Why exactly? I skipped sleep to fix WoE related stuff and implement a workaround for the spell damage issue under GvG setting (which is a core Hercules issue) and this is the response?
I'm pretty confused.
Well I'm pretty confused to by your response. You should know that does not help fix a problem and create another major problem.
You ruined two WoEs followed, I do not know if you know, but the second WoE started an hour before all the players expected, which resulted with the Reviled losing your castle. Players of Gordinhos arrived at the end of WoE calling party when they heard that the war was already ending, they did not hold more and said that was the last straw, and would be stopping to play here. Probably the same thing happened the Reviled, as the frustration there must have been even greater since they lost the castle.
As I said before, Gordinhos is a guild of WoE and PvP. We dont have any pvp here on server, we spend all our time hunting itens on PvM, and then we got to WoE... that is always presenting a problem or another and the number of players is very low, with the output of Reviled have no reason to stay here.
Are salads such a dealbreaker? Does the game revolve around a dropchance that was never supposed to get boosted by server rates since it's already very high? Are there no other healing consumables available?
The way it worked (50% drop chance!) we might as well just add a NPC that gives you free salads, this is a low-to-mid rates server and such things are completely out of line.
White potions Z were buffed and we're looking at more ways to improve brewing and other stuff.
1 - Be extra wise for nerf, avoid to the maximum
Indeed, this is the basis for many MMO's, WoW always guard their balance sheets for large patches or even expansions.
Nerf is still a nerf, even you got a big reason, players are sentimental and crybabys and they going to conplain and leave, not everyone is a fedora no scope edgy guy cocky badass like many players of this server. Like the Green Salad nerf, there was a reason for the nerf, but was not completely necessary, only helped to accumulate more frustration among players in return for almost nothing, not a good deal.
YES, leave salad droping with 50% chance. I dont know if i was clear enough but let me say it directly as possible. FIXING MINOR BUGS THAT MAKE LIFE DIFFICULT FOR THE PLAYERS EVERY WEEK, LEAVE THE PLAYER FRUSTRATED EVERY WEEK, EVEN IF YOU HAVE A REASON FOR YOUR SIDE.
This is not a thing in your server, its a thing with humans. None mmorpg do things like that, you are very logical and do not see things the sentimental side of the player, which is a baby whiner who just wants to get along.
You got in your hands dozens of buggys that harm players (poor mechanic [mah DB]), big problems of class imbalance, Matk still a problem on PvM, etc. Them what concerns you more? "The future" (while the present is dead), "minor bug abuse", "omg they are killing Ifrit to easy, let give a little more HP", "AD is killing to easy Malangdo bosses, let remove ViT points from it".
Little nerfs every week, frustration every week.
Learn how to handle peoples, learn how your players feels. You did not absorb anything in the conversation you had with the players in Lighthalzen of WRP (who also left the server)?
The number of active players falling all week, along with the number of complaints from players, do not say the obvious? The current management style is not working? Stop blaming the players for the server is dying. The players are leaving because they are frustrating more than having fun, accept this reality. If you want to blame the players for not wanting to play your game, you need to review your concepts.
If people don't PvP, it's most likely due to one or multiple of those things:
1. It isn't fun, be it due to mechanics, class balance or settings.
2. There's some external factor that makes it artificially hard to get into action.
3. They don't actually care about PvP.
So let's figure this out, shall we? Simply making BGs award you potions won't solve any of those issues, we will just have people that still aren't enjoying PvP farming BGs for their WoE pots, making it a chore.
As for making BGs award pots, it can be done in a REASONABLE way, with a decent badge/point cost and the potions themselves would need to be balanced.
It it will be 2.
With Velon removed, the only high tier pvp equips its Glorious from BG, which is almost impossible to get on this server conditions.
Them what players should do?
I'm going to tell the reality that happens here on Gordinhos.
We farm high tier PvM equips, witch is hard to get and needs of people and time. (Yeah sorry, Gordinhos dont have pinoy people who farm high tier MvPs with two people, we need at last 4+).
We was farming Beelzbub almost a month, and have not yet half the guild with the boots. (thx for the 50% drop that concern about the future of server)
We was farming Nid, but after reciving a warn about the CD dungeun exploit, we have to get 1 manteau each 3 days, still, we need to farm to another dozen people.
We was doing endless which take even more time and more people, to get more Beelz e more equips.
In short, every day we gather to kill some specific MvP to receive some equip that we are going to use on Woe. Then, what time left over to make pvp? None. I still have to get dozens of consumables for WoE during the week.
What was the reality of other servers we played? PvM was more doable, what made them appear more itens in the market, and we did not have to worry about joining a half or a dozen people to do something PvM, people could simply farm zenny and buy the item due to a reasonable price. Which is impossible to do on this server, we got leika coins almost impossible to obtain whithout cash, and high tier itens with absurd prices.
Then again on the BGs, how come give potions to players will not resolve any of this problem? If you give provide reasonable amount of potions (but where to farm witchstar sand would give more potions),the players would participate in BGs, which would be a step forward, the players need not worry so much about farm supplies in WoE, and they finally would get some equips of Glorious.
I don't really get any of this, care to elaborate?
Already said about WoE up to the post.
About staff, I'm saying that because you server still have tons of thing to fix and improve, and managed to screw with two consecutive woes, the first war was not at least one online ADM to take care of the problem, and on the secound people asked to Byte if the WoeEmissary time was right (one hour earlier than expected for all), or if the war would begin at the normal time, to our unhappiness Byte also said that the WoE start at regular times and npc was wrong. What proved to be an unfortunate mistake on their part.
Is you guys ADMs are busy and can not give due attention to the server is urgently in need, you need more people, simple as that.
And finally, you can not expect the players to come here and say all that is wrong with the server, and what are the best things you can do, that's something few players do (and most that do can be talking nonsense). Most players do not even use forum, they will play the server, they will say "I'm not having fun" and to immigrate going to another server.
Edited by Tesdey, 15 March 2015 - 10:30 PM.