Reverberation

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Reverberation-icon.png Reverberation
Reverberation-screen.gif
Type: Offensive Skill
Levels: 5
SP Cost: 24 + (4 * Skill Level)
Fixed Cast Time: 0
Variable Cast Time: 1 + (0.1 * Skill Level)
Cast Delay: 1 Second
Cooldown: None
Duration: 8 Seconds
Target: Ground
Range: 9 cells
Prerequisites
Unchained Serenade Lv. 5


Description

Generate a high-frequency sound wave and place it up to 10 cells away. If an enemy touches the cell, it will explode, splitting the damage it causes across all enemies in a 3 x 3 area. If nothing comes in contact with the sound wave, it will explode on its own after 10 seconds. The sound wave can be attacked and destroyed by ranged or magic attacks and an unlimited number of Reverberations can be set on the ground at any one time.

Information

Level Damage
1 ATK 400% + MATK 200%
2 ATK 500% + MATK 300%
3 ATK 600% + MATK 400%
4 ATK 700% + MATK 500%
5 ATK 800% + MATK 600%

Notes

  • Damage is affected by BaseLevel/100.
  • Can be placed directly under target.
  • More than one can be placed on one cell.
  • The attack portion can miss if you don't have enough HIT to hit the target, similar to Soul Destroyer
  • It can be destroyed by attacking it. It takes 1 damage from everything, and has 10~15 HP
  • Activation Range is the exact cell you place it on.
  • Takes into account your Weapon's Element (Barehand/Knife/Instrument/Whip) or Arrow's Element (Bow).
  • The magic portion, however, does not take your weapon element, and is considered Neutral element.
  • This skill acts as a melee hit and is blocked by Safety Wall.
  • The damage can be reflected back to the caster.