Zenske is not totally wrong ... totally right neither.
I will try to throw my opinion, once again (hopeful my english can be understood properly).
I think the things must change, always: in better. Keep in mind improvement as must is necessary. Perfect server don't exist and will never do, but since we are playing a pserver we can reach a result that can be adjusted gradually (read: with multiple attempts) to let us enjoy the game in a balanced way. This means I think official RO is not balanced, I consider Gravity mother-imbalance itself. Why? Official RO is a game to generate profit, high profits ... if the game is balanced nobody pay to get advantage/re-balance the game. Here donations are for server bills, machine specs improvements, exclusive features implementation and such; I doubt Rikter, Terpsichore and Byte aims to get rich running this server. This was a needed introduction (cause of "original" statement, meant to be "official"). Said this ...
As I said on previous posts (Ranger nerfing and Temporal Boots discussions) the best way to implement a good patch - in my honest and debatable opinion - is testing. Test server is coming ... good? Maybe. When I suggested testing I was clearly talkin about Admin's testing. I agree with the fact they have lifes, as for is not possible test scenarios such as PvP or GvG. So: if goes as usually, where people throw his opinion about how to improve the game and the mosts (democracy ... shittiest thing ever) will see their opinion applied as patch once again complaints will start. Admins should remember players are just players: they want to get personal advantage in a way or another. My hope about test server is to see Admins watching how the game goes, request specific tests on PvE and PvP/GvG scenarios, listen to everybody opinions (even from whom don't usually please you), take in consideration this two aspects and get a middle way position so nobody will be happy but unsatisfied neither. Else, feel free to keep actual behavior policy and consider the chance of quits and whinings forever (as stated and happening already ... yesterday's late night rants of Terpsichore on #main docet).
Another thing to keep in consideration (once again: I spoke about it on past discussions mentioned above) is consider PvE and PvP/GvG two total different fields.
I can't tell anything about Siobhan opinion's since I totally agree with it. Improve the PvE scenario is a thing, allow to enjoy it just if you are into a big guild is another. I'm actually playing with Oblivion ... a small, helpful and friendly group of players that welcomed me to this server. Know what? Some left cause we are not able to handle the usual PvE instances and we can just nuke common things. I don't think nobody have to be sorry for being and playing into a small guild/group of players. We are players as everybody is, we want to have fun as everybody should. If you want a server for guilds with 30+ members each you are free to do it, but you should let people know about.
I was wondering to join Reviled for WoE activity (as declared on previous posts into guild recruitment threads), but changed my mind about it. To be clear: nothing wrong and/or against Reviled, they just did what a guild is supposed to do: recruit. But the problem still: if we want to enjoy the game what we have to do? Join Reviled? The next monster-large guild after them? So what will happen? A guild of 56 players vs ... nobody, since we are all into the same guild or it outnumbers any other? Admins have to consider this, cause competes GvG and PvP balance. Yes, also PvP because without such large guilds you can't actually access gears needed to play a high-end PvP. I've met a few newcomers leveling up my Sura and talkin with them I stated always this problem: after some day of gameplay, reached a decent level, they mind to leave the server cause guilds are very conservative (read: with us or against us) and MvPs/Instances aren't accessible in any way (I suggested them to post on forums, but seems they didn't even considered the chance to). Here comes the point: I think Reviled point of view is taken more in consideration cause they are the "main" (largest ... are they? Not sure, just let me know) guild on the server; problem is other guilds don't have the same players poll. Once again: they (Reviled) are doing nothing bad, it's Admins lacking on decisional matter. Leaving decisions to players don't means get a suitable solution. Admins role is judge, find a balanced solution between everybody's taste, allowing everybody to play with fun. Let's make a pragmatic example. Let's say you makes the game fit 50% of server's players taste; well ... expect the leftover 50% to quit soon or later as for keep whining forever for the drama: nobody is here to have no fun. Common, not? So: I personally hope Admins will consider the politics activity with guilds a neutral (for real) activity on the times willing.
Last thing, since nobody mentioned it, is related to players behavior and GMs control.
I understand having fun on #main (and forum too) with no sense conversations and some trolling can be fun but, please, not every single minute of the day. 99% of the times I read messages in main is annoying stuff. I turned off the #main, no way to keep it up. I will keep playing here, but some other players underlined me this issue; now they are inactive or don't login at all, I just hope they will come back (since, in most cases, was the ones I was having fun with during my gameplay). This is not a good advertisement anyway ... community behavior makes the difference. So, kindly: be fun, without pretending to be it anytime (that results in ... somthing not fun at all) and if GMs see such behaviors react instead of feeding (saw Admins themselves take active part on such content - that's honestly kinda disgusting to me -). Thanks in advance.
All said.
Edited by DiesIrae, 01 March 2015 - 06:26 PM.