Ground Drift

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Ground Drift-icon.png Ground Drift
Type: Offensive Skill
Levels: 10 (selectable)
SP Cost: 4 × Skill level
Variable Cast Time: 0.8 seconds
Cast Delay: 1 second
Duration: (3 × Skill level) seconds
Target: Ground
Range: (Weapon range + Snake's Eye) cells
Area of Effect: 5x5
Catalyst: 1 Grenade Sphere
Ammunition: 1 Bullet
Weapons: Grenade Launchers
Prerequisites
(Gunslinger's) Spread Shot Lv. 7


Description

Plants a Grenade Sphere onto the ground that explodes upon contact, damaging all enemies in a 5x5 cells area, ignoring most guarding effects,
knocking them back 3 cells and doubling the status infliction chance of the currently loaded Grenade Sphere.
This skill also goes through guarding effects such as Auto Guard, Parrying, Weapon Blocking and Cast-off Cicada Shell.
Damage scales with Base Level past 100.

Level Base Damage
1 50%
2 100%
3 150%
4 200%
5 250%
6 300%
7 350%
8 400%
9 450%
10 500%


Notes

  • Ground Drift is technically melee, is blocked by Safety Wall instead of Pneuma and is not reduced by Defender. However, the damage is not reflected by effects that reflect melee damage.
  • Ground Drift cannot be used on Land Protector.
  • Ground Drift now fully benefits from Ranged Physical Damage increases.
  • The full damage formula for Ground Drift is:
  Damage % = Base Damage + Base Level*3