Skills

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Overview

Skills are an essential part of Ragnarok Online. They are the abilities that adventurers use to help their allies, harm monsters, and other actions. All skills can be broken into two categories: active and passive.

Active abilities are ones that the adventurer has to manually use, such as an attack or a spell. There are different kinds of active skills, as well: offensive skills, which focus on dealing damage; support skills, which aid both the adventurer and their friends; plainly active skills are ones that don't quite fit into the other two categories and typically affect either the adventurer or a certain area for a period of time.

Passive skills are ones that, once learned, they always provide benefit to the adventurer. Typically these are skills that provide boosts, such as increased SP regen or increased move speed, and similar functions.

Skill Stages

Every active skill goes through a specific set of stages upon activation:

  • Initiation - The skill name appears over the adventurer's head.
  • Cast Time - If a skill has a cast time, a gauge will appear and fill up as the casting time progresses. If the skill is instantaneous, the gauge will not appear as it fills up instantaneously.
  • Execution - As the skill's effect is triggered, its name appears over the adventurer's head again.
  • Cast Delay - All skills on the action bars are grayed out temporarily once the skill is executed, preventing the adventurer from using it or other skills. Most skills have this stage and with varying lengths of time before skills can become usable once again.
  • Cooldown - This effect happens at the same time as cast delay. If a skill has a cooldown, only it will be grayed out on the action bar and be unusable for the duration of the cooldown. Any other skill is available to use once the cast delay is completed (unless that skill is also in cooldown).