stationary monsters. This allows melee attackers to participate in boss fights fully and is subject to change and/or improvements
  • Skills that deal no damage, no longer cause monsters to change their target while chasing
  • NPC_POWERUP now increases ATK for normal hits by x2 and damage done with physical skills by 50%
  • Lost Dragon now drops Costume: Nidhoggur's Wig (31395)
  • Soaked and Dusty Jitterbugs now drop Costume: Shaloshi's Headdress (31396)
  • Lord Doyen Irene drops Martial Shoes (22072) and Irene's Family Treasure (1842) as custom loot
  • Payon Guard and Veteran Payon Guard drop Payon Guard's Spear (26003) as custom loot
  • Houndmaster drops Puppy Ears Hat (18681) and Weeder Knife (1227) as custom loot

 

 

[ NPCs ]

  • Infinite Space and Nidhoggur's Nest instances now has a cooldown of 23 hours
  • Endless Tower, Devil's Palace, Bangungot's Hospital, Bakonawa's Lake and Buwaya's Cave instances now have a cooldown of 3 days
  • Unkept Artisan (Infinite Space) now also sells Infinity Claw (1843)
  • Falcon Flute (12848) is now given to Archers upon becoming Hunters, this applies to both Job Genie and the quest
  • Headgear Connoisseur now offers Purple Verdant King's Crown (31392), Red Nekomimi Cyber Headphones (31394) and Costume: Black Khalitzburg's Helm (31393)
  • Weird Old Man (Bio Labs Gear Exchange) greatly lowered the cost of everything he peddles
  • Mayomayo now enchants Irene's Family Treasure (1842)

 

 

[ Classes ]
 
General:

  • Third Baby Jobs now have a stat cap of 120, up from 117
  • All skill and item effects that divest or break equipment now also work fully on monsters, this includes bosses as well! The full changes are outlined below:
  • Weapon Break: reduces ATK by 30%, cancels and prevent the use of effects that increase ASPD, such as Two-Hand Quicken or Adrenaline Rush
  • Armor Break: reduces FLEE by 15% and increases the chance to receive a Critical Attack by 20% (on practice it's like adding +20 CRIT to the attacker)
  • Shield Break: reduces DEF by 30%, cancels and prevents the use of guarding effects, such as Auto Guard or Parrying
  • Helm Break: reduces MDEF by 30% and increases Cast Time by 40%
  • Base duration of all such effects on monsters is 40 seconds, halved on bosses
  • Success chances are globally halved on bosses, this also applies to items

 

Rune Knight:

  • Join Beat's Waist and Neck Break effects now reduce Hard DEF instead of Soft, by a lower amount
  • Giant Growth had its chance to break weapon changed to only occur upon the x3 damage proc and the chance was increased to 0.5%
  • Stonehard Skin now correctly reduces ATK of both players and monsters

 

Royal Guard:

  • Pinpoint Attack now displays critical animation

 

Warlock:

  • Energy Coat now lasts until canceled manually or upon running out of SP
  • Napalm Beat now deals more damage and has a knockback effect that scales with skill's level and the damage isn't split between targets
  • Napalm Vulcan had its damage formula reversed (more damage at lower levels, less at higher) while the chance to cause Curse increases greatly with level, the skill deals doubled damage to cursed targets and cancels the status, the damage isn't split between targets
  • Gravitation Field's damage now scales with caster's Base Level past 100, it now allows the use of skills and items but still roots the caster and its After-cast Delay was reduced to 2s
  • Earth Strain's success chance is now reduced by target's DEX, with a minimum chance of 5%

 

Sorcerer:

  • Energy Coat now lasts until canceled manually or upon running out of SP
  • Napalm Beat now deals more damage and has a knockback effect that scales with skill's level and the damage isn't split between targets
  • Elemental Spirits now follow the Sorcerer properly around corners and small obstacles

 

Ranger

  • Sharp Shooting now displays critical animation when it crits
  • Firing Trap, Ice Bound Trap and Cluster Bomb now correctly deal 1 damage to plant type monsters, not just visually
  • Corrected Baby Rangers to not have cast time on traps

 

Mechanic:

  • Melt Down now correctly reduces ATK of both players and monsters (Armor Break) and is only usable with a weapon equipped

 

Genetic:

  • Pharmacy can now be used to produce Concentrated Bottle Grenade, Diluted Acid Bottle and Small Glistening Coat, the recipes are listed in the base books and they involve splitting the base catalyst into multiple of the new ones
  • Acid Terror consumes one Diluted Acid Bottle instead of Acid Bottle. Now behaves like a proper mixed attack (Soul Breaker/Ray of Genesis style) and had its Armor breaking chance boosted
  • Flame Bomb consumes one Concentrated Bottle Grenade instead of Bottle Grenade. Now behaves like a proper mixed attack (Soul Breaker/Ray of Genesis style)
  • Chemical Protection: Weapon/Armor/Shield/Helm now consume one Small Glistening Coat instead of Glistening Coat
  • Learning Potion was renamed to Potion Research
  • Demonstration was renamed to Flame Bomb
  • Bio Cannibalize spawned plants now scale their stats with Alchemist's Base Level and use various skills. They aren't attackable by allies, cannot be knocked back and you can summon the full amount of each type based on skill's level
  • Sphere Mine's HP now scales with Alchemist's Base Level
  • Special Pharmacy - White Potion Z now requires Detrimindexta (971) instead of Alcohol (970) to brew
  • E.Q.C (Eternal Quick Combo) - Eleanor now reduces Hard DEF instead of Soft and its ATK reduction effect works properly on both players and monsters
  • Poison Mist - Sera no longer disallows the placement of traps and other similar units on top of it

 

Guillotine Cross:

  • Venom Dust no longer disallows the placement of traps and other similar units on top of it
  • Poison React's chance to inflict Deadly Poison is now a base of 200%
  • Meteor Assault no longer has a Cast Time, instead the skill received a 0.5s Cooldown
  • Weapon Crush had its success chance greatly increased and After-cast Delay reduced to 0.5s. Is now correctly usable after blocking a hit that didn't connect. Uses the same DEX difference based success chance as Strip skills do, with a minimum chance of 5% and shows the " /omg" emotion on the target upon success
  • Weapon Blocking's combo status is now removed upon using Counter Slash or Weapon Crush so it's not possible to sometimes chain both skills within a single activation
  • Counter Slash now displays critical animation when it crits

 

Shadow Chaser:

  • Strip Weapon, Strip Armor, Strip Shield and Strip Helm had their success chances greatly increased
  • Strip Weapon now correctly reduces ATK of both players and monsters
  • Close Confine now boosts the caster's FLEE by 10%
  • Steal Coin that's autocast through certain equipment, no longer causes the monster to switch targets
  • Masquerade: Enervation now correctly reduces ATK of both players and monsters
  • Masquerade: Laziness now correctly reduces both Variable and Fixed Cast Times
  • Dimension Door was revamped, it picks and memorizes a valid cell on the map upon the cast, everyone who enters the door will be teleported to that same spot, recasting the skill replaces the previous door and randomizes the coordinates again. This allows parties to move together

 

Wanderer and Minstrel:

  • Fortune's Kiss now also boosts Critical Damage

 

Arch Bishop:

  • Holy Light had its damage formula corrected to be 150% instead of 125% MATK
  • Slow Poison had its animation and sound added back, for some reason the current client was missing both

 

Sura:

  • Holy Light had its damage formula corrected to be 150% instead of 125% MATK
  • Earth Shaker now correctly deals x3 damage to concealed and hidden targets
  • Knuckle Arrow gained AGI*3 damage scaling for the main hit and AGI*2 for the subhit, the subhit deals largely increased damage to monsters (based on their Base Level). The first hit is no longer delayed and the subhit employs a dummy skill which displays normal damage numbers, so they no longer overlap. The movement code was improved and there's now skill name shout
  • Howling of Lion gained INT*3 damage scaling

 

Kagerou and Oboro:

  • Shadow Slash now displays critical animation when it crits

 

Rebel:

  • Disarm now has a base duration of 40s and uses the same DEX difference based success chance as Strip skills do, with a minimum chance of 5%

 

 

[ Items ]

  • Effects that recover HP/SP upon killing or damaging a monster, such as Earth Deleter Card (4279) or Zombie Slaughter Card (4435), now also apply to magical damage
  • bonus bAtkRate (ATK +x%) now correctly applies to both portions of ATK
  • Concentrated Bottle Grenade (31381), Diluted Acid Bottle (31382) and Small Glistening Coat (31383) were added, they're created by Alchemists and used for some of their skills (check the class changes above)
  • Wizard's Greatsword (21012) was greatly buffed and a new set effect, with Skeggiold Card (4406) added to the list
  • Hunter's Mail (15102), Fisherman's Mail (15104), Engineer's Mail (15106), Entomologist's Mail (15107), Grigori's Mail (15109), Military Mail (15112), Exusia's Mail (15113), Botanist's Mail (15122), Priest's Mail (15124) and Dragon Mail (15130) had their refine bonuses slightly increased
  • Aegir's Armor (15061), Aegir's Helm (18728), Aegir's Mantle (20700) and Aegir's Shoes (2495) had their stats and set bonus improved
  • Various Biolabs 3/4 equipment pieces had their stats increased, this includes Giant Shield (2160), Geffenia Water Book (2161), La'cryma Stick (1646), Agent Katar (1290), Catapult (18109), Ancient Golden Ornament (18570), Chilly Spell Book (1584) and Light of Recovery (1659)
  • Infinity Gladius (13456) and Infinity Estoc (21014) now have innate HIT bonuses
  • Laphine Shield (2198) had its DEF slightly increased
  • Bow of Storms (18123) now reduces the cooldown of Severe Rainstorm by 4s while increasing its SP Cost by 30
  • Contrabass (1934) now reduces the cooldown of Improvised Song by 3s while increasing its SP Cost by 20
  • Heroic Magic Coat (15094) had its refine bonus boosted to -2% Variable Cast Time per
  • Snake Encyclopedia (1590) had both its stats and refine bonuses boosted a bit, and also gained a new set bonus
  • Takohiki Knife (13081) now pierces the DEF of Fish monsters when all the three set cards are compounded
  • Crimson Gaiters (22034) now increase Critical Damage by a greater amount
  • Erde (16000) and Red Square Bag (16001) had their HP/SP bonuses boosted and they now increase the damage of Acid Terror and Flame Bomb by 40%
  • Pauldron (2514) had its DEF increased and gained a refine bonus, is now for Transcendent Jobs only and the drop rate was lowered a bit
  • Faithful Manager Card (4607) and Payon Guard Card (27169) had their refine level requirements toned down to +7/10
  • Infinity Claw (1843) was added to Unkept Artisan's list
  • Costume: Nidhoggur's Wig (31395) was added to Lost Dragon
  • Costume: Shaloshi's Headdress (31396) was added to Soaked and Dusty Jitterbugs
  • Martial Shoes (22072) and Irene's Family Treasure (1842) were added to Lord Doyen Irene
  • Payon Guard's Spear (26003) was added to Payon Guard and Veteran Payon Guard
  • Puppy Ears Hat (18681) was added to Houndmaster
  • Purple Verdant King's Crown (31392), Red Nekomimi Cyber Headphones (31394) and Costume: Black Khalitzburg's Helm (31393) were added to Headgear Connoisseur
  • All missing Alchemist related materials were added to the Buying Shop list
  • Added a new item bonus, Melee Damage +x%, it is used by certain new equipment and behaves just like the Ranged Damage +x% but for melee attacks
  • Youma's Holiday (31384), Angel's Scarf (31385), The White Rabbit (31386), Warm Cat Muffler (31387), Black-Magenta Ribbons (31388), Alice's Wig (31389), Fallen Angel's Valenta (31390), Green Maiden's Bun Caps (31391), Shiba Inu (19291), Wild Cat's Knit Cap (19292), Open Air Headset (19274) and Angel's Guidance (19012) were added to Cash Shop

 

 

[ Misc ]

 

The next weekend (September 30 and October 1) the EXP rates will be doubled and a Monster Invasion Event may occur if there's enough interest!




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