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Issue Information

  • #000095

  • Fixed

  • 4 - High

Issue Confirmations

  • Yes (0)No (0)
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Flash Combo Cool Down

Posted by FlashCombo on 23 December 2014 - 02:24 AM

Currently Flash Combo is giving you a global delay of 5 seconds.

On official (Source: kRO) the Skill has a 3 second cool down and an attack speed based Delay (such as Snap).

This means you can cancel the execution of the combo by, for example, snapping out of the targets range or combo other skills into it.

As seen here :
and here :

I have double confirmed it with another kRO player and its indeed 3 second. (it looks like 1.5seconds in the video because he speed up the RORecord file to 2x speed)


I have yet to check if the execution speed of the combo (Through Flash Combo) is attack speed based aswell, will test it first. but the Cool Down part is definitely not working right here.

changed status to: Confirmed

changed status to: Fixed



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