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Job Base(s): Novice
Job Type: First
Changes At: Morroc Pyramid
Number of Skills: 6
Total Skill Points: 51
Total Quest Skills: 4
Job Bonuses
+4 +4 +2 +1 +4 +3


Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.

A Thief just wouldn't be a Thief if they weren't able to steal from their enemies, which makes them in turn quite adept at item gathering and money making. If the player decides to play as a Thief, frantic battles and high degrees of fun are guaranteed. They're also a very good choice as first characters, since in the beginning they don't have to rely as heavily on equipments to be able to fight consistently.

From job level 40 to 50, Thieves are given the choice to take the trial to join the mysterious order of the Assassins or continue plotting ever more daring crimes as a Rogue.

Job Changing

Once you are Job Level 10, head off to the Pyramids, which are northwest of Morroc. At the pyramid (moc_ruins 58, 159), enter, and head for the middle of the map to the Thief Guild (90, 105). Once inside, follow the hallway down and take the left gate (90, 115). Talk to the Thief Guide and tell her you want to be a Thief. She tells you to talk to the man next to her. Talk to the Thief Guildsman, who changes your job to Thief and rewards you with a Novice Main Gauche [3].

Alternatively, after attaining Job Level 10, advance to a Thief Job in Morroc.

High Thief

Thief transcendent.png
Once the character has been reborn as a High Novice and attained Job Level 10, they can become a High Thief. They gain the same skills and job bonuses as their non-transcendent First Job. In addition, they gain special colors in their sprites, +25% HP and SP, and automatically learn any quest skills that had been previously obtained in their non-transcendent First Class.


Skill Description Levels Type
Detoxify-icon.png Detoxify
Cures yourself or a target from being poisoned. 1 Supportive
Double Attack-icon.png Double Attack
Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
Envenom-icon.png Envenom
Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
Hiding-icon.png Hiding
Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
Improve Dodge-icon.png Improve Dodge
Adds up to 30 FLEE. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. 10 Passive
Steal-icon.png Steal
Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active

Quest Skills

Skill Description Levels Type Job Level
Back Slide-icon.png Back Slide
Instantly move back 5 cells. 1 Active 35 Back Slide Quest
Find Stone-icon.png Find Stone
Provide ammunition for Throw Stone or other creative uses. 1 Active 20 Find Stone Quest
Sand Attack-icon.png Sand Attack
Earth-element attack dealing 125% damage with a 15% chance of blinding its target. 1 Offensive 25 Sand Attack Quest
Throw Stone-icon.png Throw Stone
Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. 1 Offensive 15 Throw Stone Quest