Difference between revisions of "Archer"
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==Job Changing== | ==Job Changing== | ||
− | Once you are [[Job Level]] 10, head to the Archer Guild ({{map |id=pay_arche pay_arche}} 145, 164) in the Archer Village north of [[Payon]] and talk to the ''Archer Guildsman'' (payon_in02 64, 71). He changes your job to Archer and rewards you with a Novice Composite Bow [3], and 1 Fire Arrow, Silver Arrow, and Normal Quiver. | + | Once you are [[Levels#Job Level|Job Level]] 10, head to the Archer Guild ({{map |id=pay_arche pay_arche}} 145, 164) in the Archer Village north of [[Payon]] and talk to the ''Archer Guildsman'' (payon_in02 64, 71). He changes your job to Archer and rewards you with a Novice Composite Bow [3], and 1 Fire Arrow, Silver Arrow, and Normal Quiver. |
== High Archer == | == High Archer == |
Revision as of 14:39, 15 June 2015
Archer | |||||||||||||
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Job Type: | First | ||||||||||||
Changes At: | Payon | ||||||||||||
Number of Skills: | 5 | ||||||||||||
Total Skill Points: | 50 | ||||||||||||
Total Quest Skills: | 2 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Archers are experts at long-range combat with Bows and Arrows. Their range gives them several advantages, which includes:
- The ability to change the element of their weapon quickly by changing their arrow type. This makes Archers able to exploit elemental advantages easily.
- Accuracy and damage is increased by the same stat (DEX), allowing all attacks to connect and deal a lot of damage.
- Range enables archers to defeat stationary or slow-moving opponents that are stronger than they are without being hit.
Drawbacks of the Archer class include:
- Low VIT limits their ability to survive when they are caught up in melee situations.
- Require Arrows for every attack with a Bow. Running out of arrows in a firefight can make an Archer useless.
Job Changing
Once you are Job Level 10, head to the Archer Guild (pay_arche 145, 164) in the Archer Village north of Payon and talk to the Archer Guildsman (payon_in02 64, 71). He changes your job to Archer and rewards you with a Novice Composite Bow [3], and 1 Fire Arrow, Silver Arrow, and Normal Quiver.
High Archer
Once the character has been reborn as a High Novice and attained Job Level 10, they can become a High Archer. They gain the same skills and job bonuses as their non-transcendent First Job. In addition, they gain special colors in their sprites, +25% HP and SP, and automatically learn any quest skills that had been previously obtained in their non-transcendent First Class.