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  • ...gr|2.2|4}} neutral element magic damage on each successful non-skill melee attack. || 10 || {{gr|55|100}} || 2F + 2V || || Increase attack power and resistance against [[Demon]]s and [[Shadow]] monsters by {{gr|1|1
    15 KB (2,199 words) - 02:28, 8 January 2022
  • ...e '''Chain Action''', '''Eternal Chain''', '''Fear Breeze''' and '''Triple Attack''' are also boosted by such effects.<br> Various new equipment pieces and c ...ye''' had their range increasing bonues normalized to match our vision and attack range settings, those skills now grant up to 5 cells increased range at lev
    111 KB (16,865 words) - 23:16, 26 January 2024
  • ...and automatically perform one critical attack on them, ending the Counter Attack stance. || 5 | {{Skill List|skill=Charge Attack}}
    4 KB (546 words) - 17:45, 8 April 2016
  • || Increases attack against against [[Demon|Demons]] and [[Undead]] monsters by up to 30. || 10 | {{Skill List |skill=Shield Charge}}
    5 KB (652 words) - 05:27, 12 December 2021
  • ...PD]] while also reducing [[HIT]]. <br>After the effect ends, caster cannot attack and use skills or items for 10 seconds. || 5 ...a sticky, timed charge at the target that deals moderate damage. <br>This charge will remain on the target until detonated with Flicker or until the timer e
    11 KB (1,668 words) - 08:47, 19 April 2018
  • * '''{{Item |id=4297 Cruiser Card}}''': Inflict 10% more damage with Critical Attack. Critical +7 on Brute monsters. ...Brute monster is killed. Add 10% more tolerance against [[Fire]] Property Attack.
    3 KB (532 words) - 19:17, 8 June 2015
  • ...|id=4214 Bloody Murderer Card}}''': Inflict 10% more damage with Critical Attack. Critical +7 on Insect monsters. ...Insect monster is killed. Add 10% more tolerance against [[Wind]] Property Attack.
    2 KB (355 words) - 21:40, 5 June 2015
  • ...nd status effects. There are rare exceptions such as [[Knight]]'s [[Charge Attack]] due to the mechanics of the skill.
    2 KB (367 words) - 17:29, 23 September 2022
  • * Guildmates and allied Guilds are considered allies in castles and can not attack each other. Members cannot be expelled, and alliances cannot be broken, by * Normal attack damage is reduced by 25%.
    14 KB (2,082 words) - 02:01, 27 December 2020
  • *''Metaller! Metaller! Metaller! Lalalalalala~ Lalalala~ Attack!... ?! *''Charge Arrow~ Whoo~
    6 KB (874 words) - 20:55, 24 June 2015
  • ...ealing Hands]]<br />[[Urgent Escape]]<br />[[Brain Surgery]]<br />[[Mental Charge]] ...yways as a [[Geneticist]] with [[Cart Boost (Geneticist)|Cart Boost]]. Its attack is low, has no burst attacks, and its healing skill, [[Healing Hands]], doe
    7 KB (1,101 words) - 01:00, 6 April 2022
  • Increases [[ATK|Physical Attack Strength]] towards [[Demi-Human]] monsters by 75%.<br> Attack Strength: 120<br>
    30 KB (4,167 words) - 15:33, 17 February 2016
  • ** '''Bayeri's''' '''Stahl Horn''' actually makes the homunculus charge at the target. * '''Pinpoint Attack''' moves you next to the target instead of on top of it.
    16 KB (2,362 words) - 17:22, 27 March 2017
  • * '''Final Strike''' is considered as a Ranged physical attack and thus fully benefits from Ranged Physical Damage increases and is blocke * '''Final Strike''' hits once for each [[Illusionary Shadow]] charge remaining + 1.
    2 KB (252 words) - 06:04, 28 December 2020
  • His normal attack abilities include a wide array of Water, Neutral and Ghost property physica Watch out for his special attacks, such as '''Flash Attack''' or '''Wide Frost Diver'''.<br>
    61 KB (8,959 words) - 21:04, 14 January 2022

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