Whips

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Overview

Whips are used exclusively by Dancers. When wielding a whip, Bow skills and Performance Skills are unavailable, but Slinging Arrow, Arrow Vulcan, Unbarring Octave, Dazzler, Pang Voice, and Charming Wink can be used. Damage dealt with a whip depends on the user's DEX, not their STR.

Size Damage
Small 75%
Medium 100%
Large 75%

List

Name Possible Slots Level Attack Weight Additional Notes
1950.png Rope 3, 4 1 45 40 N/A
1952.png Line Whip 2, 3 2 80 30 N/A
1954.png Wire Whip 2, 3 2 95 100 N/A
1978.png Brave Battle Lariat 0 3 50 0 DEX +2.

Increases physical damage vs. Demi-Human.
Increases the damage inflicted with Arrow Vulcan.

1986.png Eden Group Whip I 0 3 125 0 Character-bound
1971.png Electric Wire 0 3 110 70 N/A
1967.png Gaia Whip 0 3 110 70 N/A
1966.png Icicle Whip 0 3 110 70 N/A
1956.png Rante Whip 0, 1 3 135 90 N/A
1965.png Red Flame Whip 0 3 110 70 N/A
1968.png Skipping Rope 0 3 120 40 CRIT +20
1984.png Stem Whip 1 3 170 50 MATK +50.

Decreases variable casting time of Deep Sleep Lullaby and Swing Dance.

For each upgrade above +6:
SP cost of each skill decreased by 4

1958.png Tail Whip 1, 2 3 105 70 LUK +3
1977.png Valorous Battle Lariat 0 3 50 0 Increases physical damage vs. Demi-Humans.

Physical attacks bypass the DEF of Demi-Humans.

1960.png Whip 1, 2 3 120 70 N/A
1980.png Whip of Balance 3 3 110 70 AGI +2

DEX +3
Target gets knock backed by 2 cells when Slinging Arrow or 3 cells when Arrow Vulcan is used.

1969.png Blade Whip 0 4 140 120 Inflicts Bleeding by chance
1974.png Carrot Whip 0 4 185 130 Increase AGI by chance with level equal to refine rate
1964.png Chemeti Whip 0 4 135 70 CRIT +5

Perfect Dodge +2
FLEE +10

1972.png Electric Eel 2 4 100 200 AGI +2

INT +2
Casts lvl 3 Jupitel Thunder by chance
Arrow Vulcan by chance with level equal to refine rate

1981.png Glorious Lariat 0 4 50 0 Increases physical damage vs. Demi-Human.

Physical attacks bypass the DEF of Demi-Humans.

+6 upgrade bonus:
Increases physical damage bonus up to an upgrade of +14.
Increases DEF bypass.

+9 upgrade bonus:
Adds a chance of using lvl 5 Tarot Card of Fate on the target when Arrow Vulcan is used.

1962.png Lariat Whip 0 4 100 40 DEX +5, AGI +1
1976.png Queen's Whip 0, 2 4 150 110 +10% dealt with Arrow Vulcan and Slinging Arrow
1963.png Rapture Rose 0 4 115 30 Inflicts Poison by high chance
1985.png Rosevine 0 4 100 100 MATK +130

INT +2
AGI -2.
Adds a low chance of triggering lvl 1 Siren's Voice with every physical attack.

1973.png Sea Witch's Foot 1 4 110 150 SP +5 with each kill

Casts lvl 1 Area Silence by chance
Casts lvl 3 Frost Nova by chance when hit

1979.png Stem of Nephentes 2 4 120 100 INT +2

Adds a 10% chance of freezing the enemy when using Slinging Arrow.

When upgraded to +10 or higher:
Chance of freezing the enemy increases to 20%.