Banding

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Banding-icon.png Banding
Type: supportive Skill
Levels: 5
Duration: Until canceled
Target: Self
Area of Effect: 7x7
Status Icon: Banding-status-ico.png
Prerequisites
Pinpoint Attack-icon.png Pinpoint Attack Lv. 3


Rage Burst-icon.png Rage Burst Lv. 1


When Royal Guards in the same party stand close enough together, their ATK and DEF increases and they share HP, which regenerates 50% faster. The caster will not receive any bonuses to their ATK or DEF unless they are close enough to other Banded Royal Guards. This skill continuously drains SP while active. Using the skill while it's already active cancels the skill. The number of party members increases the skill's effectiveness.

If an enemy approaches a Banded Royal Guard, there is a chance that the enemy may be inflicted with the Overawe status, which decreases its movement speed by 90%. The duration of the status and the trigger chance increases with levels of Banding and higher Base Levels. The status's duration and trigger chance can be decreased by the enemy's AGI. Overawe can be triggered even if the Royal Guard is by themselves if Banding is active.

One lone Royal Guard using Banding will also benefit from the first tier of its effects.


Level. ATK DEF Movement Speed SP Drain SP
Chance Duration
1 +20 +6 5% 2 seconds 6 30
2 +30 +7 10% 4 seconds 5 36
3 +40 +8 15% 6 seconds 4 42
4 +50 +9 20% 8 seconds 3 48
5 +60 +10 25% 10 seconds 2 54


DEF: Number of Royal Guards × (Skill Level + 5)

ATK: Number of Royal Guards × [(Skill Level × 10) + 10]

Overawe Trigger Chance: [(Base Level ÷ 5) + (Skill level × 5) - (Target's AGI ÷ 10)] %

Notes