Difference between revisions of "Blood Sucker"

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(Created page with "{{Skill Info |type = Offensive |levels = 5, selectable |spcost = 25 + (Skill Level × 5) |cast_fix = |cast_var = |delay = |animation = |cooldown = |target = Enemy |range = 9 |...")
 
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* Blood Sucker falls off if the user is over 12 cells apart from target.
 
* Blood Sucker falls off if the user is over 12 cells apart from target.
 
* Recasting the ability on a target will reset its timer.
 
* Recasting the ability on a target will reset its timer.
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{{Navbox Alchemist}}

Revision as of 14:35, 9 April 2022

Blood Sucker-icon.png Blood Sucker
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 25 + (Skill Level × 5)
Target: Enemy
Range: 9 cells
Catalyst: 1 Blood Sucker Plant Seed
Prerequisites
(Geneticist) Special Pharmacy Lv.3

Blood Sucker is a 3rd job offensive skill available as Geneticist.

Description

Attaches a parasitic plant to a target, leeching its HP over a period of time, recovering a percentage of the damage dealt.

Mechanics

Blood Sucker is a ranged skill that deals damage over time on a target, restoring the user's HP for a 30% of the damage dealt.

The ability Scales with INT and consumes a Blood Sucker Plant Seed.


This skill has additional scaling based on:

Damage (INT) = (PENDNG)


Level Base Damage Duration
1 700% 15s
2 900% 18s
3 1100% 21s
4 1300% 24s
5 1500% 27s

Notes:

  • Only 3 Blood Sucker can be active. One per target.
  • Blood Sucker falls off if the user is over 12 cells apart from target.
  • Recasting the ability on a target will reset its timer.