Jump to content

Issue Information

  • #000103

  • Confirmed

  • 3 - Medium

Issue Confirmations

  • Yes (0)No (0)
Photo

Various Maps with their Bugged GAT Tiles/Cells

Posted by FlashCombo on 23 December 2014 - 09:39 PM

These should be fixed as a quality of life update. But they can also be pretty game breaking when Bio4 and Ifrit spawn on the edge of the map making it nearly impossible to kill them. And trust me, i had this happen multiple times. As far as i know the Geffenia 4, Bio 4, Thors 3 are the most note worthy ones, but im sure there are others. I have them all fixed on my HDD, if you want me to upload them, with Screens proving that i simply changed the Green tiles to Red tiles (No walk,snipe,etc) as it should be. Properly saved with brow r586 for the proper quadtree and to prevent other bugs introduced with revisions past 600.

changed status to: Confirmed

I'd accept your offer, if you want to help =)

And we can make Borf check them, if he wants as well XD

Is this problem releated to this issue as well? ->
http://leika-ro.net/...s-on-map-edges/

No his issue is simply the removal of the Player mini-map arrow once you are 1-2~ cells close to the edge of the map.

Other party members on the map will still see your square/location on the mini-map, but your own Arrow/Position disappears from your map. This bug has been around for ages, i have no idea how to fix it.

While we are at it, i'd also like to note that party member positions are not properly refreshed on the mini-map. At some point they just stop moving.



2 user(s) are reading this issue

0 members, 2 guests, 0 anonymous users