NPC EARTHQUAKE
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Type: | Offensive Skill |
Levels: | 10 |
Target: | Self |
Area: | 11x11 ~ 27x27 |
Element: | Neutral |
Overview
Causes an intense quake in the land below the caster to inflict massive Neutral property magic damage based on the user's physical attack power, dealing 3 hits in rapid succession. Each hit is calculated separately, like the skill Water Ball. The damage dealt is split across all players, mercenaries, and homunculi hit by the skill. The damage is recalculated between each of the 3 hits; if characters die between one of the hits, they will not be factored in to the next recalculation and damage will not be divided amongst them. Monsters that use NPC_POWERUP before this skill will also multiply the damage of this skill by 3.
Skills such as Pneuma, Magnetic Earth, and Safety Wall do not block this skill, but Kaupe and Tumbling can block the first hit. Energy Coat can reduce the damage received by up to 30%. Equipment that grants the Ghost property, such as a Ghostring Card, and equipment that reduces magic damage, such as a Golden Thiefbug Card, reduce the amount of damage received. Equipment that reduces the amount of Neutral damage received, however, does not reduce the damage received from Earthquake.
Mechanics
Level | Area of Effect | ATK% |
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1 | 11x11 | 300% x 3 |
2 | 15x15 | 500% x 3 |
3 | 19x19 | 600% x 3 |
4 | 23x23 | 800% x 3 |
5 | 27x27 | 1000% x 3 |
6 | 11x11 | 1200% x 3 |
7 | 15x15 | 1300% x 3 |
8 | 19x19 | 1500% x 3 |
9 | 23x23 | 1600% x 3 |
10 | 27x27 | 1800% x 3 |