Difference between revisions of "Axes"
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| {{Item List|id=1306 |item=War Axe|simple=yes}} || 1 || 3 || 140 || 420 || [[DEX]] +2, [[LUK]] +2 | | {{Item List|id=1306 |item=War Axe|simple=yes}} || 1 || 3 || 140 || 420 || [[DEX]] +2, [[LUK]] +2 | ||
|- | |- | ||
− | | {{Item List|id=1305 |item=Cleaver|simple=yes}} || 0 || 4 || 140 || 120 || +5% dealt vs. [[Demi | + | | {{Item List|id=1305 |item=Cleaver|simple=yes}} || 0 || 4 || 140 || 120 || +5% dealt vs. [[Demi-Human]], 30% chance to find {{item |id=517 Meat}} when killing [[brute]] |
|- | |- | ||
− | | {{Item List|id=1310 |item=Glorious Cleaver|simple=yes}}|| 0 || 4 || 130 || 0 ||Increases physical damage vs. [[ | + | | {{Item List|id=1310 |item=Glorious Cleaver|simple=yes}}|| 0 || 4 || 130 || 0 ||Increases physical damage vs. [[Demi-Human]]by 70%.<br>Physical attacks bypass the defense of [[Demi-Human]] race targets by 25%.<br>Character bound. |
*+6 upgrade bonus: | *+6 upgrade bonus: | ||
:- [[ASPD]] +5% | :- [[ASPD]] +5% | ||
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| {{Item List|id=1375 |item=Berdysz|simple=yes}} || 2 || 3 || 200 || 250 || Resist +13% vs. [[Medium]], resist +15% vs. [[Large]] | | {{Item List|id=1375 |item=Berdysz|simple=yes}} || 2 || 3 || 200 || 250 || Resist +13% vs. [[Medium]], resist +15% vs. [[Large]] | ||
|- | |- | ||
− | | {{Item List|id=1380 |item=Brave Insane Battle Axe|simple=yes}}|| 0 || 3|| 200 || 0|| [[STR]] +3.<br>Increases damage to [Demi-Human] by 55%.<br>Adds a 2% chance for when dealing physical damage,<br>the user will have a 100% chance of damaging the target's armor for 3 seconds. | + | | {{Item List|id=1380 |item=Brave Insane Battle Axe|simple=yes}}|| 0 || 3|| 200 || 0|| [[STR]] +3.<br>Increases damage to [[Demi-Human]] by 55%.<br>Adds a 2% chance for when dealing physical damage,<br>the user will have a 100% chance of damaging the target's armor for 3 seconds. |
|- | |- | ||
| {{item List|id=1357 |item=Buster|simple=yes}} || Smith, {{item|id=1357 1}}, {{item|id=1358 2}} || 3 || 155 || 220 || N/A | | {{item List|id=1357 |item=Buster|simple=yes}} || Smith, {{item|id=1357 1}}, {{item|id=1358 2}} || 3 || 155 || 220 || N/A | ||
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| {{Item List|id=1360 |item=Two-Handed Axe|simple=yes}} || Smith, {{item|id=1360 1}}, {{item|id=1361 2}} || 3 || 185 || 250 || N/A | | {{Item List|id=1360 |item=Two-Handed Axe|simple=yes}} || Smith, {{item|id=1360 1}}, {{item|id=1361 2}} || 3 || 185 || 250 || N/A | ||
|- | |- | ||
− | | {{Item List|id=1379 |item=Valorous Insane Battle Axe|simple=yes}}|| 0 || 3|| 120|| 0|| [[STR]] +3<br>Increases | + | | {{Item List|id=1379 |item=Valorous Insane Battle Axe|simple=yes}}|| 0 || 3|| 120|| 0|| [[STR]] +3<br>Increases physical damage to [[Demi-Human]] race targets by 55%.<br>Physical attacks bypass the defense of [[Demi-Human]] race targets by 20%. |
|- | |- | ||
| {{Item List|id=1384 |item=Veteran Axe|simple=yes}} || 2 || 3 || 250 || 300 || level 3 [[Magnum Break]] by chance when casting [[Hammer Fall]], [[ATK]] +10 for every maxed forging skill | | {{Item List|id=1384 |item=Veteran Axe|simple=yes}} || 2 || 3 || 250 || 300 || level 3 [[Magnum Break]] by chance when casting [[Hammer Fall]], [[ATK]] +10 for every maxed forging skill | ||
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:- [[ASPD]] +3% | :- [[ASPD]] +3% | ||
|- | |- | ||
− | | {{Item List|id=1382|item=Glorious Twohanded Axe|simple=yes}}|| 0 || 4|| 220|| 0|| Increases physical damage vs. [Demi-Human] by 70%.<br>Physical attacks bypass the defense of [Demi-Human] race targets by 25%. | + | | {{Item List|id=1382|item=Glorious Twohanded Axe|simple=yes}}|| 0 || 4|| 220|| 0|| Increases physical damage vs. [[Demi-Human]] by 70%.<br>Physical attacks bypass the defense of [[Demi-Human]] race targets by 25%. |
*+6 upgrade bonus: | *+6 upgrade bonus: | ||
:- [Slaughter] Lv 2: Increases physical damage bonus by (Upgrade - 3) ^ 2, til an upgrade of +14. | :- [Slaughter] Lv 2: Increases physical damage bonus by (Upgrade - 3) ^ 2, til an upgrade of +14. | ||
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| {{Item List|id=1364 |item=Great Axe|simple=yes}} || 0 || 4 || 187 || 180 || [[Stun]] by chance, [[Mammonite]] pushes the target by 5 cells | | {{Item List|id=1364 |item=Great Axe|simple=yes}} || 0 || 4 || 187 || 180 || [[Stun]] by chance, [[Mammonite]] pushes the target by 5 cells | ||
|- | |- | ||
− | | {{Item List|id=1369 |item=Guillotine|simple=yes}} || 0 || 4 || 215 || 300 || [[Coma]] by chance vs. [[ | + | | {{Item List|id=1369 |item=Guillotine|simple=yes}} || 0 || 4 || 215 || 300 || [[Coma]] by chance vs. [[Demi-Human]], [[SP]] +2 each attack vs. [[Demi-Human]], [[SP]] +20 with each [[Demi-Human]] killed |
|- | |- | ||
| {{Item List|id=1376 |item=Heart Breaker|simple=yes}} || 1 || 4 || 175 || 200 || [[Critical]] +20 and increased by upgrade level, [[ASPD]] +5%, level 3 [[Hammer Fall]] by chance when equipped by [[Whitesmith]] or [[Creator]] | | {{Item List|id=1376 |item=Heart Breaker|simple=yes}} || 1 || 4 || 175 || 200 || [[Critical]] +20 and increased by upgrade level, [[ASPD]] +5%, level 3 [[Hammer Fall]] by chance when equipped by [[Whitesmith]] or [[Creator]] |
Revision as of 18:51, 5 June 2015
Overview
Axes are a type of weapon that are typically used by Merchants, Alchemists, Blacksmiths, and Super Novices. They can also be used by Swordsmen, Knights, Crusaders, and Assassins. They typically have medium to high ATK but have a slower attack speed than One-Handed Swords or Daggers. They can be bought from NPCs and also drop from various monsters. Axes are naturally unbreakable except during upgrade attempts.
Any of the axes listed below with "Smith" in the Possible Slots column denotes that this item can be made with the Blacksmith ability Smith Axe. These versions have no slots, but can have elemental or strong modifiers.
Size | Damage |
---|---|
Small | 50% |
Medium | 75% |
Large | 100% |
Contents
One-Handed Axe
Name | Possible Slots | Level | Attack | Weight | Notes |
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Smith, 3, 4 | 1 | 38 | 80 | N/A |
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0 | 1 | 80 | 150 | Account bound. |
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0 | 2 | 115 | 150 | ASPD +5% |
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0, 4 | 3 | 75 | 150 | N/A |
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0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Critical +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
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1 | 3 | 140 | 420 | DEX +2, LUK +2 |
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0 | 4 | 140 | 120 | +5% dealt vs. Demi-Human, 30% chance to find Meat when killing brute |
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0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Humanby 70%. Physical attacks bypass the defense of Demi-Human race targets by 25%. Character bound.
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Two-Handed Axe
Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordsman and merchant-based classes can wield these, but they are used primarily by the blacksmith and Whitesmith class.
Name | Possible Slots | Level | Attack | Weight | Notes |
---|---|---|---|---|---|
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Smith, 2, 3 | 2 | 120 | 200 | N/A |
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2 | 3 | 200 | 250 | Resist +13% vs. Medium, resist +15% vs. Large |
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0 | 3 | 200 | 0 | STR +3. Increases damage to Demi-Human by 55%. Adds a 2% chance for when dealing physical damage, the user will have a 100% chance of damaging the target's armor for 3 seconds. |
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Smith, 1, 2 | 3 | 155 | 220 | N/A |
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0 | 3 | 195 | 0 | Character bound. |
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1 | 3 | 330 | 400 | +15% High Speed Cart Ram damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher |
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Smith, 1, 2 | 3 | 185 | 250 | N/A |
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0 | 3 | 120 | 0 | STR +3 Increases physical damage to Demi-Human race targets by 55%. Physical attacks bypass the defense of Demi-Human race targets by 20%. |
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2 | 3 | 250 | 300 | level 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
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0 | 4 | 170 | 400 | STR +10, Increases movement speed |
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0 | 4 | 210 | 270 | Increase the chance of inflicting Stun on the target when using Hammer Fall by 5%. Each upgrade increases the chance by 2%. |
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0, 1 | 4 | 10 | 600 | ASPD -40% Doubles the SP cost of skills.
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1 | 3 | 330 | 400 | Increases the damage inflicted with High Speed Cart Ram by 15%.
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0 | 4 | 220 | 0 | Increases physical damage vs. Demi-Human by 70%. Physical attacks bypass the defense of Demi-Human race targets by 25%.
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0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
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0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. Demi-Human, SP +20 with each Demi-Human killed |
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1 | 4 | 175 | 200 | Critical +20 and increased by upgrade level, ASPD +5%, level 3 Hammer Fall by chance when equipped by Whitesmith or Creator |
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1 | 4 | 332 | 350 | Resist +10% vs. medium and increased by upgrade level, ASPD +2% for each upgrade, level ? Pulse Strike by chance |
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0 | 4 | 180 | 230 | +3% dealt vs. Demon, enables level 3 Heal |
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0 | 4 | 120 | 230 | Critical +50 vs. undead, coma by chance vs. demon |
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0 | 4 | 120 | 250 | Pierce brute DEF, coma by chance vs. brute |
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0 | 4 | 165 | 250 | Enables level 1 Tomahawk Throwing |
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0 | 4 | 50 | 250 | Status during WoE & PvP:
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0 | 4 | 300 | 550 | Status during WoE & PvP:
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Equipment | |
---|---|
Headgear | Upper Headgear • Middle Headgear • Lower Headgear |
Other Slots | Armors • Garments • Footgear • Accessories • Shields |
Weapons | Axes • Books • Bows • Daggers • Guns • Huuma Shurikens • Instruments • Katars • Knuckles • Maces • Spears • Staves • One-Handed Swords • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Cannon Balls • Kunai • Shuriken |
Miscellaneous | Cards • Mado Gear • Cute Pets |