Difference between revisions of "Archer"

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*Low [[VIT]] limits their ability to survive when they are caught up in melee situations.  
 
*Low [[VIT]] limits their ability to survive when they are caught up in melee situations.  
*Require Arrows for every attack with a [[Bow]]. Running out of [[arrows]] in a firefight can make an Archer useless.
+
*Require Arrows for every attack with a [[Bows|bow]]. Running out of [[arrows]] in a firefight can make an Archer useless.
  
 
==Job Changing==
 
==Job Changing==

Revision as of 16:01, 26 June 2015

Archer
caption
Job Type: First
Changes At: Payon
Number of Skills: 5
Total Skill Points: 50
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +3 +1 +2 +7 +2

Overview

Archers are experts at long-range combat with Bows and Arrows. Their range gives them several advantages, which includes:

  • The ability to change the element of their weapon quickly by changing their arrow type. This makes Archers able to exploit elemental advantages easily.
  • Accuracy and damage is increased by the same stat (DEX), allowing all attacks to connect and deal a lot of damage.
  • Range enables archers to defeat stationary or slow-moving opponents that are stronger than they are without being hit.

Drawbacks of the Archer class include:

  • Low VIT limits their ability to survive when they are caught up in melee situations.
  • Require Arrows for every attack with a bow. Running out of arrows in a firefight can make an Archer useless.

Job Changing

Once you are Job Level 10, head to the Archer Guild (pay_arche 145, 164) in the Archer Village north of Payon and talk to the Archer Guildsman (payon_in02 64, 71). He changes your job to Archer and rewards you with a Novice Composite Bow [3], and 1 Fire Arrow, Silver Arrow, and Normal Quiver.

High Archer

Archer transcendent.png
Once the character has been reborn as a High Novice and attained Job Level 10, they can become a High Archer. They gain the same skills and job bonuses as their non-transcendent First Job. In addition, they gain special colors in their sprites, +25% HP and SP, and automatically learn any quest skills that had been previously obtained in their non-transcendent First Class.


Template:Navbox Classes