Difference between revisions of "Makibishi"

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* Any enemy unit that steps on a cell occupied by '''Makibishi''' will dealt Neutral property melee physical damage every 0.5 second until it moves out of the cell or the skill duration is up.
 
* Any enemy unit that steps on a cell occupied by '''Makibishi''' will dealt Neutral property melee physical damage every 0.5 second until it moves out of the cell or the skill duration is up.
 
* A random amount of caltrops are scattered on random cells within a 3x3 area centered on the caster.
 
* A random amount of caltrops are scattered on random cells within a 3x3 area centered on the caster.
 
  
 
{{Navbox Ninja}}
 
{{Navbox Ninja}}

Revision as of 09:59, 14 September 2016

Makibishi-icon.png Makibishi
Type: Supportive Skill
Levels: 5 (selectable)
SP Cost: 6 + (Skill level × 3)
Cast Delay: ASPD
Cooldown: x seconds
Duration: 10 + (Skill level × 2)
Target: Self
Area of Effect: 3x3
Element: Neutral
Catalyst: (2 + Skill level) Makibishi
Prerequisites
(Ninja's) Throw Zeny Lv. 1


Description

Throws harmful caltrops around, which repeatedly damage and Stun any enemy standing on top of them by 50% chance. The amount of Makibishi required to cast the skill is based on the skill's level.

Level Base Damage Caltrops Placed
1 20% 3
2 40% 3~4
3 60% 3~5
4 90% 3~6
5 100% 3~7


Notes

  • Any enemy unit that steps on a cell occupied by Makibishi will dealt Neutral property melee physical damage every 0.5 second until it moves out of the cell or the skill duration is up.
  • A random amount of caltrops are scattered on random cells within a 3x3 area centered on the caster.