Difference between revisions of "Status Effects Draf"

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m (Bleeding)
m (Common statuses)
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| style="text-align:left;" |
 
| style="text-align:left;" |
 
* [[AGI]] is the main stat to reduce the chance of Bleeding.
 
* [[AGI]] is the main stat to reduce the chance of Bleeding.
* [[Mercenaries|Mercenary's]] skill [[Compress]] can heal the status.
+
* Tera's Power of Gaia grants immunity to the status
* Genetics {{item | id=12475 Cure Free}}
+
 
|-
 
|-
 
! Full formula
 
! Full formula
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=== Blind ===
 
=== Blind ===
 
{| class="wikitable"
 
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 
| style="text-align:left;" |
 
| style="text-align:left;" |
[[image:Blind-status-ico.png|link=|caption]]
 
'''Effects'''
 
 
* Reduces HIT and FLEE by 25%
 
* Reduces HIT and FLEE by 25%
* Reduces Sight of the player
+
* Reduces Sight of the target
 
+
|| [[image:Blind-status-ico.png|link=|caption]]
'''Resist/Recovery'''
+
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 
* [[AGI]] is the main stat to reduce the chance of Bleeding.
 
* [[AGI]] is the main stat to reduce the chance of Bleeding.
 
* [[Mercenaries|Mercenary's]] skill [[Benediction]] can heal the status.
 
* [[Mercenaries|Mercenary's]] skill [[Benediction]] can heal the status.
*
+
|-
 
+
! Full formula
'''Notable Gears that inflict or help prevent status'''
+
|-
* {{item | id= Deviruchi card}} grants immunity to the status.
+
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4122 Deviruchi card}} grants immunity to this status
 +
* {{item | id=4330 Evil Snake Lord card}} grants immunity to this status
 
|}
 
|}
  
 
=== Confusion ===
 
=== Confusion ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Target walks in a random direction each time it decides to move
 +
|| [[image:Confusion-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[Cure]] will heal this status
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=31300 Alchemist's Mask}} grants immunity to this status
 +
|}
 
=== Curse ===
 
=== Curse ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Reduces walk speed severely
 +
* Sets total [[LUK]] to 0
 +
* Reduces [[ATK]] by 25%
 +
|| [[image:Curse-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[LUK]] will reduce the duration and chance of the status
 +
* Having 0 total [[LUK]] renders you immune to the status
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4330 Evil Snake Lord Card}} grants immunity to this status
 +
|}
 
=== Freeze ===
 
=== Freeze ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Target can't move or attack and can't use skills or items
 +
* Changes the element of the target to [[Water|Lvl. 1 Water]]
 +
* Increases [[MDEF]] of the target by 25
 +
* Reduces [[FLEE]] to 0
 +
* Makes the target immune against certain skills ([[Storm Gust]], [[Frost Nova]], [[Lex Aeterna]])
 +
* Some defensive skills are suspended while under the effect of the status ([[Guard]], [[Parry]], [[Weapon Blocking]])
 +
|| [[image:Frozen-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[Undead]] element targets are immune to this status by default
 +
* [[Recovery]] will cure this status
 +
* [[Warmer]] prevents and cures the status
 +
* [[MDEF]] will decrease the chance of the status and gives immunity at 100 [[MDEF]]
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4105 Marc Card}} grants immunity to this status
 +
* {{item | id=4141 Evil Druid Card}} grants element based immunity to the status
 +
* {{item | id=4386 Detardeurus Card}} grants immunity to this status
 +
|}
 
=== Poison ===
 
=== Poison ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Reduces targets [[DEF]] by 25%
 +
* Drains HP from the target
 +
* Enables certain skills ([[Poison Buster]])
 +
* Turns the screen of players purple
 +
|| [[image:Poison-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[Slow Poison]] halts the HP drain for the duration specified
 +
* [[VIT]] will reduce the chance and duration of the status
 +
* All lingering AoEs will ignore all kinds of resist and will still apply all effects while the target is standing in them
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=31326 Woodie card}} grants partial immunity to the status
 +
* {{item | id=2614 Eye of Dullahan}} grants partial immunity to the status
 +
|}
 
=== Silence ===
 
=== Silence ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Prevents the target from casting any skill
 +
|| [[image:Silence-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[Cure]] will cure the status
 +
* [[Lex Divina]] will cure the status
 +
* [[Silentium]] will cure the status
 +
* [[INT]] reduces the chance and duration of the status
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4112 Marduk Card}} grants immunity to the status
 +
|}
 
=== Sleep ===
 
=== Sleep ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Target can't move or attack and can't use skills or items
 +
* Reduces [[FLEE]] to 0
 +
* Doubles [[CRIT]] chance on the target
 +
* Some defensive skills are suspended while under the effect of the status ([[Guard]], [[Parry]], [[Weapon Blocking]])
 +
|| [[image:Sleep-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* Getting hit cancel the status
 +
* [[AGI]] reduces the chance of getting inflicted by the status
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4127 Nightmare Card}} grants immunity to the status
 +
|}
 
=== Stone ===
 
=== Stone ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Target can't move or attack and can't use skills or items
 +
* Changes the element of the target to [[Earth|Lvl. 1 Earth]]
 +
* Increases [[MDEF]] of the target by 25
 +
* Reduces [[FLEE]] to 0
 +
* Drains HP from the target
 +
* Some defensive skills are suspended while under the effect of the status ([[Guard]], [[Parry]], [[Weapon Blocking]])
 +
|| [[image:Petrification-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[Undead]] element is immune to the status by default
 +
* Getting Hit cancels the status
 +
* Tera's Power of Gaia grants immunity to the status
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4141 Evil Druid Card}} grants element based immunity to the status
 +
|}
 
=== Stun ===
 
=== Stun ===
 +
{| class="wikitable"
 +
|-
 +
! Effects !! Status Icon
 +
|-
 +
| style="text-align:left;" |
 +
* Target can't move or attack and can't use skills or items
 +
* Reduces [[FLEE]] to 0
 +
* Some defensive skills are suspended while under the effect of the status ([[Guard]], [[Parry]], [[Weapon Blocking]])
 +
|| [[image:Stun-status-ico.png|link=|caption]]
 +
|-
 +
! '''Resist/Recovery'''
 +
! Animation
 +
|-
 +
| style="text-align:left;" |
 +
* [[VIT]] lowers the chance and duration of the status
 +
|-
 +
! Full formula
 +
|-
 +
|| <code></code>
 +
|-
 +
!'''Notable Gears that inflict or help prevent status'''
 +
|-
 +
| style="text-align:left;" |
 +
* {{item | id=4143 Orc Hero Card}} grants immunity to the status
 +
|}
  
 
==Common Renewal statuses ==
 
==Common Renewal statuses ==

Revision as of 18:09, 6 June 2018

Skills that heal several statuses

Clearance

Cure

Cure Free

Dispel

Gospel

Inspiration

King's Grace

Lauda Agnus

Lauda Ramus

Offertorium

Panacea

PP Cure

Royal Jelly

Status Recovery

Common statuses

Pre-renewal status effects that generally have a lot of skills and gears that will incflict them. A majority of even lower level mobs will at least have one of these statuses, with higher level mobs often inflicting several with little downtime. Statuses in this category can normally be resisted by base stats and it's possible to gain immunity to them this way. They also have several gears that will reduce the chance to get them or will outright give immunity to them.

Bleeding

Effects Status Icon
  • Drains between(1~600)+200 HP every second
  • Natural HP/SP recovery is disabled
caption
Resist/Recovery Animation
  • AGI is the main stat to reduce the chance of Bleeding.
  • Tera's Power of Gaia grants immunity to the status
Full formula
Resist % = AGI / 150 + luk /1500 + (baselevel-targetlevel)/1500
Notable Gears that inflict or help prevent status

Blind

Effects Status Icon
  • Reduces HIT and FLEE by 25%
  • Reduces Sight of the target
caption
Resist/Recovery Animation
Full formula
Notable Gears that inflict or help prevent status

Confusion

Effects Status Icon
  • Target walks in a random direction each time it decides to move
caption
Resist/Recovery Animation
  • Cure will heal this status
Full formula
Notable Gears that inflict or help prevent status

Curse

Effects Status Icon
  • Reduces walk speed severely
  • Sets total LUK to 0
  • Reduces ATK by 25%
caption
Resist/Recovery Animation
  • LUK will reduce the duration and chance of the status
  • Having 0 total LUK renders you immune to the status
Full formula
Notable Gears that inflict or help prevent status

Freeze

Effects Status Icon
caption
Resist/Recovery Animation
  • Undead element targets are immune to this status by default
  • Recovery will cure this status
  • Warmer prevents and cures the status
  • MDEF will decrease the chance of the status and gives immunity at 100 MDEF
Full formula
Notable Gears that inflict or help prevent status

Poison

Effects Status Icon
  • Reduces targets DEF by 25%
  • Drains HP from the target
  • Enables certain skills (Poison Buster)
  • Turns the screen of players purple
caption
Resist/Recovery Animation
  • Slow Poison halts the HP drain for the duration specified
  • VIT will reduce the chance and duration of the status
  • All lingering AoEs will ignore all kinds of resist and will still apply all effects while the target is standing in them
Full formula
Notable Gears that inflict or help prevent status

Silence

Effects Status Icon
  • Prevents the target from casting any skill
caption
Resist/Recovery Animation
  • Cure will cure the status
  • Lex Divina will cure the status
  • Silentium will cure the status
  • INT reduces the chance and duration of the status
Full formula
Notable Gears that inflict or help prevent status

Sleep

Effects Status Icon
  • Target can't move or attack and can't use skills or items
  • Reduces FLEE to 0
  • Doubles CRIT chance on the target
  • Some defensive skills are suspended while under the effect of the status (Guard, Parry, Weapon Blocking)
caption
Resist/Recovery Animation
  • Getting hit cancel the status
  • AGI reduces the chance of getting inflicted by the status
Full formula
Notable Gears that inflict or help prevent status

Stone

Effects Status Icon
  • Target can't move or attack and can't use skills or items
  • Changes the element of the target to Lvl. 1 Earth
  • Increases MDEF of the target by 25
  • Reduces FLEE to 0
  • Drains HP from the target
  • Some defensive skills are suspended while under the effect of the status (Guard, Parry, Weapon Blocking)
caption
Resist/Recovery Animation
  • Undead element is immune to the status by default
  • Getting Hit cancels the status
  • Tera's Power of Gaia grants immunity to the status
Full formula
Notable Gears that inflict or help prevent status

Stun

Effects Status Icon
  • Target can't move or attack and can't use skills or items
  • Reduces FLEE to 0
  • Some defensive skills are suspended while under the effect of the status (Guard, Parry, Weapon Blocking)
caption
Resist/Recovery Animation
  • VIT lowers the chance and duration of the status
Full formula
Notable Gears that inflict or help prevent status

Common Renewal statuses

Burning

Crystallization

Deep Sleep

Fear

Freezing

Skill specific statuses

Analyze

Berserk

Blood Sucker

Body Painting

Close Conine

Cross Wound

Dark Claw

Deadly Poison

Decrease AGI

Earth Drive

Electric Shocker

Gloomy Day

Gospel

GX Poison: Death Hurt

GX Poison: Leech End

GX Poison: Magic Mushroom

GX Poison: Paralysis

GX Poison: Pyrexia

GX Poison: Toxin

GX Poison: Venom Bleed

Hallucination Walk Rebound

Harmonize

Infrared Scan

Joint Beat

Jyusatsu

Kagehumi

Kyougaku

Kyoumu

Mandragora

Manhole

Marsh of Abyss

Masquerade Enervation

Masquerade Gloomy

Masquerade Ignorance

Masquerade Laziness

Masquerade Weakness

Mind Breaker

Mysterious Powder

Needle of Paralalyze

Masquerade Unlucky

Oblivion Curse

Oratio

Overawe

Overheat

Provoke

Quagmire

Full Throttle Rebound

Chaos Panic

Smoke Powder

Spiderweb

Stasis

Stomacheache

Strip

Strip Accessory

Tarot

Tear Gas

Thorn Trap

Vacuum Extreme

Venom Impress

Volcanic Ash

White Imprison

Mob inflicted statuses

Coma

Critical Wound

Hallucination

Hell Power

Orcish

Slow Cast

Stop