Difference between revisions of "Axes"
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− | Axes | + | == Overview == |
+ | Axes are a type of weapon that are typically used by [[Merchant|Merchants]], [[Alchemist|Alchemists]], [[Blacksmith|Blacksmiths]], and [[Super Novice|Super Novices]]. They can also be used by [[Swordsman|Swordsmen]], [[Knight|Knights]], [[Crusader|Crusaders]], and [[Assassin|Assassins]]. They typically have medium to high [[ATK]] but have a slower attack speed than [[One-Handed Swords]] or [[Daggers]]. They can be bought from [[NPC|NPCs]] and also drop from various monsters. Axes are naturally unbreakable except during upgrade attempts. | ||
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| [[Large]]|| 100% | | [[Large]]|| 100% | ||
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== One-Handed Axe == | == One-Handed Axe == | ||
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* +9 or higher bonus: increases physical damage against players by an additional 60%. | * +9 or higher bonus: increases physical damage against players by an additional 60%. | ||
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{{Navbox Equipment}} | {{Navbox Equipment}} | ||
[[Category:Weapon]] | [[Category:Weapon]] |
Revision as of 15:16, 4 June 2015
Overview
Axes are a type of weapon that are typically used by Merchants, Alchemists, Blacksmiths, and Super Novices. They can also be used by Swordsmen, Knights, Crusaders, and Assassins. They typically have medium to high ATK but have a slower attack speed than One-Handed Swords or Daggers. They can be bought from NPCs and also drop from various monsters. Axes are naturally unbreakable except during upgrade attempts.
Size | Damage |
---|---|
Small | 50% |
Medium | 75% |
Large | 100% |
Contents
One-Handed Axe
Name | Possible Slots | Level | Attack | Weight | Notes |
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Smith, 3, 4 | 1 | 38 | 80 | N/A |
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0 | 1 | 80 | 150 | Account bound. |
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0 | 2 | 115 | 150 | ASPD +5% |
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0, 4 | 3 | 75 | 150 | N/A |
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0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Critical +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
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1 | 3 | 140 | 420 | DEX +2, LUK +2 |
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0 | 4 | 140 | 120 | +5% dealt vs. demi-human, 30% chance to find Meat when killing brute |
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0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Humanby 70%. Physical attacks bypass the defense of Demi-Human race targets by 25%. Character bound.
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Two-Handed Axe
Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordsman and merchant-based classes can wield these, but they are used primarily by the blacksmith and Whitesmith class.
Name | Possible Slots | Level | Attack | Weight | Notes |
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Smith, 2, 3 | 2 | 120 | 200 | N/A |
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2 | 3 | 200 | 250 | Resist +13% vs. Medium, resist +15% vs. Large |
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0 | 3 | 200 | 0 | STR +3. Increases damage to [Demi-Human] by 55%. Adds a 2% chance for when dealing physical damage, the user will have a 100% chance of damaging the target's armor for 3 seconds. |
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Smith, 1, 2 | 3 | 155 | 220 | N/A |
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0 | 3 | 195 | 0 | Character bound. |
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1 | 3 | 330 | 400 | +15% High Speed Cart Ram damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher |
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Smith, 1, 2 | 3 | 185 | 250 | N/A |
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0 | 3 | 120 | 0 | STR +3 Increases phyiscal damage to [Demi-Human] race targets by 55%. Physical attacks bypass the defense of [Demi-Human] race targets by 20%. |
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2 | 3 | 250 | 300 | level 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
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0 | 4 | 170 | 400 | STR +10, Increases movement speed |
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0 | 4 | 210 | 270 | Increase the chance of inflicting Stun on the target when using Hammer Fall by 5%. Each upgrade increases the chance by 2%. |
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0, 1 | 4 | 10 | 600 | ASPD -40% Doubles the SP cost of skills.
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1 | 3 | 330 | 400 | Increases the damage inflicted with High Speed Cart Ram by 15%.
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0 | 4 | 220 | 0 | Increases physical damage vs. [Demi-Human] by 70%. Physical attacks bypass the defense of [Demi-Human] race targets by 25%.
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0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
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0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. demi-human, SP +20 with each Demi-Human killed |
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1 | 4 | 175 | 200 | Critical +20 and increased by upgrade level, ASPD +5%, level 3 Hammer Fall by chance when equipped by Whitesmith or Creator |
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1 | 4 | 332 | 350 | Resist +10% vs. medium and increased by upgrade level, ASPD +2% for each upgrade, level ? Pulse Strike by chance |
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0 | 4 | 180 | 230 | +3% dealt vs. Demon, enables level 3 Heal |
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0 | 4 | 120 | 230 | Critical +50 vs. undead, coma by chance vs. demon |
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0 | 4 | 120 | 250 | Pierce brute DEF, coma by chance vs. brute |
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0 | 4 | 165 | 250 | Enables level 1 Tomahawk Throwing |
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0 | 4 | 50 | 250 | Status during WoE & PvP:
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0 | 4 | 300 | 550 | Status during WoE & PvP:
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Equipment | |
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Headgear | Upper Headgear • Middle Headgear • Lower Headgear |
Other Slots | Armors • Garments • Footgear • Accessories • Shields |
Weapons | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • Spears • Staves • One-Handed Swords • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shuriken |
Miscellaneous | Cards • Mado Gear • Cute Pets |