Difference between revisions of "Final Strike"

From LeikaRO wiki
Jump to: navigation, search
(Created page with "{{Skill Info | class = Ninja; | type = Offensive | levels = 10 (selectable) | spcost = 50 + (Skill level × 5) | hpcost = Current HP - 1% of Max HP | delay = ASPD | targe...")
 
Line 7: Line 7:
 
| delay = ASPD
 
| delay = ASPD
 
| target = Enemy
 
| target = Enemy
| range = Ranged, 5
+
| range = 5
 
| prereqs = ([[Ninja|Ninja's]]) Shadow Slash Lv. 5, Soul Lv. 1, Throwing Mastery Lv. 7
 
| prereqs = ([[Ninja|Ninja's]]) Shadow Slash Lv. 5, Soul Lv. 1, Throwing Mastery Lv. 7
 
}}
 
}}
  
 
== Description ==
 
== Description ==
Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1.
+
Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1% of [[Max HP]].
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 23: Line 23:
  
 
=== Notes ===
 
=== Notes ===
* '''Final Strike''' does an amount of hit equal to the number of [[Illusionary Shadow]]'s remaining dodges + 1.
+
* '''Final Strike''' is considered as a Ranged physical attack and thus fully benefits from Ranged Physical Damage increases and is blocked by [[Pneuma]].
 +
* This skill does an amount of hit equal to the number of [[Illusionary Shadow]]'s remaining dodges + 1.
 
* This skill consumes the Soul status on a successful cast. Illusionary Shadow status is unchanged.
 
* This skill consumes the Soul status on a successful cast. Illusionary Shadow status is unchanged.
 
* This skill does full damage to bosses.
 
* This skill does full damage to bosses.
  
 
{{Navbox Ninja}}
 
{{Navbox Ninja}}

Revision as of 12:39, 13 September 2016

Final Strike-icon.png Final Strike
Type: Offensive Skill
Levels: 10 (selectable)
SP Cost: 50 + (Skill level × 5)
HP Cost: Current HP - 1% of Max HP
Cast Delay: ASPD
Target: Enemy
Range: 5 cells
Prerequisites
(Ninja's) Shadow Slash Lv. 5, Soul Lv. 1, Throwing Mastery Lv. 7


Description

Sacrifice the caster's remaining HP to inflict devastating damage to the targeted enemy. The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1% of Max HP.

Level -
1 -


Notes

  • Final Strike is considered as a Ranged physical attack and thus fully benefits from Ranged Physical Damage increases and is blocked by Pneuma.
  • This skill does an amount of hit equal to the number of Illusionary Shadow's remaining dodges + 1.
  • This skill consumes the Soul status on a successful cast. Illusionary Shadow status is unchanged.
  • This skill does full damage to bosses.