Difference between revisions of "Infinite Space"
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The Pharos Lighthouse was finally put to some use with this instance intended for players in their mid 100s. Providing great amounts of experience and desirable equipment, it is highly recommended for newcomers and veterans alike. | The Pharos Lighthouse was finally put to some use with this instance intended for players in their mid 100s. Providing great amounts of experience and desirable equipment, it is highly recommended for newcomers and veterans alike. | ||
− | Featuring 50 rooms, with a miniboss or boss every fifth room, this instance is similar to Endless Tower, albeit much quicker to complete. | + | Featuring 50 rooms, with a miniboss or boss every fifth room, this instance is similar to Endless Tower, albeit much quicker to complete. Every time a boss is defeated, golden chest filled with '''Fading Dimensional Essences''' will appear in the middle of the room. |
== Background and Lore == | == Background and Lore == |
Revision as of 09:11, 16 June 2016
Infinite Space | |
---|---|
Information | |
Level Range: | 100+ |
Party Requisites: | 1+ Player |
Quest Prerequisites: | None |
Duration: | 2 Hours |
Cooldown: | 12 Hours |
Overview
The Pharos Lighthouse was finally put to some use with this instance intended for players in their mid 100s. Providing great amounts of experience and desirable equipment, it is highly recommended for newcomers and veterans alike.
Featuring 50 rooms, with a miniboss or boss every fifth room, this instance is similar to Endless Tower, albeit much quicker to complete. Every time a boss is defeated, golden chest filled with Fading Dimensional Essences will appear in the middle of the room.
Background and Lore
From what the Explorers' Leaguesman can share and the hints from the strange, talking Galapago, it seems that Infinite Space is an isolated dimension created by an unknown entity for unclear purposes. Once adventurers activate the strange device, they become trapped inside and swamped with endless waves of powerful monsters that resemble those from Rune-Midgard. The only way to progress is to defeat every single one. Once all the 50 rooms have been cleared, the adventurers are allowed to move outside.
Strangely enough, while the place may look like a death trap, the rewards for advancing through the room are very generous. We may never know the true purpose of this place.
Rewards
Unkept Artisan
Adventurers can exchange and enchant various pieces of equipment from the Unkempt Artisan located outside of the Dimensional Gate. The artisan only takes Fading Dimensional Essences as payment, which can be obtained from the monsters inside of the Infinite Space.
Equipment
All equipment is account-bound, weapons cost 50 Fading Dimensional Essences and armor pieces cost 25 Fading Dimensional Essences. All pieces have 1 Card Slot. Characters must be at least level 100 to wear them.
Weapons
All weapons have a weight of 50 and are Level 4 Weapons.
Name | Type | Jobs | Etc. |
---|---|---|---|
Infinity Ono [1] | One-Handed Axe | 3rd Swordsman, Thief, Merchant | Attack: 185 |
Infinity Giant Cleaver [1] | Two-Handed Axe | 3rd Swordsman & Merchant | Attack: 280 |
Infinity Gladius [1] | One-Handed Sword | 3rd Swordsman, Thief, & Merchant | Attack: 170 |
Infinity Estoc [1] | Two-Handed Sword | 3rd Swordsman | Attack: 245 |
Infinity Baculus [1] | One-Handed Staff | 3rd Mage & Acolyte | Attack: 40, MATK +180 |
Infinity Pillar [1] | Two-Handed Staff | 3rd Mage & Acolyte | Attack: 90, MATK +240 |
Infinity Shiv [1] | Dagger | 3rd Swordsman, Mage, Archer, Merchant, Thief, Kagerou, & Oboro | Attack: 140, MATK +100 |
Infinity Gada [1] | Mace | 3rd Swordsman, Merchant, & Acolyte | Attack: 185 |
Infinity Hasta [1] | One-Handed Spear | 3rd Swordsman | Attack: 160, MATK +60 |
Infinity Grimoire [1] | Book | Arch Bishop & Sorcerer | Attack: 100, MATK +150 |
Infinity Recurve Bow [1] | Bow | 3rd Archer & Shadow Chaser | Attack: 170 Ranged Physical Damage Done +20% |
Infinity Katar [1] | Katar | Guillotine Cross | Attack: 200 |
Infinity Fiddle [1] | Musical Instrument | Minstrel | Attack: 160 MATK +100 Ranged Physical Damage Done +10% |
Infinity Weave [1] | Whip | Wanderer | Attack: 160 MATK +100 Ranged Physical Damage Done +10% |
Armor
Name | Position | Weight | Jobs | Def. | Etc. |
---|---|---|---|---|---|
Ancient Rift Ornament [1] | Upper Headgear | 20 | All | 8 | Max HP +1000 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Ancient Rift Armor [1] | Armor | 50 | All | 40 | Max HP +500 Max SP -100 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 Set Bonuses Ancient Rift Ornament [1] Max SP +100 Casting cannot be interrupted Set Bonuses Ancient Rift Cloak [1], Ancient Rift Shoes [1] Max HP +1000 Increases healing received and done by 5% Every refine level of either set piece up to +30; Further increases healing received and done by 1% |
Ancient Rift Cloak [1] | Garment | 50 | All | 15 | Max HP +300 Max SP -50 IF refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Ancient Rift Shoes 1] | Footgear | 25 | All | 12 | Max HP +300 Max SP -50 If refined to +7 or higher: Max HP +400 If refined to +9 or higher: Max HP +600 |
Enchantments
All equipment can be enchanted twice, receiving a random enchantment from either group. The enchanting process cannot fail but removing enchantments can, albeit at a low chance, destroying the item in the process.
Weapon Enchantments
Enchantment Type | Group 1 | Group 2 |
---|---|---|
Melee | STR +2/+4 | Fighting Spirit 2~9 |
Magical | INT +2/+4 | Spell 2~9 |
Ranged | DEX +2/+4 | Expert Archer 1~8 |
Armor Enchantments
Garment and Footgear Enchantments
Enchantment Type | Group 1 | Group 2 |
---|---|---|
Melee | STR +1~4 | HP +100/+200/+300 |
Magical | INT +1~4 | SP +50/+75/+100 |
Ranged | DEX +1~4 | SP +50/+75/+100 |
Headgear and Armor Enchantments
Enchantment Type | Group 1 | Group 2 |
---|---|---|
Melee | STR +1~4 | Max HP +1%~3% |
Magical | INT +1~4 | Max HP +1%~3% |
Ranged | DEX +1~4 | Max HP +1%~3% |
Cards
Bosses and minibosses all drop new, unique cards that are special versions of the existing ones.
Related Quests
NPC | Quest |
---|---|
Wandering Hunter Outside Instance Entrance |
Name: Dimensional Beast Hunting Quest Rewards: Experience, 10 Fading Dimensional Essences |
Galapago Outside Instance Entrance |
Name: Request From a Deity Quest Rewards: Experience, 20 Fading Dimensional Essences |