Staves

From LeikaRO wiki
(Redirected from Rods)
Jump to: navigation, search

Overview

Rods are used by Priests, Acolytes, Mages, Wizards, Sages, Super Novices, and Soul Linkers. They typically have low ATK but make up for it with high MATK and typically bonuses to INT or DEX. They are usually slotted and many can be purchased from NPCs. They are naturally unbreakable except during upgrade attempts. When Acolytes use rods, they typically refer to the weapon as "staves."

Size Damage
Small 100%
Medium 100%
Large 100%

One-Handed Staff

Name Possible Slots Level ATK MATK Weight Additonal Notes
1639.png Novice Rod 0 1 15 32 40 Novice Only.
1601.png Rod 3, 4 1 15 30 40
1650.png Eden Staff I 0 2 60 125 0 INT +2.

Character-bound.

1651.png Eden Staff II 0 2 60 150 0 INT +3.

Character-bound.

1607.png Staff 2, 3 2 40 70 40 INT +2
1604.png Wand 2, 3 2 25 45 40 INT +1
1610.png Arc Wand 1, 2 3 60 95 40 INT +3
1647.png Croce Staff 1 3 30 175 50 INT +4

Chance of using Blessing Lv 1, or the user's level if its higher, on the target when Heal is used

1658.png Eden Group Staff III 0 3 60 170 0 INT +4.

Character-bound.

1615.png Evil Bone Wand 0 3 40 110 70 INT +4
1625.png Healing Staff 0 3 10 105 40 Each upgrade increases Heal and Sanctuary effectiveness by 1.5%
1621.png Hypnotist's Staff 1, 2 3 70 120 50 INT +1

Novice/Super Novice-only

1613.png Mighty Staff 0 3 130 100 70 STR +10, SP -2 each attack
1646.png La'cryma Stick 2 3 30 180 50 MDEF +1 and Storm Gust damage +1% for each refine rate

If refine rate equals 10:
Storm Gust cast time -8%

1624.png Lich's Bone Wand 2 3 60 170 80 INT +1, DEX +1

Lvl 5 Area Curse by chance when hit with chance increased by refine rate
If upgraded to +9 or higher:
MATK +3%
SP +300

1654.png Mental Stick 1 3 40 170 50 Decreases variable casting time and increase damage of Psychic Wave

Increases SP cost
Drains SP from the user when the weapon is unequipped.
For upgrades +6 or higher:
Reduces HP
Sorcerer Only.

1613.png Mighty Staff 0 3 130 100 70 Drains SP from the user when physically attacking.
1626.png Piercing Staff 0 3 80 175 50 INT +4, 10% MDEF bypass

MDEF bypass raised by refine rate

1630.png Release of Wish 0 3 30 125 50 INT +3

Increase recovery from healing skills by 5%
Chance to restore some HP/SP when magically attacking

1635.png Speedy Recovery Wand 0 3 70 125 0 INT+ 3. DEX +2

Reduces the skill usage delay
Restores SP to the user every 10 seconds.
Character-bound.

1634.png Strong Recovery Wand 0 3 70 125 0 Increases the recovery power of the user's healing skills

Restores SP to the user every 10 seconds.
Character-bound.

1617.png Survivor's Rod (DEX) 0, 1 3 50 120 100 DEX +3, HP +400 (Slotted)

DEX +2, HP +300 (Unslotted)

1619.png Survivor's Rod (INT) 0, 1 3 50 120 100 INT +3, HP +400 (Slotted)

INT +2, HP +300 (Unslotted)

1614.png Wand of Occult 0 3 75 105 70 INT +3
1633.png Warlock's Battle Wand 0 3 70 125 0 INT +3. DEX +3

Increases magic damage vs. Demi-Human race.
Inflict Stun by chance on the target when doing a magical attack.
Account-bound.

1632.png Warlock's Magic Wand 0 3 70 125 0 INT +4. DEX +3.

Magical attacks bypass the DEF of Demi-Human race.
Inflicting Stun by chance on the target when doing a magical attack.
Account-bound.

1643.png Dead Tree Cane Staff 0 4 100 155 10 INT +4

For each upgrade past +5: INT +1
Max HP -200
Max SP -100

1660.png Empowered Wand of Affection 1 4 30 180 50 INT +4

Increase Heal Bonus.
Set bonus with Shoes of Affection, Shawl of Affection, Robe of Affection:
Increases Heal Bonus and SP consumption of Heal.
Reduces cooldown time of Sacrament, Lauda Agnus and Lauda Ramus.
Arch Bishop Only.

1637.png Eraser 0 4 80 170 50 INT +3, DEX +2, SP regen +8%

0.5% chance of using Area Soul Drain Lv 1 when doing a magical attack.
If upgraded to +9 or higher:
uses lvl 3 Area Soul Drain when doing a magical attack

1629.png Gentleman Staff 1 4 40 124 50 DEX +1

Set bonus with Magician Hat:
DEX +2, INT +2, SP Regen +5%
Each upgrade made to the weapon gives MATK +1%.

1640.png Glorious Arc Wand 0 4 80 135 0 Increases magic damage vs. Demi-Human.

Magical attacks bypass the DEF of Demi-Humans.
+6 upgrade bonus:
Increases defense bypassing by 5%.
+9 upgrade bonus:
Increases magic damage by 5%.
Reduces the variable casting time of skills by 5%.
Reduces the skill usage delay by 5%.
Character-bound.

1641.png Glorious Cure Wand 0 4 70 135 0 Reduces the skill usage delay.

Increases the recovery power of the user's healing skills.

+6 upgrade bonus:
Increases healing bonus bonus by (Upgrade - 5) * 2, up to upgrade of +14.
The healing bonus is increased by 5%.
Magical attacks bypass the DEF of Demi-Humans.

+9 upgrade bonus:
Adds a 10% chance of using Heal Lv 10 on the target when Heal is used.

+10 upgrade bonus:
The healing bonus is increased by 10%.
Character-bound.

1631.png Holy Stick 1 4 50 140 50 Reduces the cast time for Holy Light, Turn Undead and Magnus Exorcismus by 25%
1659.png Recovery Light 0 4 30 160 40 Increases effectiveness of Heal, Sanctuary, High Heal, and Coluseo Heal skills per refine level.

Increases SP cost of Heal by 10, High Heal by 14, and Coluseo Heal by 12 per refine level.
Arch Bishop Only.

1648.png Staff Of Bordeaux 0 4 30 170 50 INT +2,DEX +1

If user has mastered Dragonology:
INT +3 and SP cost of skills -15%

1636.png Thorn Staff of Darkness 0 4 60 160 70 DEX +3, LUK +3

MDEF bypass raised by refine rate
Skill Delay lowered by refine rate

1657.png Wand of Affection 0 4 30 160 50 INT +2. Increase Heal Bonus.

Set bonus with Shoes of Affection, Shawl of Affection, Robe of Affection:
Increases Heal Bonus and SP consumption of Heal.
Reduces cooldown time of Sacrament, Lauda Agnus and Lauda Ramus.
Arch Bishop Only.

1616.png Wing Staff 0 4 60 115 50 Cast Time -5%

Two-Handed Staff

Name Possible Slots Level ATK MATK Weight Additonal Notes
2005.png Dea Staff 1 3 30 220 50 INT +6, VIT+ 2

Chance of 200 SP being restored to the user when Heal is used
Each upgrade adds a 1% increase to magic damage

1472.png Soul Staff 0 3 25 200 140 INT +5, AGI +2

Set bonus with Spiritual Ring

2008.png Aqua Staff 2 4 30 230 90 INT +3.

Increases Cold Bolt and Frost Diver damage.

Set bonus with Aqua Shoes, Aqua Orb [1], Aqua Robe:
Increase all Water Element spell damage.
Decreases all Wind element spell damage and resistance to Wind attack.
Warlock Only.

2009.png Crimson Staff 2 4 30 230 90 INT +3.

Increases Fire Bolt and Fire Ball damage.

Set bonus with Crimson Shoes, Crimson Orb [1], Crimson Robe:
Increases all Fire Element spell damage.
Decreases all Water spell element damage and resistance to Water attack.
Warlock Only.

2001.png Divine Cross 0 4 120 210 150 DEX +4

Resist +15% vs. Undead and Demon
MATK +10%
DEX +2 Resist +10% vs. Undead and Demon if equipped with Spiritual Ring

2012.png Empowered Aqua Staff 0 4 30 270 90 INT +5.

Increases Cold Bolt and Frost Diver damage.

Set bonus with Aqua Shoes, Aqua Orb [1], Aqua Robe:
Increases Water Magic damage by 60%.
Lowers Wind Magic damage and resistance to Wind.
Warlock Only.

2013.png Empowered Crimson Staff 0 4 30 270 90 INT +5.

Increases Fire Bolt and Fire Ball damage.

Set bonus with Crimson Shoes, Crimson Orb [1], Crimson Robe:
Increases Fire Magic damage.
Lowers Water Magic damage and resistance to Water.
Warlock Only.

2014.png Empowered Forest Staff 0 4 30 270 90 INT +5.

Increase Earth Spike and Heaven's Drive damage.

Set bonus with Forest Shoes, Forest Orb [1], Forest Robe:
Increase Earth Magic damage.
Lowers Fire Magic damage and resistance to Fire.
Warlock Only.

2011.png Empowered Golden Rod Staff 0 4 30 27 90 INT +5.

Increase Jupitel Thunder damage.

Set bonus with Golden Rod Shoes, Golden Rod Orb [1], Golden Rod Robe:
Increases Wind Magic damage.
Lowers Earth Magic damage and resistance to Earth.
Warlock Only.

2010.png Forest Staff 2 4 30 230 90 INT +3.

Increase Earth Spike and Heaven's Drive damage.

Set bonus with Forest Shoes, Forest Orb [1], Forest Robe:
Increase all Earth Element spell damage.
Decreases all Fire spell element damage and resistance to Fire attack.
Warlock Only.

2002.png Glorious Destruction Staff 0 4 70 210 0 Increases magic damage vs Demi-Human.

Magical attacks bypass the DEF of Demi-Human.

+6 upgrade bonus:
Increases magic damage bonus and increases defense bypass.

+9 upgrade bonus:
Add chance of using Safety Wall when Storm Gust, Lord of Vermilion, or Meteor Storm is casted.

2007.png Golden Rod Staff 0 4 30 230 90 INT +3.

Increase Jupitel Thunder damage.

Set bonus with Golden Rod Shoes, Golden Rod Orb [1], Golden Rod Robe:
Increases Wind Magic damage.
Lowers Earth Magic damage and resistance to Earth.
Warlock Only.

2004.png Kronos 0 4 30 240 100 INT +3, HP +300

For every two upgrades:
INT +1
Max SP +50
Chance for when dealing magic damage, the user will gain MATK +12% and SP cost of skills will be decreased by 20% for 5 seconds

1661.png Mental Destroyer 0 4 100 50 140 INT +10. MDEF +20.

Decreases target's SP with every magic and melee hit.
Increase the SP cost of skills.

+6 or higher upgrade bonus:
Increases the SP drain of attacks.
High Wizard Only.

2000.png Staff of Destruction 1 4 130 280 250 INT +3, AGI +10

Mystical Amplification cast time -50%

For every refine rate:
SP cost of skills raised by refine rate
Lvl 5 Jupitel Thunder by chance with chance increased by refine rate.

For every two upgrades:
MATK +1%

2016.png Vellum Arc Wand 0 4 110 220 80 Status during WoE & PvP:

Increases magical damage against players. Bypasses MDEF.

+6 upgrade or higher:
Increases magical damage against players.

+9 upgrade or higher:
Reduces Variable cast time and Fixed Cast Time.

1473.png Wizardry Staff 0 4 120 200 240 INT +6, DEX +2

Set bonus with Spiritual Ring