Before you come with the classic sever argument : "But they are tradeable now" let me tell you my opinion why i dont think it matters or outweights this nerf.
First off, great, Mora Coins are now tradeable. And People sell one coin for 350k~400k Zeny per Piece. Now because this is super nice, we will now have to pay another playr about 8(EIGHT) Million Zeny if we play a class that cannot do dailies effectively on their own. 4 MIllion if we got the usual 10 per day. That.Is.Crazy. How many of those 150 players actually bought Mora Coins or sold them to great effect?
But Flash, now you can do it with all your alts and trade yourself all them coins!
If thats the argument, why are the admins hating(nerfing) on solo-play interaction&gameplay styles all the time? And making it 20 coins doesnt even matter at this. Because right now it simply takes twice as long to get a proper mora gear, than before.
By doing dailies you can generate about 10 mora coins. Thats, realistically speaking, about 200 coins a month with a single character. Thats 10 Mora gears in a month instead of 20, unless you decide to bring your personal china bot army and go thru this chore multiple times a day and waste your time on that.
Now any one who played before this change and got their gear high refined much more easily, is now at a huge time advantage over people who play after the nerf. Or you force players to make tons of alt accounts to make up for that, which isnt really a great idea.
Sadly mora gear only really shines when its high refined for the enchants, but right now i dont see this anywhere possible unless you put half ur day time on farming mora coins which simply doesnt make sense for a private server, dont you agree?
Dont come with the "Its official on kRO" thing, we have all kinds of servers mixed and were a private server for a reason, eh?
Plus it never caused a problem on other servers so i dont see why it would cause one here.
Some math for the refining process:
0.384% chance +0-+9 (with normal metals but since others are so cheap lets go with the...)
2.916% chance +0-+9 (Enriched)
100/2.916 = 34.29ish
so you need 35 armors
to +9
That is 3 months time and some more now for a single person for a single +9 armor piece.
lets not forget armors can break while enchanting :')
Edited by FlashCombo, 25 January 2015 - 12:11 PM.