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Have Blind Reduce View Distance (If Possible)


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#1 DiscOH

DiscOH

    Chonchon

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  • 5 posts

Posted 05 March 2021 - 08:39 AM

--IDEA--
(Unsure if this is possible)
Have the blind status reduce the view distance (The number of cells from the player at which objects will populate) instead of simply applying a dark overlay.

 

Example:
Assuming the sight radius is normally 18, blind might reduce the distance at which other players / monsters spawn their sprites from 18 cells to 12.

--WHY--
Now that grf editing is officially legal (for non mechanical purposes), it's fairly easy to include hard to prove mechanical edits into the grf files.  If it's possible, making sight a more mechanically rigorous graphical debuff (object population) instead of just a dark graphical overlay would prevent a lot of temptations before they happen.

--BENEFITS--
The less things that need to work off of trust the better imo.



#2 Terpsichore

Terpsichore

    why

  • The Devil
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Posted 12 April 2021 - 09:33 PM

I could just remove the overlay and give the real limited vision a try. We'll see.

 

Blind mobs already have limited vision range and will stop chasing you if you're a few cells away.




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