Difference between revisions of "Pinpoint Attack"

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(Created page with "{{Update}} {{Skill Info | class = Royal Guard | type = Offensive | levels = 5 | prereqs = (Royal Guard) Banishing Point Lv. 5 | spcost = 50 | delay = 1 second | targe...")
 
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{{Update}}
 
 
 
{{Skill Info
 
{{Skill Info
 
| class = Royal Guard | type = Offensive | levels = 5 | prereqs = ([[Royal Guard]]) [[Banishing Point]] Lv. 5 | spcost = 50 | delay = 1 second | target = Enemy | range = 5  | cooldown = 5 seconds | status = [[Status  Effects#Bleeding|Bleeding]] or Equip Break | weapon = Spears }}
 
| class = Royal Guard | type = Offensive | levels = 5 | prereqs = ([[Royal Guard]]) [[Banishing Point]] Lv. 5 | spcost = 50 | delay = 1 second | target = Enemy | range = 5  | cooldown = 5 seconds | status = [[Status  Effects#Bleeding|Bleeding]] or Equip Break | weapon = Spears }}

Revision as of 19:16, 15 May 2020

Pinpoint Attack-icon.png Pinpoint Attack
Pinpoint Attack-screen.gif
Type: Offensive Skill
Levels: 5
SP Cost: 50
Cast Delay: 1 second
Cooldown: 5 seconds
Target: Enemy
Range: 5 cells
Weapons: Spears
Prerequisites
(Royal Guard) Banishing Point Lv. 5


Description

Snaps to a target, dealing Critical Damage while attempting to inflict a negative status effect at 50% chance. AGI affects damage.

Level Base Damage (ATK)% Status Infliction
1 100% Bleeding
2 200% Break Helm
3 300% Break Shield
4 400% Break Armor
5 500% Break Weapon

Applications

Notes

  • For every point of the user's AGI, ATK increases by 5%, which stacks additively to the Base Damage.
  • Base Level affects the final damage:
    • Lv100 ~ 120 = 83.3% ~ 100%
    • Lv120 ~ 150 = 100% ~ 120%
  • This skill is ranged, therefore blockable by Pneuma. When damage is negated in this way, no status is inflicted.
  • Always deals critical damage, regardless of user's CRIT.
  • In War of Emperium, the user does not instantly move to the target, turning Pinpoint Attack into a general ranged skill.