Katars

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Overview

Katars are weapons that are exclusively used by Assassins. They are always two-handed, so adventurers cannot wield one and a shield at the same time. The skills Sonic Blow and Grimtooth can only be used while a katar is equipped. Katar-type weapons have Critical rates doubled. Despite the fact that katar-wielding Assassins have a blade in each hand, the weapon counts as a single two-handed weapon rather than two dual-wielded weapons, which means that Righthand Mastery and Lefthand Mastery have no effect on katars.

Size Damage
Small 75%
Medium 100%
Large 75%

List

Name Possible Slots Level Attack Weight Element Additonal Notes
1291.png Agent Katar 1 3 200 120 Neutral

Increases HIT by Base LUK/2

Guillotine Cross Only

Obtained from Biolab Gear Exchange

Can be enchanted through Biolab Enchants

1271.png Bloody Tears 2, 3 4 150 170 Neutral

Autocasts Lv. 1 Wide Bleeding when physically attacking by 3% chance

If upgraded to +9:
Autocasts Lv. 2 Wide Bleeding instead

Assassin Cross Only

Can be enchanted through Malangdo Enchants

1265.png Bloody Roar 0 4 140 100 Neutral

Natural HP and SP Recovery -100%
FLEE and Perfect Dodge -160
Ignores DEF of Demi-Human race

Can be enchanted through Malangdo Enchants

1279.png Brave Carnage Katar 0 3 130 0 Neutral

Account-bound
STR +1
DEX +1
LUK +1
Increases physical damage vs. Demi-Human race by 70%
Ignore DEF of Demi-Human race by 20%
Indestructible

Obtained from Battlegrounds

1285.png Chakram 2 3 140 100 Neutral

Increases damage of Meteor Assault by 20%

If the user has mastered Katar Mastery:
HIT +10

Assassin Cross only

Can be enchanted through Malangdo Enchants

1270.png Drill Katar 1 4 140 140 Neutral

HIT +30
Autocasts Lv. 1 Full Strip when physically attacking by 15% chance

Assassin Cross Only

Can be enchanted through Malangdo Enchants

1287.png Durga 1 3 190 120 Neutral

Guillotine Cross Only

1289.png Eden Group Katar 0 3 155 0 Neutral

Character-bound

1281.png Glorious Bloody Roar 0 4 140 0 Neutral

Account-bound Increases physical damage vs. Demi-Human race by 70%
Ignore DEF of Demi-Human race by 20%
Indestructible

[Refine Rate 6~10]
Adds 5% defense bypassing on Demi-Human race
[Slaughter] Lv. 1

[Refine Rate 9~10]
When dealing physical damage there's a 7% chance that the weapon will awaken and grant max attack speed for 3 seconds

Obtained from Battlegrounds

1282.png Glorious Jamadhar 0 4 140 0 Neutral

Account-bound Increases physical damage vs. Demi-Human race by 70%
Ignore DEF of Demi-Human race by 20%
Indestructible

[Refine Rate 6~10]
Increases CRIT vs. Demi-Human race by 5%
[Slaughter] Lv. 1

[Refine Rate 9~10]
When dealing physical damage there's a 7% chance that the weapon will awaken and grant max attack speed for 3 seconds

Obtained from Battlegrounds

1291.png Guillotine Katar 1 4 200 150 Neutral

DEX +2
FLEE -30
Increases physical damage vs. Demi-Human race by 50%
Increases damage of Cross Impact by 30%

Guillotine Cross Only

Obtained from Biolab Gear Exchange

Can be enchanted through Biolab Enchants

1261.png Infiltrator 0, 1 4 140 150 Neutral

DEF +30
FLEE +5
Perfect Dodge +2
Increases physical damage vs. Demi-Human race by 50%

Can be enchanted through Malangdo Enchants

28011.png Infinity Katar 1 4 200 50 Neutral

Account-bound

Obtained from Infinite Space

Can be enchanted through Infinite Space Enchantments

1269.png Inverse Scale 0, 2 4 160 150 Holy

Autocasts Lv. 1 Dragon Fear when physically attacking by 3% chance

Assassin Cross Only

Can be enchanted through Malangdo Enchants

1254.png Jamadhar 0, 1 3 165 150 Neutral

-

1250.png Jur 2, 3 2 125 80 Neutral

-

1253.png Katar 1, 2 3 148 120 Neutral

DEX +1

1256.png Katar of Frozen Icicle 0, 3 3 125 120 Water

Inflicts Frozen when physically attacking by 5% chance

1259.png Katar of Piercing Wind 0, 3 3 125 120 Wind

Inflicts Sleep when physically attacking by 5% chance

1257.png Katar of Quaking 0, 3 3 125 120 Earth

Inflicts Blind when physically attacking by 5% chance

1258.png Katar of Raging Blaze 0, 3 3 125 120 Fire

Inflicts Silence when physically attacking by 5% chance

1298.png Katar of Shiver 2 4 180 270 Neutral

Autocasts Lv. 2 Wide Fear when melee physically attacking by 3% chance
Every Refine level; CRIT +1

If upgraded to +9:
Autocasts Lv. 3 Wide Fear instead

Set bonus with Mobster Card
CRIT damage +10%

Set bonus with Sedora Card
CRIT damage +10%

Guillotine Cross only

1284.png Krishna 2 3 130 120 Neutral

Increases damage of Grimtooth by 10%
Autocasts Lv. 1 or highest level learned Sonic Blow when physically attacking by 0.5% chance

Assassin Cross only

Can be enchanted through Malangdo Enchants

1262.png Loki's Nail 0 3 145 120 Neutral

Inflicts Bleeding when physically attacking by 3% chance

1260.png Sharpened Legbone of Ghoul 0, 2 3 150 170 Undead

-

1264.png Specialty Jur 4 1 90 80 Neutral

Inflicts Bleeding upon user when physically attacking by 1% chance

1263.png Unholy Touch 0, 2 4 151 125 Shadow

CIRT -1
Inflicts Curse when physically attacking by 2% chance
Indestructible

Can be enchanted through Malangdo Enchants

1280.png Valorous Carnage Katar 0 3 130 0 Neutral

Account-bound
STR +1
DEX +1
LUK +1
ASPD +5%
Increases physical damage vs. Demi-Human race by 70%
Increases CRIT damage by 20%
Indestructible

Obtained from Battlegrounds

1293.png Vellum Jamadhar 0 4 170 120 Neutral

Unavailable in LeikaRO

1294.png Vellum Scare 0 4 50 120 Neutral

Unavailable in LeikaRO

1268.png Wild Beast Claw 1 4 170 145 Neutral

Autocasts Lv. 1 Critical Wounds when physically attacking by 10% chance

If upgraded to +9:
Autocasts Lv. 2 Critical Wounds instead

Assassin Cross Only

Can be enchanted through Malangdo Enchants