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Arrow Dealer revamp


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#1 Samchiel

Samchiel

    Chonchon

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  • 1 posts

Posted 13 March 2024 - 05:16 AM

Hi, I'm a new player and saw the possibility of a QoL suggestion.

Since I'm new I'm not sure what was the thought put into this to have the current iteration of the Arrow Dealer and I'm not really trying to suggest anything big, also I apologize in advance if my grammar or how I structured sentences is weird, english is my 2nd language.

 

Idea:

Revamp the arrow dealer to make it more in-line with other servers, like iRO, in which their default arrow merchant has:

  • Arrow 1z
  • Iron Arrow 3z
  • Silver Arrow 5z
  • Fire Arrow 5z
  • Crystal Arrow 5z
  • Wind Arrow 5z
  • Stone Arrow 5z
  • Immaterial Arrow 5z
  • Shadow Arrow 5z
  • Rusty Arrow 5z
  • Trap 50z
  • Special Allow Trap 100z

To make Leika's more streamlined I'd say at the very least it could be possible to add Wind, Stone, Crystal and Shadow Arrows to the current Arrow Dealer, I'd rather have the ones missing from this list added to it but I'm not closed to middle of the way solutions/changes.

 

Why:

Right now as a new player and considering the lack of a flowing economy(as far as I've seen) there's a lack of items to make a lasting stock of some of these arrows, hindering part of early game or the versatility of the Archer class.

 

Benefits:

It would boost options and give back some versatility to the Archer class also seeing how some of the items for some arrows are common  while others are quite more "rare" it wouldn't affect gameplay also considering that right now you can buy some of the more rarer ones at level 1 like elven arrows and hunting arrows which are locked in Mora in the current iteration of the arrow dealer. It would be a huge boost in QoL.

 

 

I'll attach an image from iRO's merchant

 

Attached Files



#2 Terpsichore

Terpsichore

    why

  • The Devil
  • 1042 posts

Posted 20 March 2024 - 08:52 PM

I'd rather increase the amount of arrows you get from crafting but perhaps adding the remaining 3 main elements wouldn't hurt too much if the prices still make crafting them more profitable.




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