Fix the damn monster mAtk thing already. It has been a work-in-progress since I joined this server, or so I am led to believe, and it has yet to be properly addressed in any of your updates. Come on already.
It's a monumental work that involves manually merging latest Hercules with our stuff, Rikter's been extremely busy lately and that's why.
However, as I mentioned before, it won't make you suddenly take no damage, maybe 10-20% less at most, you will still need reductions and elemental armors.
I still need this list of the low level mobs that are too problematic for their level range so I can manually adjust them, this can be done and applied very quickly as long as I know what's exactly causing issues during the pre 100 leveling phase, which seems to be the main concern.
Also, hows about making player-crafted 1-10 foods persist through death, making the tedious task of crafting them worthwhile. It would open up a market portion for them, and yes I know your bottom line may take a hit if anyone is actually buying +10 foods out of the cash shop for some reason, and give back that little more something-to-do during downtime in the game. I've already heard the argument that some people already do craft or buy(mostly buy) these foods and refuse to play without them, but I believe that to either be either untrue, or a very, very small portion of the already small population.
Can be done.
As for a general suggestion, how about moderating the belligerance in main-chat every now and then? It's mostly just annoying, but when the offensive shit and general jack-assery gets rolling, the community as a whole seems like a bunch of pre-pubescent idiot children trying to prove that they are amongst the quasi-witty razor edged 4-chan chest beaters that need to grunt and pelvic thrust, in or out of unison, in some sort of hive-minded, mutual idiocy that you normally wouldn't expect admins to join in on. The server itself is a bit above average, I would say, from the custom touches to MVP behavior/stats, to the mostly stable hosting. However, the most vocal people in your chat drag what is supposed to be a community-based game/experience straight down to the level of a Disney child-star after they've turned 18. It's a downright shame, and could be(see: mosty likely be) what is hemming the population growth. Let the overbearing, unnecessary taunting and dumb shit go on during moments of competetion, if only in the spirit of competetion, during WOE. Otherwise, regulate.
Hmm, I try to keep it in line when I'm monitoring but I guess we need a new rule, going to write one.