Difference between revisions of "Template:Navbox Game Mechanics"
From LeikaRO wiki
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! [[Stats#Quasi-Stats|Quasi-Stats]] | ! [[Stats#Quasi-Stats|Quasi-Stats]] | ||
− | | [[Stats#Attack Range|Attack Range]]{{-}}[[Cast Time]]{{-}}[[Perfect Dodge]]{{-}}[[Weight Limit]]{{-}}[[Movement Speed]] | + | | [[Stats#Attack Range|Attack Range]]{{-}}[[Skills#Cast Time|Cast Time]]{{-}}[[Perfect Dodge]]{{-}}[[Weight Limit]]{{-}}[[Movement Speed]] |
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<includeonly>[[Category: Game Mechanics]]</includeonly> | <includeonly>[[Category: Game Mechanics]]</includeonly> | ||
<noinclude>[[Category:Templates]]</noinclude> | <noinclude>[[Category:Templates]]</noinclude> |
Latest revision as of 13:45, 15 June 2015
Game Mechanics | ||
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General | Levels • Experience • Skills • Elements • Drop System • Monsters • Status Effects | |
Stats | STR • AGI • VIT • INT • DEX • LUK | |
Substats | ATK • MATK • DEF • MDEF • HIT • CRIT • FLEE • ASPD | |
HP / SP | Max HP • Max SP • HP Recovery • SP Recovery • Healing Items • Restoration Calculation | |
Quasi-Stats | Attack Range • Cast Time • Perfect Dodge • Weight Limit • Movement Speed |