Difference between revisions of "Bakuretsu Kunai"

From LeikaRO wiki
Jump to: navigation, search
Line 20: Line 20:
  
  
=== Notes ===
 
* '''Bakuretsu Kunai''' consumes 1 of the currently equipped [[Kunai]], which determines the element of the skill, as well as 1 additional Explosive Kunai from the inventory. For this reason, 2 Explosive Kunais are consumed if it is currently equipped.
 
  
* The full damage formula for '''Bakuretsu Kunai''' is:
 
  
  
Line 30: Line 27:
  
  
 +
=== Notes ===
 +
* '''Bakuretsu Kunai''' consumes 1 of the currently equipped [[Kunai]], which determines the element of the skill, as well as 1 additional Explosive Kunai from the inventory. For this reason, 2 Explosive Kunais are consumed if it is currently equipped.
  
 +
* The full damage formula for '''Bakuretsu Kunai''' is:
  
 
   Damage % = Base Damage * Caster's Base Level Mod(120) * ( A + B ), where A = ( 0.4 * ( 50 + 0.25 * DEX ) * Skill Level * Throw Mastery Level ) and  B = 10 * Job Level   
 
   Damage % = Base Damage * Caster's Base Level Mod(120) * ( A + B ), where A = ( 0.4 * ( 50 + 0.25 * DEX ) * Skill Level * Throw Mastery Level ) and  B = 10 * Job Level   

Revision as of 18:26, 27 February 2017

Needs proper Skill Icon Bakuretsu Kunai
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 4 + (Skill level)
Cast Time: x seconds
Cast Delay: x seconds
Cooldown: x seconds
Target: Ground
Range: (6 + Skill level) cells
Catalyst: 1 Explosive Kunai
Ammunition: 1 Kunai
Prerequisites
(Ninja's) Throw Kunai Lv. 5


Description

Throws an explosive Kunai to inflict damage to all enemies within a 3x3 cell area, ignoring their FLEE rate.
Damage scales with Base Level, Job Level, DEX and Throwing Mastery skill level.





Notes

  • Bakuretsu Kunai consumes 1 of the currently equipped Kunai, which determines the element of the skill, as well as 1 additional Explosive Kunai from the inventory. For this reason, 2 Explosive Kunais are consumed if it is currently equipped.
  • The full damage formula for Bakuretsu Kunai is:
  Damage % = Base Damage * Caster's Base Level Mod(120) * ( A + B ), where A = ( 0.4 * ( 50 + 0.25 * DEX ) * Skill Level * Throw Mastery Level ) and  B = 10 * Job Level