Epiclesis

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Epiclesis-icon.png Epiclesis
Epiclesis-screen.gif
Type: Recovery / Offensive Skill
Levels: 5 (Selectable)
SP Cost: 300
Fixed Cast Time: 2 sec
Variable Cast Time: (1.5 + 0.5 x SkillLvl) sec
Cast Delay: 2 sec
Cooldown: 60 sec
Duration: 18~21~24~27~30
Target: Ground
Range: 12 cells
Area of Effect: 5 × 5
Element: Holy
Catalyst: 1 Holy Water and 1 Ancilla
Prerequisites
(Arch Bishop) Ancilla Lv. 1, High Heal Lv. 1


Description

This skill summons a tree of life that, within a 5 × 5 area of effect, resurrects dead players, gradually recovers HP and SP, and increases maximum HP. The tree also un-hides all players and monsters within its area of effect at 5 second intervals.

Enemy Demon and Undead targets will receive Holy property damage equal to the amount of HP that would be recovered otherwise, and Boss flagged enemies instead will take damage equal to twice the amount that would be inflicted with the offensive version of Heal skill.

Resurrection only occurs once, when the skill is cast, and affects all allies within the skill's 5 × 5 area of effect. This means that only players within the 5 x 5 area will be resurrected. Foes in PvP environments will not be resurrected. Undead element players receive no benefits from this skill.

Recovery of HP and SP occurs in waves at 3 second intervals.

Level Max HP Increase HP Regen SP Regen Duration
1 5% 3%/3c 2%/3s 18 sec
2 10% 3%/3s 2%/3s 21 sec
3 15% 4%/3s 3%/3s 24 sec
4 20% 4%/3s 3%/3s 27 sec
5 25% 5%/3s 4%/3s 30 sec

Notes

  • The un-hiding effect affects all players, including the caster and allies, and doesn't cancel Invisibility or Stealth.
  • This skill recovers the HP and SP of other players who are in Frenzy or are overweight.
  • This skill stacks with Sanctuary which means users can recover HP faster by combining both skills.
  • The effects of Epiclesis do not remain once leaving the 5 x 5 area.