EDIT: I'm talking about Poison React, not Envenom
How it behaves now:
The buff is applied, and a single hit is executed when character takes physical damage, and the buff is cancelled after only one trigger, barely doing any overall damage.
How I suggest it behaves:
Simply change the number of times the skill can be triggered, like how it originally was. (I believe it was about 6 times at skill level 10)
This will make it a more useful skill, allowing another option for GX play, where in some cases the skill can resemble Death Bound (with extreme gear). This believe it or not was a viable tactic in certain cases where a GX had little to no other options for defense against other aspd characters (Weapon Blocking's animation pause leaves you very vulnerable). It is also useful for casual PvE/farming.
http://ratemyserver....ill_db&skid=139
http://irowiki.org/wiki/Poison_React
Edited by Scias, 22 January 2016 - 01:13 AM.