Jump to content

Photo

Increase Autovend kick time


  • Please log in to reply
12 replies to this topic

#1 Scias

Scias

    Hell Fly

  • Player
  • PipPipPipPip
  • 610 posts

Posted 05 February 2015 - 09:06 PM

I recommend increasing the autokick timer to one week at the very least. I know the intention is to not have autovends make the active player count inaccurate, but that is unavoidable. Resetting each vend every 3 days is too much of a chore for most people and don't have much of a chance to sell to players who are not online everyday checking the shops.



#2 FlashCombo

FlashCombo

    Dragon Fly

  • Player
  • PipPip
  • 135 posts

Posted 05 February 2015 - 09:40 PM

Agreed. 7 daysseems more reasonable! :)



#3 Sylphid

Sylphid

    Elementalist

  • Player
  • 42 posts

Posted 05 February 2015 - 10:27 PM

In my opinion 3 days is more than enough. I don't see how it is "too much of a chore" to set up a new vend every 3 days. It takes like 2 minutes to set up a shop. Additionally, you have hopefully sold something in those 3 days which means you should probably restock on items in the shop anyway. If you haven't, then you should most likely adjust the prices to make them more appealing. There are already lots of shops which sell nothing but crappy items that no one wants to buy or items that are ridiculously over priced. Extending autovend time would just lead to more of this.



#4 Scias

Scias

    Hell Fly

  • Player
  • PipPipPipPip
  • 610 posts

Posted 05 February 2015 - 11:23 PM

In my opinion 3 days is more than enough. I don't see how it is "too much of a chore" to set up a new vend every 3 days. It takes like 2 minutes to set up a shop. Additionally, you have hopefully sold something in those 3 days which means you should probably restock on items in the shop anyway.


Players who are on vacation at times (like I will be tomorrow) for up to a week or more will not be able to leave a shop open for that long, making it more of a deterrent to open a shop in the first place.
 

If you haven't, then you should most likely adjust the prices to make them more appealing.


At this point with this population we can't expect items to be bought up quickly even if they are sold at a reasonable price.
 

There are already lots of shops which sell nothing but crappy items that no one wants to buy or items that are ridiculously over priced. Extending autovend time would just lead to more of this.


Ridiculous overprices are more of a reportable issue rather than one that affects this issue (unless this server works different than others). A weekly or fortnightly kick will rid the useless items and if people want to go to the trouble to re-vend useless items they have the freedom to, if they want to waste their own time.

Edited by Scias, 05 February 2015 - 11:25 PM.


#5 NiHZ

NiHZ

    Allons-y!

  • Player
  • PipPip
  • 131 posts

Posted 05 February 2015 - 11:36 PM

7 days would be covered by weekly maintenance. 3 days is more than reasonable. If you're going on vacation for over a week, you'll be taken down at maintenance anyway. I don't see how it's a deterrent when you've got 3 whole days to sell things, even if you are gone for a week; that's three days you wouldn't normally be vending. How would an extra day or two change that?

 

Not having vendors up all the time is nice. Spots don't get hogged by people selling things too high. We can honestly say that our population isn't artificially inflated. People aren't vending things at a high price just hoping for some sucker to take it eventually. If you have to set up again, you won't make 12 vendors just so you can monopolize the marketplace, as I've seen many times.

 

That's my opinion. I love the new 3 day vend thing.


  • Psor and Kaphrat like this

#6 Scias

Scias

    Hell Fly

  • Player
  • PipPipPipPip
  • 610 posts

Posted 05 February 2015 - 11:53 PM

even if you are gone for a week; that's three days you wouldn't normally be vending. How would an extra day or two change that?


Re-vending every 3 days instead of 7 days is more detrimental to the player experience. I get the vacation argument, but returning it to 7 days would at least minimize this inconvenience as much as possible. "How would an extra day or two change that?" is also an argument I could use in favour of increasing the time to 7 days.
 

Not having vendors up all the time is nice.


It's not nice for those who have to re-vend twice a week in order to consistently sell things. Leaving it for maintenance wouldn't really cause any problems as far as I can see, 1 week is still very regularly cleaning out the market place.
 

Spots don't get hogged by people selling things too high. We can honestly say that our population isn't artificially inflated. People aren't vending things at a high price just hoping for some sucker to take it eventually. If you have to set up again, you won't make 12 vendors just so you can monopolize the marketplace, as I've seen many times.


The same could largely be said for a 7 day timing. It would still be a chore to set up 12 vendors per week. If people do want to spam the marketplace they will do it as regularly as they need to, until a different approach is worked out, such as making it a reportable offence to overprice, and/or limit of vend accounts active at once per player. 3 days does reduce this spam, but only to a very small extent, making the benefits nowhere near outweigh the disadvantageous effect on players, who need to vend twice as regularly in order to sell the same amount of things.

Edited by Scias, 05 February 2015 - 11:55 PM.


#7 Tesdey

Tesdey

    Steel Chonchon

  • Player
  • Pip
  • 87 posts

Posted 06 February 2015 - 12:23 AM

 3 days is more than enough³



#8 Byte

Byte

    Puppetmaster

  • Banned
  • PipPipPip
  • 206 posts

Posted 06 February 2015 - 03:04 AM

will be upped from 3 days to 4 days.


  • Kaphrat and ViniciusZ like this

#9 Kaphrat

Kaphrat

    Chonchon

  • Player
  • 4 posts

Posted 06 February 2015 - 03:19 AM

will be upped from 3 days to 4 days.

Haha, Byte coming in at the middle ground. I see both sides so I think a compromise is perfect. 7 seems too long, same with 6, so either 4 or 5 would be good. Personally I'd rather stick with 4 since that's long enough/agree with the majority and what NiHZ highlighted.



#10 Scias

Scias

    Hell Fly

  • Player
  • PipPipPipPip
  • 610 posts

Posted 06 February 2015 - 05:28 AM

While i am grateful, 1 day isnt really going to resolve the issues ive said to a great extent. i respect the decision though and yield my arguments for now. im away for a few days and on mobile so sry for terrible grammar

#11 Psor

Psor

    Hunter Fly

  • Player
  • PipPipPip
  • 375 posts

Posted 07 February 2015 - 06:37 PM

How about making autovoters, autofarmers, autolvling and other stuff for all those people who go on vacation? Stop with this entitlement. If someone doesn't have time to play, he shouldn't. Simple. I don't cry that I don't have extra cash for new PC, new car and other stuff when I know I don't have any job because having free time is high on my priority list so I choose not to both work and attend uni at the same time. If you decide to go on vacation somewhere when you won't have access to PC, bear the consequences of your choice. You can't eat cake and have cake.
Casual gaming is cancer.
  • Tesdey likes this

#12 Scias

Scias

    Hell Fly

  • Player
  • PipPipPipPip
  • 610 posts

Posted 08 February 2015 - 07:21 AM

So you think autotrading is as bad as botting? No wonder you have that opinion then. You must have your client open 24/7 for trading then if you are against autotrading. Good for you, and your electricity suppliers paycheck.

Edited by Scias, 08 February 2015 - 07:21 AM.


#13 Psor

Psor

    Hunter Fly

  • Player
  • PipPipPip
  • 375 posts

Posted 08 February 2015 - 11:17 PM

Autovending is de facto also botting. It works the same way other bots do: they allow some kind of gain while not actively playing. Exactly the same mechanism. People just got used to it + vend being up benefits both seller and buyer. In case of autolvling there's actually also no harm thanks to capped lvls (unless there's some gain for lvling faster than others), but it benefits only one person. In case of autofarming and autovoting you could say it's harmful because there's no cap and people artifically increase their abilities gaining advantage over others. This leads us to conclusions that games are just another competitive activity and we tolerate only comparison of natural human abilities. But it's nothing new, I already said it many times.

Also I don't know how did you conclude that you SHOULD be able to have your vend up 24/7. That's the impression I got while reading your post. Care to explain?


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users