Difference between revisions of "Reflect Damage"
From LeikaRO wiki
Line 8: | Line 8: | ||
|target = Self | |target = Self | ||
|area = 7x7 cells | |area = 7x7 cells | ||
− | |equip = Shield | + | |equip = [[Shields|Shield]] |
|s_icon = Reflect Damage | |s_icon = Reflect Damage | ||
}} | }} |
Revision as of 00:50, 14 December 2021
Reflect Damage | |
---|---|
Type: | support Skill |
Levels: | 5 |
Cast Delay: | Instant |
Duration: | 300 seconds |
Target: | Self |
Area of Effect: | 7x7 cells |
Equipment: | [[Shield]] |
Status Icon: | |
Prerequisites | |
Shield Reflect Lv. 5 |
When receiving physical damage part of the damage has a chance to be returned in a 7x7 area centered on the user. While active, this skill drains 10 SP per second. This skill cannot be used with Shield Reflect.
Llevel | Reflection | SP Drain | SP | ||
---|---|---|---|---|---|
Damage | Chance | Reflects | |||
1 | 20% | 40% | 30 | 30 | 60 |
2 | 25% | 50% | 35 | 40 | 80 |
3 | 30% | 60% | 40 | 50 | 100 |
4 | 35% | 70% | 45 | 60 | 120 |
5 | 40% | 80% | 50 | 70 | 140 |
Notes
- Reflects a portion of the damage you receive including redirected damage (Shadow Formation, Sacrifice) in a 7x7 AoE.
- Does not trigger autocast effects for server's stability and balance purposes.
- Reflects only physical melee damage.
- Reflected damage cannot be evaded or reduced by any means.
- Reflected damage cannot be reflected again by any other damage reflecting methods (Valkyrian Manteau [1], Shield Reflect, Reflect Damage)
- Reflect Damage ends if you have your shield unequipped or destroyed.
- Reflect Damage cancels if SP upkeep cost is not met.
- Reflect Damage is not canceled by Dispell.
- The maximum you can reflect per hit is equal to: Max HP * (Base Level / 100)