Now the question -> Is it possible to have something that is made in this way or another to promote party play early on for
people that obviously can't play more than 2~4~6 hours a day?
Thank you for reading it.
Posted 08 February 2015 - 10:50 AM
Now the question -> Is it possible to have something that is made in this way or another to promote party play early on for
people that obviously can't play more than 2~4~6 hours a day?
Thank you for reading it.
Posted 08 February 2015 - 11:53 AM
While a change in mechanics definitely could help in promoting party play, I think the main problem is the players themselves. If you want to find a party when leveling then actively look for one. Now, I know that there are people looking for groups in main/prontera now and then, and sometimes they find a group and sometimes they don't. Perhaps you should try to find another guild while you are waiting for your current guild to become more active, or try to make a few friends that you can level with more than just a one time party.
The current system does already heavily enourage party play (in comparison to many other servers).
I honestly don't think the changes you are suggesting will change things the slightest, if anything it will just make instances/end-game mvps easier.
Now, I for one enjoy playing solo and from what I've seen there seems to quite a few other people who does as well. Sure I obviously can't, and will never able to solo all the content in the game and that's exactly how it's supposed to be, but that doesn't stop me freom trying. Changing things so that partying the only viable option for playing is not the definitely not the solution.
TL;DR: The problem lies with the players, not the game mechanics.
Posted 08 February 2015 - 02:45 PM
did you read it all correctly?
Right back at you.
I explained why I think the current system works fine and why it encourages party play at all levels, not just at 150+ (It's not like something special happens once you hit level 150 anyway). You seem to have read 1/4 of what i said.
Won't it be better if there are more people banding together on quests (Eden, Prontera board, story)?
As I mentioned there are som great benefits of doing the quests in a party, but it's up to the players to choose if they want to take advantage of that or not. You can't force players to join parties if they don't want to. With a server population of about 100-175 players it's not that odd that it sometimes might be hard to find a party for the exact quests you are doing. Only a handfull of all those players will be about the same level as you (especially in the early levels when leveling is really quick), some of those players might be temporarily afk and some of them might not want to play in a party. As I said, I don't see how the changes you are suggesting is supposed to change any of this.
Why do you have to wait 1 year before you could get a single character to 150+ to join a party and have some fun in the game?
No one says you have to wait a year to become level 150+. If you play 2-4 hours a day you should reach those levels in a few weeks, partying or not. I also don't know why you are claiming that you need to be level 150+ in order to have "fun". What exactly do you expect happens when you get to 150+ that will change anything? If you are talking about doing mvps and instances then you can start doing them way earlier than 150.
Posted 10 February 2015 - 10:14 AM
Answers:
1. Yes, I may have said something out of place, but you аrе quoting the features and not the in-game reality.
2. Yes, I know this quite well.
3. Maybe I haven't said it correctly and as it happens a lot people rarely understand me or grab the information from the right angle. But
if I try/do the direct approach, it's most certainly I'll be called offensive, rude, etc. This is because most other cultures away from the Bal-
kans prefer the french way distributing the information.
If I could be allowed to paraphrase my words and take the direct aroch, it will sound like this:
As people may know certain classes, except rangers, are hard to level up without the proper gears and a lot of zenni for white HPs,
especially if you don't have a 150+ character to go on a gathering mission for these. There is yet another misbelief that with Eden
quests extended to max level it should have made it easy grinding yourself up. Most of these quests as I have seen it are difficult (monster wise)
for a single person to handle, especially if that character you play with is a 3rd job or above lvl 100 and not 150+.
On the question regarding "fun" - FUN means several things, and I am not the one that says this. For example it may be o.k. for RO
players with longer history than mine with MMOs to prefer the solo play, but for me the definition is to be able to socialise within a
game world with people no only from your own group/guild. Another great thing MMOs are famous with is the ability to meet strangers,
form a party and have an adventure of some sort (the extermination of bad mobs or somthing else).
I am well aware LeikaRAR is a new server and has a less active members as it is shown on the counter (the multi account thing), that
doesn't mean a persone has to be limited to his her own ability to cope with the environment. If party stimulation is already a feature of
this server, then could someone, not Sylphid, explain to the public why it is only written and not executed as it should be?
(the following is a new thought)More so is it a huge problem for one AB to gather several low level players within the 30 lvl difference
and help with healing while they better themselves? Explanation: the AB could be of any level, but the bulk party must be within the 30
lvls range, will this work?
I sencierly hope that people can understand it now.
Posted 10 February 2015 - 12:37 PM
hes basically saying there arent any (or barely) leveling parties on leika RO. TO change this hes is proposing to increase the experience gained while in a party to make people stick together instead of soloing it/doing it with their 150+ alts.
Hes saying on paper we are promoting partying already, but the ingame situation is teh same as before. (Everyone is soloing)
Amirite?
Posted 10 February 2015 - 05:04 PM
Posted 10 February 2015 - 07:28 PM
Do my writings have no sense to people, cause I try my hardest NOT to offend anybody. Now on the subject:
"Grind is dead because quests give much more exp." Yes this is correct, but with when you've said- "The bigger pt, the more time
it takes to turn in all the quests and gather on the maps every 30 kills." - looks like you are missing that people normally take same
quests before going on a hunt while in a party (Eden). "Prontera board has/still has lot of issues that make it not worth doing in
parties..." well it needs fixing + more zones, especially after level 110.
0 members, 1 guests, 0 anonymous users