Difference between revisions of "Magical Bullet"
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Terpsichore (Talk | contribs) |
Terpsichore (Talk | contribs) |
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| type = Offensive | | type = Offensive | ||
| levels = 1 | | levels = 1 | ||
− | | spcost = | + | | spcost = 10 |
− | + | ||
| target = Enemy | | target = Enemy | ||
− | | range = (Weapon range + [[ | + | | range = (Weapon range + [[Snake's Eye]]) |
− | + | | cf_name = [[Flip the Coin|<span style="color:black;">Coins</span>]] | |
− | | cf_name = [[Coin | + | |
| cf_value = 1 | | cf_value = 1 | ||
− | | prereqs = ([[Gunslinger|Gunslinger's]]) Flip the Coin Lv.1 | + | | prereqs = ([[Gunslinger|Gunslinger's]]) Flip the Coin Lv. 1 |
}} | }} | ||
== Description == | == Description == | ||
− | Spends 1 Coin to fire a mystical shot that does not use any bullets, inflicting an amount of damage equal to the caster's [[ATK]] + [[MATK]], converting it all to normal magical damage of ammo's element. | + | Spends 1 Coin to fire a mystical shot that ignores FLEE and does not use any bullets, inflicting an amount of damage<br> |
+ | equal to the caster's [[ATK]] + [[MATK]], converting it all to normal magical damage of ammo's element.<br> | ||
This skill is boosted by Ranged Damage % effects. | This skill is boosted by Ranged Damage % effects. | ||
+ | |||
=== Notes === | === Notes === | ||
− | * This skill behaves | + | * This skill behaves like spell damage-wise but it is blocked by '''Pneuma''', '''Auto Guard''', '''Parrying''' and '''Reverse Tatami''',<br> not '''Cast-off Cicada Shell''' or '''Illlusionary Shadow''' though. |
{{Navbox Gunslinger}} | {{Navbox Gunslinger}} |
Latest revision as of 17:15, 25 September 2020
Magical Bullet | |
---|---|
Type: | Offensive Skill |
Levels: | 1 |
SP Cost: | 10 |
Target: | Enemy |
Range: | (Weapon range + Snake's Eye) cells |
Coins: | 1 |
Prerequisites | |
(Gunslinger's) Flip the Coin Lv. 1 |
Description
Spends 1 Coin to fire a mystical shot that ignores FLEE and does not use any bullets, inflicting an amount of damage
equal to the caster's ATK + MATK, converting it all to normal magical damage of ammo's element.
This skill is boosted by Ranged Damage % effects.
Notes
- This skill behaves like spell damage-wise but it is blocked by Pneuma, Auto Guard, Parrying and Reverse Tatami,
not Cast-off Cicada Shell or Illlusionary Shadow though.
Gunslinger • Rebel | |
---|---|
1st Job Skills |
Adjustment • Bull's Eye • Chain Action • Cracker • Desperado • Disarm • Dust • Fling • Flip the Coin • Full Buster • Gatling Fever • Ground Drift • Increase Accuracy • Madness Canceller • Magical Bullet • Piercing Shot • Rapid Shower • Single Action • Snake's Eye • Spread Shot • Tracking • Triple Action |
2nd Job Skills |
Anti-Material Blast • Banishing Buster • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • Full Throttle • Hammer of God • Heat Barrel • Howling Mine • Mass Spiral • Platinum Alter • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests |
Weapons | Guns |
Ammunition | Bullets |