Daggers

From LeikaRO wiki
Jump to: navigation, search

Overview

Dagger-type weapons range from small knives to larger daggers and are used by Thieves, Assassins, and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-classes are unable to equip daggers, as they are forbidden to use bladed weapons.

Daggers are compatible with the passive skills Double Attack and Sword Mastery.

Any of the daggers listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Dagger. These versions have no slots, but can have elemental or strong modifiers.

Size Damage
Small 100%
Medium 75%
Large 50%

Contents

Weapon Level 1

Name Possible Slots Level Attack Weight Additional Notes
13010.png Asura 2, 3 1 50 60 MATK +50. Ninja Only.
1206.png Cutter Smith, 3, 4 1 30 50 N/A
1249.png Fisherman's Dagger 0 1 39 60 N/A
13000.png Jujube Dagger 0 1 39 60 N/A
1247.png Kindle Dagger 0 1 39 60 N/A
1201.png Knife Smith, 3, 4 1 17 40 N/A
1207.png Main Gauche Smith, 3, 4 1 43 60 N/A
13041.png Novice Main Gauche 0 1 43 0.1 Cannot be upgraded
1243.png Novice Main-Gauche 0 1 45 0.1 Cannot be upgraded
1248.png Obsidian Dagger 0 1 39 60 N/A

Weapon Level 2

Name Possible Slots Level Attack Weight Additional Notes
1213.png Dagger Smith, 2, 3 2 73 60 N/A
13034.png Desert Twilight 2 2 130 60 Set bonus with Sandstorm:

HIT +10
Max HP +5%
Max SP +20

Increases physical damage against [Size|Large] size targets by 30%.
Adds a 0.1% chance for when dealing physical damage, the user will have max ASPD for 7 seconds.
Assassin Cross Only.

1210.png Dirk Smith, 2, 3 2 59 50 N/A
13050.png Eden Dagger I 0 2 124 0 MATK +60.

Character-bound.

13051.png Eden Dagger II 0 2 158 0 MATK +70.

Character-bound.

13007.png Jitte 0, 1 2 70 40 Damage target's weapon by chance.

Ninja Only.

13046.png Krieg 3 2 110 50 Increased Back Stab damage.

Inflict Bleeding on the target when using Back Stab by chance.
Assassin Cross and Stalker Only.

13012.png Murasame 1, 2 2 95 70 Increased CRIT rate on Demi-Human by 10%.

Ninja Only.

13035.png Sandstorm 4 2 50 60 Set bonus with Desert Twilight:

HIT +10
Max HP +5%
Max SP +20
Increases physical damage against Large size targets by 30%.
Adds a 0.1% chance for the user will have max ASPD for 7 seconds when dealing physical damage
Assassin Cross Only.

1216.png Stiletto Smith, 2, 3 2 87 70 N/A

Weapon Level 3

Name Possible Slots Level Attack Weight Additional Notes
13061.png Blackwing 0 3 142 60 Increases Fatal Manace damage by 30%.

For each upgrade above +6:
Increases damage with Fatal Menace by 2%
+3 MATK

'Set bonus with Black Cat:
HIT +5
MATK +5
Reduces Masquerade-Enervation and Masquerade-Groomy SP cost by 20.
Shadow Chaser Only.

13036.png Brave Assassin's Damascus 0 3 120 0 STR +1. AGI +1.

Increases physical damage against Demi-Human race targets by 75%.
Physical attacks bypass the DEF of Demi-Human race targets by 20%.

If used by a Rogue job type or Ninja:
MATK +90.
Character-bound.

1245.png Cinquedea 1, 2 3 110 70 Novice and Super Novice Only.
13003.png Cowardice Blade 1, 2 3 80 70 DEF +5.

Thief and Ninja Only.

13038.png Dagger of Hunter 3 3 120 70 STR +1. AGI +2. DEX +1

Increases the damage inflicted with Back Stab by 20%.
Adds a 10% chance of using lvl 10 Bash when Back Stab is cast.

1222.png Damascus Smith, 1, 2 3 118 80 Indestructible
13066.png Eden Group Dagger III 0 4 165 0 MATK +80.

Character-bound.

1219.png Gladius Smith, 2, 3 3 105 70 N/A
13014.png Hakujin 0, 1 3 120 80 lvl 1 Heal by chance.

Ninja Only.

13039.png Ivory Knife 2 3 130 70 AGI +2. ASPD +3%.

Adds a 3% chance of using lv 1 Fatal Wound on the target when doing a physical attack.

13067.png Keris 1 3 107 70 MATK +70.

Restore HP by chance.

13006.png Khukri 0 3 150 60 Inflicts Curse by chance.

Ninja Only.

13075.png Kurenai 0 3 130 70 INT +3.

Ninja Only.

1239.png Poison Knife 0, 2 3 64 80 Inflicts Poison by high chance
13076.png Raksasa 0 3 120 60 MATK +100. INT +3.

Ninja Only.

13092.png RWC Memory Knife 1 3 50 65 Increases ATK and MATK by 20 for every 3 refinements.

For refine level 6+:
Increases magical and physical damage to all monsters by 5%

For refine level 9+:
Increases magical and physical damage to all monsters by an additional 5%
When physically attacking, gives a low chance to automatically cast Weapon Perfection Lv 1.

Set bonus with RWC 2012 Ring:
ATK +10 for every weapon refinement.

Set bonus with RWC 2012 Pendant:
MATK +10 for every weapon refinement.

13037.png Valorous Assassin's Damascus 0 3 120 0 STR +1. AGI +1.

Increases physical damage against Demi-Human race targets by 75%.

If used by a Rogue or Ninja:
Physical attacks will deal Occult Impaction style damage.
Character-bound.

13047.png Weighna 2 3 135 50 Adds a 10% chance of inflicting Poison on the target when using Sightless Mind.

When dealing physical damage, adds a chance to grant ATK +5% for 5 seconds.

1238.png Zeny Knife 0 3 64 120 Gain a small amount of zeny with each monster killed

Weapon Level 4

Name Possible Slots Level Attack Weight Additional Notes
13062.png Ancient Dagger 0 4 107 60 MATK +120. SP +100.

Increases SP Recovery by 5%.
Low chance of inflicting Curse upon self with every physical or magic attack.

1232.png Assassin Dagger 0, 1 4 140 60 HP +20%, SP +15%, ASPD +2%.

Assassin Only.

1235.png Azoth 0 4 110 70 Polymorph monster by chance.

Alchemist Only.

1231.png Bazerald 0 4 70 50 INT +5
1228.png Combat Knife 0 4 80 40 Pierces Demi-Human DEF

Resist +10% vs. Demi-Human

1241.png Cursed Dagger 0 4 55 40 Inflicts Curse by chance.

Mage Only.

1242.png Dagger of Counter 0 4 140 55 CRIT +90.

Mage Only.

13001.png Dragon Killer 0, 2 4 110 90 Pierces Dragon DEF

+10% Experience vs. Dragon

1234.png Moonlight Dagger 0 4 50 70 SP +10%

SP +3 each attack

1233.png Exorciser 0 4 90 70 Pierces Demon DEF

Resist +5% vs. Demon
Resist -10% vs. Demi-Human

1223.png Fortune Sword 0 4 90 50 Perfect Dodge +20

LUK +5

13002.png Ginnungagap 0, 1 4 120 70 Inflicts Blind by chance

Self-Blind by a low chance

13042.png Glorious Gladius 0 4 120 0 Increases physical damage against Demi-Human race targets by 75%.

Physical attacks bypass the DEF of Demi-Human race targets by 25%.
Adds a 2% chance of using Lex Divina Lv 1 on the target when doing a physical attack.

+6 upgrade bonus:
[Slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 5) x 5, til an upgrade of +14.
Increases DEF bypassing by 5%.

+9 upgrade bonus
Adds a 25% chance of using Wide Bleed Lv 1 when using Sightless Mind
Character-bound.

1237.png Grimtooth 0 4 180 80 Reduces DEF by half

FLEE +10
Perfect Dodge +5

1230.png Ice Pick 0, 1 4 80 60 Pierces DEF

Deals damage depending on target's DEF

13009.png Kamaitachi 0 4 125 90 CRIT +3

ASPD +3%
Ninja Only.

1229.png Kitchen Knife 0 4 75 50 CRIT +30

+3% vs. Demi-Human
50% chance to find Meat when killing Brute monsters

1225.png Mailbreaker 0, 3 4 70 100 Break Armor by chance
13078.png Mikatsuki 0 4 50 0 MATK +120

Reduces SP comsumption.
Reduces variable cast time.
Ninja Only.

1234.png Moonlight Dagger 0 4 50 70 Max SP +10%.

Restores 3 SP is to the user when doing a physical attack.

1240.png Princess Knife 0 4 84 40 All Stats +1.
13027.png Scalpel 3 4 120 50 Inflicts Bleeding by chance
1236.png Sucsamad 0, 1 4 140 80 Indestructible

+10% vs. Earth and Wind

1224.png Swordbreaker 0, 3 4 70 100 Break weapon by chance
13028.png Tooth Blade 1 4 130 70 LvL 1 Slow Casting by chance

If upgraded to +9:
Casts lvl 2 Slow Casting by chance

13072.png Vellum Damascus 0 4 180 100 Status during WoE & PvP:

Reduces target's DEF and MDEF to 1 for 5 seconds after each physical melee hit.
ASPD increases according to upgrade level.

1227.png Weeder Knife 0 4 80 40 +15% vs. Plant

Resist +15% vs. Plant
Pierces DEF of Plant monsters