Difference between revisions of "Perfect Dodge"

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== Modifiers ==
 
== Modifiers ==
*{{item|id=4006 Lunatic Card}}: +1
+
*{{item|id=1181 Tae Goo Lyeon}}: +10
*{{item|id=4001 Poring Card}}: +1
+
*{{item|id=1186 Death Guidance}}: +20
*{{item|id=4306 Toad Card}}: +1
+
*{{item|id=4051 Yoyo Card}}: +5
+
*{{item|id=4285 Choco Card}}: +5
+
*{{item|id=4422 Roween Card}}: +3
+
*{{item|id=4351 Kavach Icarus}}: +1 (If refined to +4 or lower)
+
*{{item|id=4257 Wild Rose Card}}: +5 ([[Thief]] class only)
+
*{{item|id=4331 Heater Card}}: +3 ([[Swordsman]] class only)
+
*{{item|id=4413 Hodremlin Card}}: +30 (For 10 seconds; Chance when attacked)
+
*{{item|id=1964 Chemeti Whip}}: +2
+
 
*{{item|id=1223 Fortune Sword}}: +20 (and 5 [[LUK]])
 
*{{item|id=1223 Fortune Sword}}: +20 (and 5 [[LUK]])
 
*{{item|id=1237 Grimtooth}}: +5
 
*{{item|id=1237 Grimtooth}}: +5
 
*{{item|id=1261 Infiltrator}}: +2
 
*{{item|id=1261 Infiltrator}}: +2
 
*{{item|id=1265 Bloody Roar}}: -160
 
*{{item|id=1265 Bloody Roar}}: -160
*{{item|id=1186 Death Guidance}}: +20
+
*{{item|id=1964 Chemeti Whip}}: +2
*{{item|id=1181 Tae Goo Lyeon}}: +10
+
*{{item|id=2390 Improved Tights}}: +3 (+8 with {{item|id=2749 Linen Glove}})
 
*{{item|id=2516 Falcon Muffler}}: +5
 
*{{item|id=2516 Falcon Muffler}}: +5
 
*{{item|id=2519 Morrigane's Manteau}}: +8 (and 2 [[LUK]])
 
*{{item|id=2519 Morrigane's Manteau}}: +8 (and 2 [[LUK]])
 
**Morrigane's Set: +13
 
**Morrigane's Set: +13
 
*{{item|id=2524 Valkyrian Manteau}}: +5, +(refine rate)*2 ([[Mage]], [[Archer]] and [[Acolyte]] classes only)
 
*{{item|id=2524 Valkyrian Manteau}}: +5, +(refine rate)*2 ([[Mage]], [[Archer]] and [[Acolyte]] classes only)
*{{item|id=2390 Improved Tights}}: +3 (+8 with {{item|id=2749 Linen Glove}})
 
 
*{{item|id=2948 Devil's Wing}}: +4 (when used with {{item|id=2536 Skin of Ventus}}; +1 for every refine rate above +4)
 
*{{item|id=2948 Devil's Wing}}: +4 (when used with {{item|id=2536 Skin of Ventus}}; +1 for every refine rate above +4)
 +
*{{item|id=4001 Poring Card}}: +1
 +
*{{item|id=4006 Lunatic Card}}: +1
 +
*{{item|id=4051 Yoyo Card}}: +5
 +
*{{item|id=4257 Wild Rose Card}}: +5 ([[Thief]] class only)
 +
*{{item|id=4285 Choco Card}}: +5
 +
*{{item|id=4306 Toad Card}}: +1
 +
*{{item|id=4331 Heater Card}}: +3 ([[Swordsman]] class only)
 +
*{{item|id=4351 Kavach Icarus}}: +1 (If refined to +4 or lower)
 +
*{{item|id=4413 Hodremlin Card}}: +30 (For 10 seconds; Chance when attacked)
 +
*{{item|id=4422 Roween Card}}: +3
 +
*{{item|id=4458 Duneyrr Card}}: +10 (For 4 seconds; Chance when attacking)
 +
*{{item|id=4877 Speed of Light enchant}}: chance to get +100
 +
*{{item|id=4880 Lucky Day enchant}}: chance to get 200 [[LUK]] (therefore 20 Perfect Dodge)
 
*{{item|id=5446 Catfoot Hairpin}}: +3
 
*{{item|id=5446 Catfoot Hairpin}}: +3
 
*{{item|id=5176 Hahoe Mask}} +2 ([[TaeKwon Kid|TaeKwon]] class only)
 
*{{item|id=5176 Hahoe Mask}} +2 ([[TaeKwon Kid|TaeKwon]] class only)
*{{item|id=18921 Costume Tarnished Lamp}}: 10 [[LUK]] (therefore 1 Perfect Dodge)
 
*{{item|id=5402 Mischievous Fairy}}: +3
 
*{{item|id=18892 UFO Poring Hat}}: +5
 
 
*{{item|id=5270 Autumn Leaves}}: +5
 
*{{item|id=5270 Autumn Leaves}}: +5
*{{item|id=4880 Lucky Day enchant}}: chance to get 200 [[LUK]] (therefore 20 Perfect Dodge)
+
*{{item|id=5402 Mischievous Fairy}}: +3
*{{item|id=4877 Speed of Light enchant}}: chance to get +100
+
 
*{{item|id=14538 Glass of Illusion}} +20 for 1 minute
 
*{{item|id=14538 Glass of Illusion}} +20 for 1 minute
 +
*{{item|id=18892 UFO Poring Hat}}: +5
 +
*{{item|id=18921 Costume Tarnished Lamp}}: 10 [[LUK]] (therefore 1 Perfect Dodge)
 
*{{monster|id=1035 Hunter Fly}} [[Cute Pets|Cute Pet]]: +2
 
*{{monster|id=1035 Hunter Fly}} [[Cute Pets|Cute Pet]]: +2
 
*{{monster|id=1056 Smokie}} [[Cute Pets|Cute Pet]]: +1
 
*{{monster|id=1056 Smokie}} [[Cute Pets|Cute Pet]]: +1

Revision as of 00:24, 3 February 2018

Overview

Also called "Lucky Dodge," Perfect Dodge allows the player to avoid damage by dodging it. Every player starts off with a Perfect Dodge value of 1. Every point of Perfect Dodge increases the percentage chance that a player will successfully dodge an incoming attack.

Notes:

  • 10 LUK increases Perfect Dodge by 1.
  • Perfect Dodge is calculated before FLEE. It is not reduced when players have several Monsters attacking them at once.
  • FLEE triggers after the period where Perfect Dodge is calculated, whether they managed to successfully dodge or not. This gives players higher chances to FLEE a monster, but such FLEE is reduced by having multiple Monsters attacking a player at once.
  • Perfect Dodge does not have a cap, so a 100% Perfect Dodge rate is possible.

Perfect Dodge does not work against skills, traps, or magic. It also has the potential to override CRIT hits.

Calculation

var LUCKY = 1;
LUCKY += LUK * 0.1;
LUCKY += LUCKY_MOD;

LUCKY_MOD : Sum of modifiers

LUCKY is assumed to be accurate to one decimal.

Modifiers