Difference between revisions of "Status Effects Draf"
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== Mob inflicted statuses == | == Mob inflicted statuses == | ||
+ | These statuses are generally inflicted by an NPC skill that are exclusive to monsters. Statuses in this category can't be resisted or healed and will often also resist [[Dispel]], [[Clearance]], [[Gospel]], [[King's Grace]] and even death. Some gears enable you to auto cast some of the NPC skills related to these statuses. | ||
− | |||
=== Critical Wound === | === Critical Wound === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Reduces efficiency of heals and healing items by 20% x Skill Level | ||
+ | ** Percentage based healing or recovery items aren't affected | ||
+ | || [[image:Critical_Wound-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Critical Wound is generally applied by a damage skill, so protecting against that initial hit will prevent the status<br>This can be achieved through [[FLEE]], [[DEF]] or through guarding effects like [[Guard]], [[Parry]], [[Weapon Blocking]] and [[KyrieEleison]] | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict or help prevent status''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * {{item |id=2728 Cursed Hand}} inflicts the status on physical hits | ||
+ | |} | ||
+ | |||
+ | === Dark Blessing === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Reduces HP to 1 | ||
+ | || [[image:Dark_Blessing-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Dark Blessing is generally applied by a damage skill, so protecting against that initial hit will prevent the status<br>This can be achieved through [[FLEE]], [[DEF]] or through guarding effects like [[Guard]], [[Parry]], [[Weapon Blocking]] and [[Kyrie Eleison]]<br>The Dark Blessing skill that applies the status is also [[Shadow]] property attack so it's possible to dodge it with Elemental immunity through [[Shadow]] or [[Undead]] armor | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict or help prevent status''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * {{item | id=4141 Evil Druid Card}} grants elemental based immunity against the hit that applies the status | ||
+ | * {{item | id=4119 Bathory Card}} grants elemental based immunity against the hit that applies the status | ||
+ | |} | ||
+ | |||
=== Hallucination === | === Hallucination === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Turns the screen upside-down | ||
+ | * Randomizes the damage numbers you are seeing | ||
+ | || [[image:Hallucination-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Panacea and Royal Jelly cure you from the status | ||
+ | * Hallucination is generally applied by a damage skill, so protecting against that initial hit will prevent the status<br>This can be achieved through [[FLEE]], [[DEF]] or through guarding effects like [[Guard]], [[Parry]], [[Weapon Blocking]] and [[Kyrie Eleison]] | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict or help prevent status''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * {{item | id=31300 Alchemist's Mask}} grants immunity to the status | ||
+ | |} | ||
+ | |||
=== Hell Power === | === Hell Power === | ||
− | === Orcish === | + | {| class="wikitable" |
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * The affected target can not be resurrected | ||
+ | * The affected target can not be targeted by [[Devotion]] | ||
+ | || [[image:Hell_Power-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Hell Power is generally applied by a damage skill, so protecting against that initial hit will prevent the status<br>This can be achieved through [[FLEE]], [[DEF]] or through guarding effects like [[Guard]], [[Parry]], [[Weapon Blocking]] and [[Kyrie Eleison]] | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict or help prevent status''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * {{item | id=1186 Death's Guidance}} inflicts the status to the wielder and everyone around them | ||
+ | |} | ||
+ | |||
+ | === Orcish Face === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Turns the targets face to a green orcish face | ||
+ | || [[image:Orcish_Face-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Hallucination is generally applied by a damage skill, so protecting against that initial hit will prevent the status<br>This can be achieved through [[FLEE]], [[DEF]] or through guarding effects like [[Guard]], [[Parry]], [[Weapon Blocking]] and [[Kyrie Eleison]] | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict or help prevent status''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * NA | ||
+ | |} | ||
+ | |||
=== Slow Cast === | === Slow Cast === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Increases variable and fixed cast time by 20%*skill level | ||
+ | || [[image:Slow_Cast-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * :^) Serves you right playing a caster class | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict <s>or help prevent status</s>''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * {{item | id=13028 Tooth Blade}} casts wide Slow Cast on physical hits | ||
+ | |} | ||
+ | |||
=== Stop === | === Stop === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effects !! Status Icon | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Prevents the target from walking | ||
+ | || [[image:Stop-status-ico.png|link=|caption]] | ||
+ | |- | ||
+ | ! '''Resist/Recovery''' | ||
+ | ! Animation | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * Killing the caster does ''NOT'' cancel the status | ||
+ | * Teleportation cancels the status | ||
+ | |- | ||
+ | ! Full formula | ||
+ | |- | ||
+ | || <code>100%</code> | ||
+ | |- | ||
+ | !'''Notable Gears that inflict or help prevent status''' | ||
+ | |- | ||
+ | | style="text-align:left;" | | ||
+ | * NA | ||
+ | |} |
Latest revision as of 13:24, 7 June 2018
Skills that heal several statuses
Clearance
Cure
Cure Free
Dispel
Gospel
Inspiration
King's Grace
Lauda Agnus
Lauda Ramus
Offertorium
Panacea
PP Cure
Royal Jelly
Status Recovery
Common statuses
Pre-renewal status effects that generally have a lot of skills and gears that will incflict them. A majority of even lower level mobs will at least have one of these statuses, with higher level mobs often inflicting several with little downtime. Statuses in this category can normally be resisted by base stats and it's possible to gain immunity to them this way. They also have several gears that will reduce the chance to get them or will outright give immunity to them.
Bleeding
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
Resist % = AGI / 150 + luk /1500 + (baselevel-targetlevel)/1500
| |
Notable Gears that inflict or help prevent status | |
|
Blind
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Confusion
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Curse
Effects | Status Icon |
---|---|
caption | |
Resist/Recovery | Animation |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Freeze
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Poison
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Silence
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Sleep
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Stone
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Stun
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Common Renewal statuses
Statuses introduced in renewal can generally only be partially be resisted by base stats and often there are no gears or cards that offer immunity against them either. This makes them more threatening for the player but also a lot more useful against mobs. Some of the statuses can also be healed by new support skills like Lauda Agnus, Lauda Ramus or Warmer.
Burning
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Crystallization
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Deep Sleep
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Fear
Effects | Status Icon |
---|---|
caption | |
Resist/Recovery | Animation |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Freezing
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
| |
Notable Gears that inflict or help prevent status | |
|
Skill specific statuses
Analyze
Berserk
Blood Sucker
Body Painting
Close Conine
Cross Wound
Dark Claw
Deadly Poison
Decrease AGI
Earth Drive
Electric Shocker
Gloomy Day
Gospel
GX Poison: Death Hurt
GX Poison: Leech End
GX Poison: Magic Mushroom
GX Poison: Paralysis
GX Poison: Pyrexia
GX Poison: Toxin
GX Poison: Venom Bleed
Hallucination Walk Rebound
Harmonize
Infrared Scan
Joint Beat
Jyusatsu
Kagehumi
Kyougaku
Kyoumu
Mandragora
Manhole
Marsh of Abyss
Masquerade Enervation
Masquerade Gloomy
Masquerade Ignorance
Masquerade Laziness
Masquerade Weakness
Mind Breaker
Mysterious Powder
Needle of Paralalyze
Masquerade Unlucky
Oblivion Curse
Oratio
Overawe
Overheat
Provoke
Quagmire
Full Throttle Rebound
Chaos Panic
Smoke Powder
Spiderweb
Stasis
Stomacheache
Strip
Strip Accessory
Tarot
Tear Gas
Thorn Trap
Vacuum Extreme
Venom Impress
Volcanic Ash
White Imprison
Mob inflicted statuses
These statuses are generally inflicted by an NPC skill that are exclusive to monsters. Statuses in this category can't be resisted or healed and will often also resist Dispel, Clearance, Gospel, King's Grace and even death. Some gears enable you to auto cast some of the NPC skills related to these statuses.
Critical Wound
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict or help prevent status | |
|
Dark Blessing
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict or help prevent status | |
|
Hallucination
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict or help prevent status | |
|
Hell Power
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict or help prevent status | |
|
Orcish Face
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict or help prevent status | |
|
Slow Cast
Effects | Status Icon |
---|---|
|
|
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict | |
|
Stop
Effects | Status Icon |
---|---|
|
caption |
Resist/Recovery | Animation |
| |
Full formula | |
100%
| |
Notable Gears that inflict or help prevent status | |
|