And maybe fix the aliasing on the "Achievement Unlocked" so that it doesn't show up purple?
Edit: And the patcher, and the screenshot logo.
Edited by God, 24 November 2014 - 08:53 PM.
Posted 24 November 2014 - 09:04 PM
that achievement design was old, and isn't being used in the current implementation.
as for the general design concerns - we'll be going a complete overhaul of AesirRO's theme, including the website design and logo, patcher design, in-game default skin design, and default forum skin design sometime very soon.
Posted 24 November 2014 - 09:59 PM
Posted 24 November 2014 - 10:24 PM
Introducing Achievement System
System is explained in > This Topic <
The proposed cut-in shown when completing an achievement has been replaced with some visual effects that are more discrete and less intrusive
Right now there are 32 Exploration Achievements active, one for each city
By completing those, you'll get some Achievement Points that will be used when the entire system is completed
Tomorrow evening the server will reboot to add Monster Achievements. Right now we're still balancing their rewards
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