Status Effects

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Overview

There are many status debuffs (or status ailments) in Ragnarok Online that work against players in many ways. Both adventurers and monsters are capable of inflicting them.

Bleeding

For the Monster Exclusive Skill see NPC BLEEDING.

Effects

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this can kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
  • Natural HP/SP Regen disabled.

Recovery from Ailment

  • Dying cancels this ailment.
  • AGI reduces the chance of occurring by 1% per point and may reduce lasting time.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment.
  • Mercenary's skill Compress can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Weapon Effects:

  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.

Blind

For the Monster Exclusive Skill see NPC BLINDATTACK.

Effects

  • Reduce players' HIT and FLEE rate by 25%.
  • Also graphically reduces range of players' visibility.

Recovery from Ailment

  • Green Potion, Panacea, Royal Jelly and Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects players, as well as chance of being affected.
  • INT also reduces the chance and duration.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Blind.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.
  • Lauda Agnus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Burning

Inflicted by:

Effect

  • Deals fixed (1000 + 3%*MaxHP) damage every 3 seconds. Damage can not be reduced.
  • Reduce 25% MDEF
  • Base duration is 15 seconds (reduce with ????)
  • Minimum duration of 5 seconds.
  • Boss Monsters are immune to Burning.
  • Grants immunity from Freezing Ailment

Recovery from Ailment

Chaos

Also known as Confusion

Effects

  • Causes the character to move into unintended directions when trying to navigate.

Recovery from Ailment

  • Acolyte's skill - Cure, Green Potion, Panacea, Royal Jelly can undo the effect.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target, the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Coma

For the Monster Exclusive Skill see NPC DARKBLESSING.

Effects

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, amount of EXP that equals the damage the player dealt during this period is not given when that monster dies.

Recovery from Ailment

  • Heal, Healing Items
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant's immunity effect.)
  • Players can dodge Coma inducing physical attacks if they have high FLEE.
  • Having higher LUK will decrease the chance of Coma when attacked.
  • Inversely, having higher LUK will increase the chances for Coma infliction when attacking.

Equipment

Card effects:


Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND.


Effects

  • Lowers the effectiveness of healing skills on players, including Heal, Sanctuary, Potion Pitcher and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Lasts 30 seconds.

Recovery from Ailment

  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
  • The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a Regeneration Potion struck by level 5 would have healing recovery of 20% instead of 0%.
  • Players can dodge critical wounds inducing physical attacks if they have high FLEE, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.

Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.

Effects

Recovery from Ailment

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.
  • LUK reduces chance of being Cursed by 1% per point, VIT reduces duration of being Cursed. NOTE: VIT may play a part in resisting as well.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Deep Sleep

Effects

  • chat is disabled
  • 2% of maximum HP/SP is recovered each second
  • damage from the next attack is amplified 1.5x

Recovery from Ailment

  • Base level and INT reduce the duration
  • Lauda Ramus removes this ailment.

Equipment

Card effects:

  • style="align: center; width: 30px; border: none;" Miming Card gives a chance of inflicting the status with melee attacks.

Divest

Effects

  • The player can not reequip any items into a given equipment slot, depending on which one was targeted.

Recovery from Ailment

  • High DEX lowers chance
  • Protection skills of Alchemists grant immunity.
  • Relogging cancels the status.
  • Alchemist protection skills "cure" divest status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Divest status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.

Freezing

Inflicted by:

Effects

Recovery from Ailment

Freezing duration: 6 second (Fixed) + [7-((Target’s VIT+DEX)/20}]second

Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE.

Effects

  • All DEF contributed by items reduced by 50%.
  • Monsters' Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • Any FLEE will be negated.
  • Increases players' Hard-MDEF by 25%.
  • Ignores Steal, Lex Aeterna, Wizard's skill Storm Gust, and Ninja's skill Snow Flake Draft
  • Player cannot move, attack, pick up items, use skills, sit, force disconnection, or use items
  • Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 90% damage from Fire).

Recovery from Ailment

Equipment

Card effects:

Equipment:

Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION.

Effects

  • The screen goes wavy and players see crazy numbers for all damage that is processed around them, but they are all fake. Even other players see those numbers around those affected with this status effect. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.

Recovery from Ailment

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Hallucination.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.

Hell's Power

This status ailment is inflicted only by Satan Morroc and the item Death Guidance (on the wielder).

Effects

  • The effected player cannot be resurrected.
  • A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.

Recovery from Ailment

  • Relogging does NOT cancel the effect
  • Unknown if ailment can be countered by Soul Linker's Kaizel which normally gives automatic resurrection.

Poison

For the Monster Exclusive Skill see NPC POISON.

Effects

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, players will lose 1.5% + 2 HP of their Max HP every second.
  • SP Regeneration is disabled.

Recovery from Ailment

  • Green Herb, Green Potion, Panacea, Royal Jelly, and Thief's skill Detoxify can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects players as well as chance of being affected.
  • VIT reduces the chance by 1% per point of vit.
  • Priest's Slow Poison prevents damage taken from Poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Battle Chant initially removes all buffs and status effects from the Paladin who uses it, including poison.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including poison status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.

Effects

  • Inability to use any active skills.

Recovery from Ailment

  • Priest's skill - Lex Divina, Green Potion, Panacea, Royal Jelly, Acolyte's/Crusader skill - Cure can undo the effect.
  • Having high VIT, INT and LUK will reduce amount of time this ailment affects players as well as chance of being affected.
  • INT reduces the chance by 1% per point of int.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the Paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Equipment effects:

Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.

Effects

  • Player cannot move, attack, pick up items, use skills or items, sit, or force a disconnection
  • Enemies will always hit if attacking a player, with double their CRIT chance on their attacks

Recovery from Ailment

  • Getting hit automatically cancels the effect.
  • Having high INT and LUK will reduce amount of time this ailment affects players
  • AGI reduces the chance of being affected by 1% per point of AGI.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the Paladin itself since it can't cast any skill as long as he/she is sleeping.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST.

Effects

  • Increases casting time by 20% to 100%.
  • Effect lasts 30 seconds.

Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE.

The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna and cannot attack or use skills, but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

Effects

  • All DEF contributed by items is reduced by 50%.
  • Monsters' Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • If HP is over 25%, player will lose 1% of their HP every 5 seconds.
  • Increases player's MDEF by 25%.
  • Changes player's elemental status to "Earth LV 1" (150% damage from Fire based attacks, 125% damage from Poison, 25% damage from Earth, 90% damage from Wind)
  • Ignores Steal and Lex Aeterna
  • Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection

Recovery from Ailment

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect
  • Status Recovery and Blessing can undo the effect
  • Gentle Touch-Cure (Sura) can recover from the effect
  • Hard MDEF reduces the chance of being affected by 1% per point
  • LUK reduces the duration
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the Paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.
  • Mercenary's skill Tender can undo the effect.
  • Lauda Agnus removes this ailment.

Equipment

Card effects:

Equipment:


Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.

Effects

  • Any flee will be negated.
  • Players cannot move, attack, sit, pick up items, use skills or items, or force a disconnection

Recovery from Ailment

  • Priest's skill Status Recovery can undo the effect.
  • LUK will slightly reduce the duration of this ailment and the chance to be inflicted.
  • VIT reduces the chance of being inflicted by 1% per point of vit.It also reduces the duration of the effect.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the Paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.
  • Lauda Ramus removes this ailment.
  • If the object inflicting the status effect is more than 15 levels above the target,the skill will ignore the target's status point based resistance.

Equipment

Card effects:

Equipment:

Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.

Effects

Recovery from Ailment

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.

Equipment

Overheat

This status ailment is caused by a Mechanic receiving excessive damage while using Mado Gear

Effects

  • Causes a loss of HP over time.
  • The Overheat Limit refers to the amount of damage a Mado Gear user can receive before this status effect is inflicted.

Recovery from Ailment

Crystallization

This status ailment is caused by:

Effects

  • Causes a loss of 2% of HP and 1% of SP per second.
  • The target cannot attack, move, or use skills or items.
  • Having 0 SP will immediately cancel the effect.

Recovery from Ailment

Howling

This status ailment is caused by the Geneticist skill Howling of Mandragora.

Effects

  • Causes loss a percent of the target's SP.
  • Reduce an amount of the target's INT.
  • The target's cast (fixed) time is increased by an amount.

Recovery from Ailment