Difference between revisions of "Ignition Break"

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|magicrange =
 
|magicrange =
 
|knock =  
 
|knock =  
 +
|Status = [[Status Effects#Burning|Burning]]
 
|area = 11x11
 
|area = 11x11
 
|element =  
 
|element =  
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|cf_value =
 
|cf_value =
 
|quest =  
 
|quest =  
|prereqs = ([[Rune Knight|Rune Knights]]) [[Rune Knight|Dead Bound]] Lv. 5, [[Rune Knight|Sonic Wave]] Lv. 2, [[Rune Knight|Wind Cutter]] Lv. 3
+
|prereqs = ([[Rune Knight|Rune Knights]]) [[Rune Knight|Death Bound]] Lv. 5, [[Rune Knight|Sonic Wave]] Lv. 2, [[Rune Knight|Wind Cutter]] Lv. 3
 
|required =  
 
|required =  
 
}}
 
}}
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Ignites the weapon, making it incredibly hot and triggering an explosion that deals damage to all nearby targets. Targets closer to the caster receive higher damage and those further away, receive considerably less.
+
Ignites the weapon, making it incredibly hot and triggering an explosion that deals mixed damage to all nearby targets. Targets closer to the caster receive higher damage and those further away, receive considerably less.
Damage scales with caster's base level and is further increased if the equipped weapon is endowed with [[Fire]] property.  
+
Inflicts [[Status Effects#Burning|Burning]] status for 6s at 100% base chance that is decreased based on distance.
 
+
Damage scales with caster's base level and is further increased if the equipped weapon is endowed with [[Fire]] property. Deals x1.25 damage when used with a Two-Handed Weapon. Requires Weapon equipped.
Deals x1.25 damage when used with a Two-Handed Weapon. Requires Weapon equipped.
+
  
  

Revision as of 17:42, 7 January 2022

Ignition Break-icon.png Ignition Break
Type: Offensive Skill
Levels: 5 (selectable)
SP Cost: 30 + (Skill Level × 5)
Variable Cast Time: 1 second
Cast Delay: 2 seconds
Target: Self
Range: 2 cells
Area of Effect: 11x11
Weapons: Any
Prerequisites
(Rune Knights) Death Bound Lv. 5, Sonic Wave Lv. 2, Wind Cutter Lv. 3


Description

Ignites the weapon, making it incredibly hot and triggering an explosion that deals mixed damage to all nearby targets. Targets closer to the caster receive higher damage and those further away, receive considerably less. Inflicts Burning status for 6s at 100% base chance that is decreased based on distance. Damage scales with caster's base level and is further increased if the equipped weapon is endowed with Fire property. Deals x1.25 damage when used with a Two-Handed Weapon. Requires Weapon equipped.


Level Base Damage (ATK + MATK) Fire Endow Base Damage (ATK + MATK) SP Cost
Within 3x3 Within 7x7 Within 11x11 Within 3x3 Within 7x7 Within 11x11
1 300% + 350% 250% + 250% 200% + 200% 400% + 470% 350% + 370% 300% + 320% 35
2 600% + 700% 500% + 550% 400% + 400% 800% + 940% 700% + 790% 600% + 640% 40
3 900% + 1050% 750% + 825% 600% + 600% 1200% + 1410% 1050% + 1185% 900% + 960% 45
4 1200% + 1400% 1000% + 1100% 800% + 800% 1600% + 1880% 1400% + 1580% 1200% + 1280% 50
5 1500% + 1750% 1250% + 1375% 1000% + 1000% 2000% + 2350% 1750% + 1975% 1500% + 1600% 55


Area of Effect:
IgnitionBreakAoE.png

Notes

  • The full formula for Ignition Break is:
  If Caster’s weapon is endowed with Fire, Ignition Break will deal additional (Skill Level x 100)% damage.
  3x3 cell 
  Damage % = ATK [{(Skill Level x 300) x (1 + [(Caster’s Base Level - 100) / 100])}]
  7x7 cell 
  Damage %= ATK [{(Skill Level x 250) x (1 + [(Caster’s Base Level - 100) / 100])}]
  11x11 cell 
  Damage %= ATK [{(Skill Level x 200) x (1 + [(Caster’s Base Level - 100) / 100])}]