High Heal

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High Heal-icon.png High Heal
High Heal-screen.gif
Type: Supportive Skill
Levels: 5 (Selectable)
SP Cost: 40 + (Skill Level × 30)
Prerequisites
(Arch Bishop) Renovatio Lv.1

Overview

High Heal is an upgraded version of Heal, allowing the user to restore more HP to a single target with a longer cast time. The amount of HP that can be restored by this depends on the level of the user's Heal skill. High Heal can also be used offensively against Undead element targets, dealing half of its HP recovery amount as Holy element damage.

The cooldown of this skill can be removed completely with a Light of Cure accessory enchanted with the Cure Lv. 1 enchant from Mora. The Cast Delay still remains, however.

Mechanics

Recovered HP: { [(INT + BaseLv) ÷ 8] × [(HealLv × 8) + 4] × [CardMod + WeapMod] } × HealRate

Mechanics
Cast Time: 1 second (var)
Cast Delay: 1 second
Cooldown: 3 seconds
Target: Self, Enemy or Player


Level Effect
Level 1 200% healing value of Heal, 70 SP cost
Level 2 230% healing value of Heal, 100 SP cost
Level 3 260% healing value of Heal, 130 SP cost
Level 4 290% healing value of Heal, 160 SP cost
Level 5 320% healing value of Heal, 190 SP cost