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Double spawn of normal monsters?


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#1 Cami

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Posted 25 November 2014 - 11:40 AM

What about doubling the number of monsters on each map? It would be much easier to mob, level up and drop items. It also looks super cool when you mob dozens of monsters without running around the map so much.



#2 Terpsichore

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Posted 25 November 2014 - 12:23 PM

No.


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#3 Rikter

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Posted 25 November 2014 - 03:34 PM

We'd rather not increase any mob spawn, and exp-wise is not really needed. We already removed the level difference limit that renewal introduced, making experience a lot easier, and not limiting MvPing the only reliable way to level up :)



#4 Byte

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Posted 25 November 2014 - 06:16 PM

will break the intended flow of economy. will not happen.



#5 Scias

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Posted 25 November 2014 - 07:21 PM

This was mentioned somewhere before. Most agree that not only does it make cash farming completely overpowered, but makes certain areas like bio4 imbalanced/harder than intended. The only one who doesn't agree is Psor, so go figure.
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#6 Psor

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Posted 25 November 2014 - 07:41 PM

I don't agree only with that it makes places like bio too hard. PvM in this game is piss easy so getting some challenge would be pretty nice.



#7 veryverylove

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Posted 25 November 2014 - 10:48 PM

I think the idea of iro's "spot light" isn't so bad. Need to visit those old maps too.

 

edit: well, the missions themselves are of the same idea already. Dont really need this.


Edited by veryverylove, 25 November 2014 - 10:51 PM.


#8 Gionelles

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Posted 13 January 2015 - 01:10 PM

I don't agree only with that it makes places like bio too hard. PvM in this game is piss easy so getting some challenge would be pretty nice.

 

I'm dying.




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