Difference between revisions of "Test Archbishop"

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{{TOCleft}}
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{{Job Page
==Class Title==
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| job_summary =  
[[Image:Arch_Bishop.png|right]]
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Anecdote and general information about this class goes here. Filling the rest with lorem ipsum text for page length inflation as if this page actually had content.
 
Anecdote and general information about this class goes here. Filling the rest with lorem ipsum text for page length inflation as if this page actually had content.
  
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===Sub Title===
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Thingsfsfi;
 +
 
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| job_function =  
 
This would probably be information on how the class functions in terms of in-game lore (Arch Bishops being higher ranking members of the church, being healers and warriors, divine agents, etc.) and other general flavor text.
 
This would probably be information on how the class functions in terms of in-game lore (Arch Bishops being higher ranking members of the church, being healers and warriors, divine agents, etc.) and other general flavor text.
 
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[[Image:Arch_Bishop_art.jpg|right]]
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| job_function_title = Master of Awesomeness
===Sub Title===
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| job_creation =
Probably information on what players would expect to get out of this class, both playing as and with this class in a party, soloing, etc.. Whether the class is more skill dependent, party dependent, can right-click, can solo, etc. Kitten ipsum dolor cute kittens kittens pet cute furball kittens cute. Cat furball cute videos cute, pet furball furball furball kittens cute. Kittens pet cute videos furball, cute kittens videos kittens cat videos pet videos furball.
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==Creating a Class==
+
 
General information on how to become this class in game. Probably more flavor text and then sub sections depending on the specific class for things like job changing, transcending, etc.
 
General information on how to become this class in game. Probably more flavor text and then sub sections depending on the specific class for things like job changing, transcending, etc.
 
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===Job Change Guide===
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Information on job change quest, process, etc.
+
 
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===Transcending===
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Information on any transcendent-special skills, benefits, etc. goes here.
+
 
+
===Quick Build Guides===
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====Build 1 Name/Type====
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*'''Role''': Stuff
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*'''Suited Environment''':
+
*'''Difficulty''':
+
*'''Stats''':
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**'''STR''': 1
+
**'''AGI''': 1
+
**'''VIT''': 1
+
**'''INT''': 1
+
**'''DEX''': 1
+
**'''LUK''': 1
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*'''Core Skills''': {{Skill List | icon=High Heal | skill=High Heal |simple=yes}}, {{Skill List | icon=Ancilla | skill=Ancilla |simple=yes}}, {{Skill List | icon=Coluseo Heal | skill=Coluseo Heal |simple=yes}}
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*'''Optional Skills''': {{Skill List | icon=Adoramus | skill=Adoramus | simple=yes}}, {{Skill List | icon=Clementia | skill=Clementia | simple=yes}}
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*'''Preferred Gear''': Something, Something, Dark Side
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*'''Preferred Cards''': Out, of, References
+
 
+
Link to Detailed Build Guide Goes Here.
+
 
+
====Build 2 Name/Type====
+
*'''Role''': Stuff
+
*'''Suited Environment''':
+
*'''Difficulty''':
+
*'''Stats''':
+
**'''STR''': 1
+
**'''AGI''': 1
+
**'''VIT''': 1
+
**'''INT''': 1
+
**'''DEX''': 1
+
**'''LUK''': 1
+
*'''Core Skills''': {{Skill List | icon=High Heal | skill=High Heal |simple=yes}}, {{Skill List | icon=Ancilla | skill=Ancilla |simple=yes}}, {{Skill List | icon=Coluseo Heal | skill=Coluseo Heal |simple=yes}}
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*'''Optional Skills''': {{Skill List | icon=Adoramus | skill=Adoramus | simple=yes}}, {{Skill List | icon=Clementia | skill=Clementia | simple=yes}}
+
*'''Preferred Gear''': Something, Something, Dark Side
+
*'''Preferred Cards''': Rinse, and, Repeat
+
 
+
Link to Detailed Build Guide Goes Here.
+
 
+
==Class Features==
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Class data information should go here. What kinds of weapons they can use, whether they can use ASPD potions, stat bonuses by job level, etc.
+
 
+
===Class-Specific Feature Title===
+
If a class gets a specific feature, such as riding a Peco Peco, or crafting something unique, this should be described here in separate sub-sections. The description doesn't need to be super detailed, but should contain a summary of the feature itself, any related requirements to use it, and any other miscellaneous benefits that can be gained through this feature.
+
 
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===Skills===
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{| class="wikitable sortable"
+
|-
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! Skill !! Description !! Levels !! SP !! Cast Time !! Cool down !! Type
+
|-
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| {{Skill List|skill=Adoramus}}
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|| Deals [[Holy]] magical damage to a single foe (MATK * {{gr|6|15}} * (BaseLV / 100)), inflicts [[Status_Effects#Blind|Blindness]] by a certain chance and reduces target's AGI by {{gr|3|12}}.<br><font color="red">Consumes a Blue Gemstone unless adjacent to an Acolyte-class character.</font> || 10 || {{gr|20|56}} || 0F + 2V || 2 (0.5)
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|style="background:#ffcccc"| Offensive
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|-
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| {{Skill List|skill=Ancilla}}
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|| Creates 1 Ancilla used for several other Arch Bishop skills. Ancilla recovers 15% SP when used.<br><font color="red">Consumes a Blue Gemstone. Can carry a maximum of 3 ancillas.</font> || 1 || 30% || 1 ||
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|style="background:#ccffcc"| Active
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|-
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| {{Skill List|skill=Cantocandidus}}
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|| Casts highest level of [[Increase AGI]] learned on party members in a {{gr3|3|7|15}}-cell radius around you.<br>Additional +1 AGI per 10 Job Levels. || 3 || {{gr3|?|?|240}} || 1F + 3V ||
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|style="background:#ccffff"| Supportive
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|-
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| {{Skill List|skill=Clearance}}
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|| Has a {{gr|68|100}}% chance to remove a variety of [[Status Effects]] and buffs. <font color="red">Cannot target self or hostile players.</font> || 5 || {{gr|54|78}} || 0F + 5V || 10
+
| style="background:#ccffcc"| Active
+
|-
+
| {{Skill List|skill=Clementia}}
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|| Casts highest level of [[Blessing]] learned on party members in a {{gr3|3|7|15}}-cell radius around you. <br>Additional +1 bonus stat per 10 Job Levels. || 3 || {{gr3|?|?|360}} || 1F + 3V  ||
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|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Coluseo Heal}}
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|| Casts highest level of [[Heal]] learned on party members in a {{gr3|3|7|15}}-cell radius around you. <br>+2.5% bonus healing for each party member affected. || 3  || {{gr3|?|?|240}} || 1F + 3V  || 2
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|style="background:#ccffff"| Supportive
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|-
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| {{Skill List|skill=Duple Light}}
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|| For {{gr|90|360}} seconds, {{gr|12|30}}% chance of inflicting either [[ATK]]*{{gr|1.1|2}} damage (with your weapon's element) or [[MATK]]*{{gr|2.2|4}} neutral element magic damage on each successful non-skill melee attack. || 10 || {{gr|55|100}} || 2F + 2V ||
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|style="background:#ccffcc"| Active
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|-
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| {{Skill List|skill=Epiclesis}}
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|| Resurrect friendly dead players in a 5x5 area on the ground. Enchants that area with a holy tree for {{gr|18|30}} seconds.<br>Increases maximum HP by {{gr|5|25}}%, restores {{gr|3|5}}% HP and {{gr|2|4}}% SP every 3 seconds. and uncloaks hidden creatures every 5 seconds.<br>Does not affect [[Undead]] players. <font color="red">Requires 1 Holy Water and 1 Ancilla.</font> || 5 || 300 || 2F + {{gr|0.5|2.5}}V || 60
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|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Eucharistica}}
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|| Increase attack power and resistance against [[Demon|Demons]] and [[Shadow]] monsters by {{gr|1|10}}% each. || 10 || || ||
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|style="background:#cccccc"| Passive
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|-
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| {{Skill List|skill=Expiatio}}
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|| Target's attacks has {{gr|5|25}}% defense bypassing for {{gr|30|150}} seconds. || 5 || {{gr|35|55}} || 1F + 1V ||
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|style="background:#ccffff"| Supportive
+
|-
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| {{Skill List|skill=High Heal}}
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|| Heals target with {{gr|2|3.2}}x power. || 5 ||{{gr|70|190}}||0F + 1V||3
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|style="background:#ccffff"| Supportive
+
|-
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| {{Skill List|skill=Judex}}
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|| Deals [[Holy]] magic damage to target foe and its adjacent foes within 3x3 area (MATK * {{gr|3|4}} * (Base Level / 100)). || 5 || {{gr|20|32}} || 2.5 || (0.5)
+
|style="background:#ffcccc"| Offensive
+
|-
+
| {{Skill List|skill=Lauda Agnus}}
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|| {{gr|50|80}}% chance to remove [[Status_Effects#Frozen|Frozen]], [[Status_Effects#Stone|Stone]], [[Status_Effects#Blind|Blind]], [[Status_Effects#Freezing|Freezing]], [[Status_Effects#Crystallization|Crystallization]], and [[Status_Effects#Burning|Burning]] from party members.<br>Party members not affected by these statuses have {{gr|5|8}} VIT for 60 seconds.|| 4 || {{gr|50|80}} || 0F + 1V || 3
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|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Lauda Ramus}}
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|| {{gr|50|80}}% chance to remove [[Status_Effects#Silence|Silence]], [[Status_Effects#Sleep|Sleep]], [[Status_Effects#Stun|Stun]], [[Status_Effects#Howling|Mandragora Howling]], and [[Status_Effects#Deep Sleep|Deep Sleep]] from party members.<br>Party members not affected by these statuses have {{gr|5|8}} [[LUK]] for 60 seconds. || 4 || {{gr|50|80}} || 0F + 1V || 3
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|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Oratio}}
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|| Has a {{gr|45|90}}% chance to reduce [[Holy]] element resistance of enemies in a 15-cell radius around you by {{gr|2|20}}%. || 10 || {{gr|36|62}} || 5 || 2
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|style="background:#ccffcc"| Active
+
|-
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| {{Skill List|skill=Praefatio}}
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|| Casts [[Kyrie Eleison]] on party members in a 18-cell radius around you. +2% absorption limit for party member affected. || 10 || {{gr|60|150}} || 1F + 2V || {{gr|13|40}}
+
|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Renovatio}}
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|| For 90 seconds, non-[[Undead]] target recovers 3% HP every 5 seconds. Deals (Caster's Base Level x 10) + (Caster's [[INT]]) damage to [[Undead]] target. || 1 || 30 || 2F + 3V || 1
+
|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Sacrament}}
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|| For {{gr|60|180}} seconds, target ally has -{{gr|10|50}}% fixed cast time. || 5 || {{gr|100|180}} || 1F + 1V || (0.5)
+
|style="background:#ccffff"| Supportive
+
|-
+
| {{Skill List|skill=Silentium}}
+
|| Inflict [[Status_Effects#Silence|Silence]] status to foes in a {{gr|4|8}}-cell radius around you for {{gr|20|60}} seconds. || 5 || {{gr|24|40}} || 0F + 4V || 15
+
|style="background:#ccffff"| Supportive
+
|}
+
 
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===Equipment Skills===
+
{| class="wikitable sortable"
+
|-
+
! Skill !! Description !! Levels !! SP !! Cast Time !! Cool down !! Type !! Equipment
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|-
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| rowspan="2" | {{Skill List|skill=Odin's Power}}
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|| For 60 seconds, +70 Equipment [[ATK]] and [[MATK]]. <font color="red">-20 Equipment [[DEF]] and [[MDEF]].</font> || 1 || 70 || Instant || Instant
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|style="background:#ccffff"| Supportive || {{item|id=2156 Bible of Promise (1st Vol.)}}
+
|-
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|| For 60 seconds, +100 Equipment [[ATK]] and [[MATK]]. <font color="red">-20 Equipment [[DEF]] and [[MDEF]].</font> || 2 || || ||
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|style="background:#ccffff"| Supportive || Bible of Promise (2nd Vol.)
+
|}
+
 
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==Further Reading==
+
Should contain a list of links that are relevant to the class, such as:
+
  
*Healing
+
| job_transcending = Information on job change quest, process, etc.
*Party Dynamics
+
| build1_name = build of awesomeness
*Status Effects
+
| build1_roles = almost anything
*Elements
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| build1_environments = everywhere
*Crafting
+
| build1_difficulty = 1/10
*etc.
+
| build1_str = 1
 +
| build1_agi = 2
 +
| build1_vit = 3
 +
| build1_int = 4
 +
| build1_dex = 5
 +
| build1_luk = 6
 +
| build1_core_skill_1 = High Heal
 +
| build1_opt_skill_1 = Adoramus
 +
| build1_pref_gear = all of the things
 +
| build1_pref_cards = Poring Card
 +
| build2_name = Somethign else not quite as awesome
 +
| build2_roles = Every role
 +
| build2_environments = PvP, PvE
 +
| build2_difficulty = 5/10
 +
| build2_str = 1
 +
| build2_agi = 2
 +
| build2_vit = 3
 +
| build2_int = 4
 +
| build2_dex = 5
 +
| build2_luk = 6
 +
| build2_core_skill_1 = Holy Light
 +
| build2_opt_skill_1 = Blessing
 +
| build2_pref_gear = all of the things
 +
| build2_pref_cards = Poring Card
 +
| job_features = Class data information should go here. What kinds of weapons they can use, whether they can use ASPD potions, stat bonuses by job level, etc.
 +
| job_feature1_title = Fight Enemies with a Companion
 +
| job_feature1_detail = If a class gets a specific feature, such as riding a Peco Peco, or crafting something unique, this should be described here in separate sub-sections. The description doesn't need to be super detailed, but should contain a summary of the feature itself, any related requirements to use it, and any other miscellaneous benefits that can be gained through this feature.
 +
| job_feature2_title = And Something Else Equally Awesome
 +
| job_feature2_detail = If a class gets a specific feature, such as riding a Peco Peco, or crafting something unique, this should be described here in separate sub-sections. The description doesn't need to be super detailed, but should contain a summary of the feature itself, any related requirements to use it, and any other miscellaneous benefits that can be gained through this feature.
 +
| further_reading =
 +
* Healing Link
 +
* Another Article
 +
* Something Else
 +
}}

Latest revision as of 20:13, 30 March 2016

Test Archbishop

Anecdote and general information about this class goes here. Filling the rest with lorem ipsum text for page length inflation as if this page actually had content.

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Thingsfsfi;

Master of Awesomeness

This would probably be information on how the class functions in terms of in-game lore (Arch Bishops being higher ranking members of the church, being healers and warriors, divine agents, etc.) and other general flavor text. Kitten ipsum dolor cute kittens kittens pet cute furball kittens cute. Cat furball cute videos cute, pet furball furball furball kittens cute. Kittens pet cute videos furball, cute kittens videos kittens cat videos pet videos furball.

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Creating a Test Archbishop

General information on how to become this class in game. Probably more flavor text and then sub sections depending on the specific class for things like job changing, transcending, etc. Kitten ipsum dolor videos furball cat pet cute kittens furball. Pet furball kittens cute kittens kittens furball. Cat kittens pet pet pet kittens cute. Furball kittens kittens cat kittens cute cute videos cat. Cat kittens kittens pet cat, pet pet cat kittens videos cute cat. Kittens cute furball pet videos, furball kittens kittens cute furball cat cat videos kittens. Furball pet pet cute cute videos, cat furball cat cat cat. Cat kittens furball videos cute cat, pet kittens cat videos pet pet kittens. Kittens cute cat cute cat kittens kittens.

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Transcending Process

Information on job change quest, process, etc.

Quick Build Guides

build of awesomeness

  • Role: almost anything
  • Suited Environment: everywhere
  • Difficulty: 1/10
  • Stats:
    • STR: 1
    • AGI: 2
    • VIT: 3
    • INT: 4
    • DEX: 5
    • LUK: 6
  • Core Skills: High Heal-icon.png High Heal
  • Optional Skills: Adoramus-icon.png Adoramus
  • Preferred Gear: all of the things
  • Preferred Cards: Poring Card

Link to Detailed Build Guide Goes Here.

Somethign else not quite as awesome

  • Role: Every role
  • Suited Environment: PvP, PvE
  • Difficulty: 5/10
  • Stats:
    • STR: 1
    • AGI: 2
    • VIT: 3
    • INT: 4
    • DEX: 5
    • LUK: 6
  • Core Skills: Holy Light-icon.png Holy Light
  • Optional Skills: Blessing-icon.png Blessing
  • Preferred Gear: all of the things
  • Preferred Cards: Poring Card

Link to Detailed Build Guide Goes Here.


Job Features

Class data information should go here. What kinds of weapons they can use, whether they can use ASPD potions, stat bonuses by job level, etc.

Fight Enemies with a Companion

If a class gets a specific feature, such as riding a Peco Peco, or crafting something unique, this should be described here in separate sub-sections. The description doesn't need to be super detailed, but should contain a summary of the feature itself, any related requirements to use it, and any other miscellaneous benefits that can be gained through this feature.

And Something Else Equally Awesome

If a class gets a specific feature, such as riding a Peco Peco, or crafting something unique, this should be described here in separate sub-sections. The description doesn't need to be super detailed, but should contain a summary of the feature itself, any related requirements to use it, and any other miscellaneous benefits that can be gained through this feature.

Skills

Equipment Skills

Further Reading

  • Healing Link
  • Another Article
  • Something Else