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#16011: Al-nar Rod
Item ID | 16011 | Type | Weapon - Mace | |
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Name | Al-nar Rod | Slots | 2 | |
NPC Buy | 0 | Weight | 200 | |
NPC Sell | 0 | Weapon Level | 4 | |
Range | 1 | DEF | 0 | |
ATK | 145 | Refineable | Yes | |
MATK | 0 | Min. Base Level | 100 | |
Equip Location | Main Hand | |||
Equipable for | Third / Third Transcendent / Third Baby | |||
Equipable Jobs | Alchemist | |||
Item Script |
1 bonus bAtkEle,Ele_Fire; bonus2 bSkillAtk,AM_SPHEREMINE,35+((getrefine()-4)*4); bonus2 bVariableCastrate,AM_SPHEREMINE,-(40+((getrefine()-4)*5)); |
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Equip Script |
1 specialeffect2 EF_FLAMELAUNCHER; sc_start2 SC_SUB_WEAPONPROPERTY,-1,3,20; |
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Unequip Script |
1 sc_end SC_SUB_WEAPONPROPERTY; |
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Description |
Heavy rod imbued with everlasting flame. It is the result of a failed transmutation that was meant to produce controlled explosions, but instead resulted in a fire that's impossible to put out. Handle with care! _ Enables Ardent Weapon while equipped. Increases damage of Sphere Mine by 35% Reduces Variable Cast Time of Sphere Mine by 40% Every Refine Level above +4; Increases damage of Sphere Mine by 4% Reduces Variable Cast Time of Sphere Mine by 5% Type: Mace Attack: 145 Innate: Unbreakable Property: Fire Weight: 200 Weapon Level: 4 Required Level: 100 Jobs: Genetic |
Al-nar Rod Dropped By
ID | Monster Name | Drop Chance | Monster Level | Monster Race | Monster Element |
---|---|---|---|---|---|
2222 | Flamel Emul | 1% | 169 | Demihuman |
Fire 2
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