Difference between revisions of "Monsters"

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*'''Swift''' (Alt: ''Erratic'', Prefix): Lv150 aura. These monsters have higher Movement Speed, five times their Max HP and slightly higher Attack.
 
*'''Swift''' (Alt: ''Erratic'', Prefix): Lv150 aura. These monsters have higher Movement Speed, five times their Max HP and slightly higher Attack.
 
*'''Solid''' (Alt: ''Armored'', Prefix): Green aura. These monsters have lower Movement Speed, ten times their Max HP and slightly higher Attack.
 
*'''Solid''' (Alt: ''Armored'', Prefix): Green aura. These monsters have lower Movement Speed, ten times their Max HP and slightly higher Attack.
*'''Ringleader''' (Alt: ''Master'', Suffix): Blueish appearance. These monsters summon two of the regular versions of themselves. Additionally, they have five times their Max HP and slightly higher attack.
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*'''Ringleader''' (Alt: ''Master'', Suffix): Blueish appearance. These monsters summon three of the regular versions of themselves. Additionally, they have five times their Max HP and slightly higher attack.
 
*'''Furious''' (Alt: ''Angry'', Prefix): Reddish appearance. These monsters have higher ASPD, five times their Max HP and slightly higher Attack and Hit.
 
*'''Furious''' (Alt: ''Angry'', Prefix): Reddish appearance. These monsters have higher ASPD, five times their Max HP and slightly higher Attack and Hit.
 
*'''Elusive''' (Alt: ''Nimble'', Prefix): Light blue aura. These monsters have five times the health and slightly higher Attack.
 
*'''Elusive''' (Alt: ''Nimble'', Prefix): Light blue aura. These monsters have five times the health and slightly higher Attack.

Revision as of 00:47, 5 June 2015

Overview

Monsters are the creatures in the world that players can kill in order to gain experience to level up. Each monster has its own AI and some will react differently to players than others. When a player kills a monster, they receive experience and the monster may drop items upon dying. Some monsters are considered Bosses or MvPs, which are usually much stronger than other monsters, and typically summon other monsters to help them.

There is a no-kill stealing rule for most monsters in the game. Some, however, are considered Free for All and don't fall under such rules.

Characteristics

All monsters have a specific element, size, and race. Players can use this information to their advantage, using appropriate equipment, skills, and items to reduce received damage from monsters and increasing the damage they deal to monsters.

There are several types of characteristics of monsters:

  • Looter: This monster will take items on the ground. When it is killed, the looted item will be dropped.
  • Assist: This monster will assist other monsters of its kind by attacking the person the others are already attacking.
  • Aggressive: This monster will begin to attack people once they are in its range of sight.
  • Changes Target: This monster will change its current target under certain conditions.
  • Cast Sensor: This monster will immediately target a player who is casting a skill on it.
  • Detector: This monster can still attack people who are hidden using Hiding, Cloaking, and Stalk.
  • Immovable: This monster cannot move unless it is forced to move by a skill (e.g. Jupitel Thunder).
  • Non-attacker: This monster does not attack.

Champion Monsters

These monsters are variants of existing monsters that are stronger and offer greater experience. They have the same name as the original monster that they are based on with the addition of a suffix or prefix. All champion monsters have 20% larger sprites and give higher base experience and much higher job experience. However, these are unaffected by EXP events.

There are five types of champion monsters:

  • Swift (Alt: Erratic, Prefix): Lv150 aura. These monsters have higher Movement Speed, five times their Max HP and slightly higher Attack.
  • Solid (Alt: Armored, Prefix): Green aura. These monsters have lower Movement Speed, ten times their Max HP and slightly higher Attack.
  • Ringleader (Alt: Master, Suffix): Blueish appearance. These monsters summon three of the regular versions of themselves. Additionally, they have five times their Max HP and slightly higher attack.
  • Furious (Alt: Angry, Prefix): Reddish appearance. These monsters have higher ASPD, five times their Max HP and slightly higher Attack and Hit.
  • Elusive (Alt: Nimble, Prefix): Light blue aura. These monsters have five times the health and slightly higher Attack.